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The Aztec Mod - Discussion AztecMod
STEAM 그룹
The Aztec Mod - Discussion AztecMod
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2021년 3월 16일
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{General-Greebus} 2021년 12월 29일 오전 4시 03분 
yah thanks man take care
AlanWake 2021년 12월 29일 오전 3시 47분 
I am glad it worked out for you. Yeah, that happens sometimes. Have fun playing.
AlanWake 2021년 12월 29일 오전 3시 41분 
You can also post an imgur screenshot, in one of the posts or here in the general discussion if you want. If the Aztec Main is at the top, it should work fine, and the crash usually goes away, either in the windowed mod, or a in a different resolution.
{General-Greebus} 2021년 12월 29일 오전 3시 38분 
do you have discord because I find it a lil hard to explain I believe its better if I show you
AlanWake 2021년 12월 29일 오전 3시 33분 
There is a known language and a screen resolution bug. If the game is not in English you could try changing the language of the game, or changing the screen resolution. verifying the game files also helped other people in the past. Questions are you playing it on a laptop? What is the screen resolution and is the DPI scaling enabled or disabled? Also what do you mean by game limiting you to the first god? Is the priority correct? with Aztec Main at the top, and everything else coming after it?
{General-Greebus} 2021년 12월 29일 오전 3시 23분 
hey I tried to use the mod I subscribed to all things aztec but when I tried to play it not only did it limit me to the first god but it crashed when i went to play it so did I screw somthing up
Pinky 2021년 9월 12일 오후 12시 10분 
In your mod, you used a Villager gender mechanic. The two different Villagers have their differences and it is easy to make a lot of Villagers by harvesting Wood as normal. Early game, players will likely not spend Food at all and they will likely get a much faster start than with other cultures by just focusing one gathering Wood.
AlanWake 2021년 9월 7일 오전 9시 06분 
The Aztec Mod is now updated. This was a huge update, and I had been working on it since June. also added JeHathor's Aztec ost. You can also subscribe to that.

The Following changes were made:
You can now train Male villagers as well. Manors are now a dropsite for resources. Warchief can also build a firepit. Warchief's can boost morale in battle. Xolotl also gets a new myth unit:Cloud Serpent. The UI for the Aztec Tech Tree is also finally here. Various new animals are added to the new maps: "Guanaco, Bears (Grizzly, Black, Arctic), Black Panther, Jaguar, Cougar, Turkey, and Moose. Cihuateteo, now has a new look, and she has the Mummy special attack. Quetzalcoatl, and Huitzilopotchli have new unique techs. There is new Royal Academy buildings that available at Heroic age. It trains all available military units faster. Sadly, the Aztec AI, still not here yet. In the future there will be more updates.
AlanWake 2021년 9월 7일 오전 1시 10분 
I created a Campaign discussion page, you can post your scenario ideas there, and share screenshots using imgur.
Pinky 2021년 9월 6일 오후 2시 18분 
For something more ambitious in regards to recreating AOE2 Montezuma Scenarios, I am thinking of combining Scenarios "La Noche Triste" and "Broken Spears" into one Scenario. The beginning of La Noche Triste continues as normal up to when you destroy the enemy Wonder, but after doing so, you get control of buildings and people of Tenochtitlan and a trigger causes a construction site for your Wonder over the ruins of the destroyed enemy Wonder. From here, enemies will spawn at different parts of the map outside the city and begin quickly building up their bases. Your objectives become keep the Wonder standing until the countdown expires or destroy all enemy Town Centers to win the game.
Pinky 2021년 8월 30일 오후 1시 08분 
For this side project, I'd recommend a custom Hero Unit named Cuauhtemoc with 3 versions (Eagle Warrior, Jaguar Warrior and Emperor).
Pinky 2021년 8월 30일 오후 12시 44분 
In Age of Mythology (Reign of Blood), you cannot build Temples and Relics you put in each Temple will grant a different resource (Food, Wood, Gold and Favor).
Pinky 2021년 8월 30일 오후 12시 41분 
I am thinking that alongside a new story, we could recreate AOE2 Montezuma Campaign Scenarios starting with Reign of Blood in Age of Mythology with the Aztec mod. Of course with some changes to the original Scenario's text to fit with with different units such as Aztec Priest.
AlanWake 2021년 7월 31일 오전 8시 21분 
Hi everyone, I will be updating the Aztec Mod soon, if you have any balance feedback now is the best time to mention it.
vitor.hasnoc 2021년 6월 5일 오전 3시 56분 
thanks, I reloaded the files and switched the language to english, it worked now (btw I cant change resolution, idk if thats normal)
AlanWake 2021년 6월 5일 오전 3시 42분 
Try changing the game resolution, and verify the game files. Make sure that the main mod is at the top priority.
vitor.hasnoc 2021년 6월 5일 오전 3시 41분 
Hey, I subscribed to all parts but when I pick an Aztec god the game crashes
AlanWake 2021년 5월 10일 오전 5시 13분 
Project is updated and I shared the changes in the changelog post above. There will be more updates in the future. There is no progress on the Computer AI as of yet.

Thank you for your interest.
AlanWake 2021년 4월 23일 오후 9시 46분 
Hi, Sure that would be great. Neilug was also kind enough to offer advise on balance. There is some discussion in the balance chat already. I am kind of aware about the OP god powers, and the OP warchief. When I was first designing it, I wasn't expecting the multiplayer scene, due to the filesize. I am surprised to see some of the online videos.

Noteworthy comments are always welcome too. :)
Hagrit 2021년 4월 23일 오후 7시 34분 
Hello, i have taken interest in this mod and would like to help. I have experience with modding and balancing, and if you want, would like to help make your Civilization competitively viable. while ofcourse also reporting on bugs/potential noteworthy comments to help out.
AlanWake 2021년 4월 4일 오전 2시 52분 
It's just updated. The temple and the fortress are now facing the correct direction Bats have sound, forest related god powers are replaced. Manors no longer loop the arrow sound effect. Age upgrades are fixed, fountain has a price now. And some of the other minor text issues are fixed.
DrunkedOwly 2021년 4월 4일 오전 2시 49분 
What was that big update?
AlanWake 2021년 3월 17일 오후 10시 52분 
Oh ok, I understand now.
Neilug 2021년 3월 17일 오후 9시 47분 
https://gitlab.com/neilug/aztec-rework-for-age-of-empires-3/-/tree/no-balance-update/Updated%20Data

If you look at here, you will see an arborescence, and those individual xml will be injected into the techtree/proto game file you want to.

So you have individual files for every units/techs/etc you're working on, either the one updated or the one added, and it will be easily injected to the original files.

Also if in the future there is an update, it won't break your mod, since it adds/update through code cleaverly.
AlanWake 2021년 3월 17일 오후 9시 43분 
Sounds great, I didn't completely understand what the tool does. But I think it's about the proto right?
Neilug 2021년 3월 17일 오후 4시 27분 
I confirm the tool I developped worked fine with AoM. I can refactoring each of your unit/tech, and give you access to the files, if you wish to :)
BubberDuck 2021년 3월 17일 오전 2시 10분 
For future patches, could you include what bugs you fixed or new features you added? It would help a lot
Neilug 2021년 3월 16일 오후 9시 59분 
Okay I will try this later today :)

I think splitting files, without a specific editor (I'm not aware if one exists with AoM) provides better maintenance of your mod.

Btw, again, this is an insane amount of work, and I'm still amazed with it. I will gladely help you as much as I can :).

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I guess you're aware, and we never know, but maybe to improve diversity & game design, maybe you can take a few inspiration with https://www.moddb.com/mods/the-return-of-the-gods ? (if it's possible)

For example, I'm fine and prefer the way you provide favor. With just a bunch of fixes I think your mod is close to being perfect and playable. Keep it up man ! :D
AlanWake 2021년 3월 16일 오후 9시 32분 
I checked the github, and I am not sure. You can try creating a duplicate mod on your computer, and try it out, I guess.
Neilug 2021년 3월 16일 오후 7시 44분 
Since it's almost the same engine with aoe3, is there a way my https://gitlab.com/neilug/aoe3injector could work or help you for AoM ?

Here an example of what I could do with it https://gitlab.com/neilug/aztec-rework-for-age-of-empires-3/-/tree/no-balance-update