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Blender Source Tools BleST
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Exurok [SBG] 2016 年 12 月 5 日 下午 5:13
[SOLVED] Clipping clothes with jiggle bones in SFM.
I have a model that has jiggle bones and clothing, but during movement clipping occurs.
How to fix? Clothing inherits weightpaint with weightpaint transfer in blender.
最后由 Exurok [SBG] 编辑于; 2016 年 12 月 6 日 上午 3:40
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xdshot 2016 年 12 月 5 日 下午 8:20 
There is no anti-clipping mechanism for jiggles. You have to adjust jigglebones' angle limits to somehow avoid that.
Exurok [SBG] 2016 年 12 月 6 日 上午 1:10 
Hmm, but the model has working jiggles WITH clothing on other parts that work great no clipping, but my custom added jiggle causes clipping. Sure im not just missing something?
Exurok [SBG] 2016 年 12 月 6 日 上午 3:40 
We can put this as solved, just made the clothing somewhat bigger. So models has more room to move. Looks good.
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所有讨论 > Help > 主题详情
发帖日期: 2016 年 12 月 5 日 下午 5:13
回复数: 3