STEAM 组
Blender Source Tools BleST
STEAM 组
Blender Source Tools BleST
296
游戏中
1,778
在线
成立于
2013 年 11 月 8 日
所有讨论 > Help > 主题详情
Alaxe 2017 年 2 月 27 日 下午 5:08
Where Is The Flex Properties Panel?
Hello, I am reading a tutorial that says

" Select your character’s absolute head mesh and in the Blender SourceTools’ Source Engine Exportables panel, switch the Flex Properties to Advanced. Select your controller block file as the Controller source. "

I tried to followt his, but I do not see a "Flex Properties" option or area as shown here http://imgur.com/a/wABj5


What could the issue be?
< >
正在显示第 1 - 5 条,共 5 条留言
xdshot 2017 年 2 月 27 日 下午 8:44 
You need at least add some shape keys, then select your mesh with shapes on Source Exportables. Then it will appear.
Alaxe 2017 年 2 月 27 日 下午 10:20 
引用自 xDShot™
You need at least add some shape keys, then select your mesh with shapes on Source Exportables. Then it will appear.

Figured out what the problem was. It was a dumb mistake. I had it set to SMD instead of DMX
ezRocket 2017 年 3 月 6 日 上午 6:51 
Does exporting flex animations work now?
xdshot 2017 年 3 月 6 日 上午 7:04 
引用自 rocket
Does exporting flex animations work now?
As it didn't before?
ezRocket 2017 年 3 月 6 日 上午 8:10 
引用自 xDShot™
As it didn't before?

Well..no.

Say I had a flex for eye or mouth movement, importing it into Blender just discarded those flex animations.

The flexes are recognised in Blender but not animated if you import a .dmx that has those flexes animated.
< >
正在显示第 1 - 5 条,共 5 条留言
每页显示数: 1530 50

所有讨论 > Help > 主题详情
发帖日期: 2017 年 2 月 27 日 下午 5:08
回复数: 5