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    <title>Steam Workshop RSS Feed</title>
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    <description><![CDATA[Events and Announcements for Steam Workshop]]></description>
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      <title>Steam Workshop</title>
      <link>https://psteamcommunity.yuanyoumao.com/games/SteamWorkshop</link>
    </image>
    <item>
      <title>Steam 创意工坊浏览体验全新测试版</title>
      <description>&lt;p class=&quot;bb_paragraph&quot;&gt;今天，我们更新了 Steam 创意工坊，让浏览体验更快速、更便捷。 全新的 UI 现已作为可选测试版推出，您只需在任意创意工坊浏览页面（即可供探索的物品网格页面）点击“查看创意工坊测试版”即可启用。&lt;/p&gt;&lt;p class=&quot;bb_paragraph&quot;&gt;&lt;img src=&quot;https://clan.akamai.steamstatic.com/images/3284297/b63801291daa085b42f2a195d7b9c3edd8e8a0d0.png&quot; /&gt;&lt;/p&gt;&lt;p class=&quot;bb_paragraph&quot;&gt;&lt;/p&gt;&lt;div class=&quot;bb_h2&quot;&gt;新增内容&lt;/div&gt;&lt;p class=&quot;bb_paragraph&quot;&gt;此次更新旨在让浏览和筛选体验更快速、更便捷。&lt;/p&gt;&lt;ul class=&quot;bb_ul&quot;&gt;&lt;li&gt;&lt;p class=&quot;bb_paragraph&quot;&gt;&lt;b&gt;页面更宽，物品画幅更大&lt;/b&gt; - 本次更新拓宽了浏览页面，从而能够容纳更多物品，并为每个物品提供更大的预览图片。&lt;/p&gt;&lt;/li&gt;&lt;li&gt;&lt;p class=&quot;bb_paragraph&quot;&gt;&lt;b&gt;筛选更快捷&lt;/b&gt; - 我们对页面进行了彻底重写，使其在应用筛选条件或更改排序方式时，更新速度大幅提升。&lt;/p&gt;&lt;/li&gt;&lt;li&gt;&lt;p class=&quot;bb_paragraph&quot;&gt;&lt;b&gt;各栏目筛选更智能&lt;/b&gt; - 现在，游戏开发者可以配置筛选条件，使其专门应用（并显示）在特定类型的物品上。 对于同时包含地图和物品的创意工坊，开发者可以自定义各个筛选条件分别适用于哪种具体类型。&lt;/p&gt;&lt;/li&gt;&lt;li&gt;&lt;p class=&quot;bb_paragraph&quot;&gt;&lt;b&gt;全新“快速查看”功能&lt;/b&gt; - 点击每个物品一角的小小放大镜图标，即可进入快速查看模式。 您可以浏览截图，点击收藏、订阅或投票，所有这些操作都无需离开当前的浏览页面即可完成。&lt;/p&gt;&lt;/li&gt;&lt;li&gt;&lt;p class=&quot;bb_paragraph&quot;&gt;&lt;b&gt;对移动设备与 Steam Deck 更友好&lt;/b&gt; - 对页面的全新重写使我们能够更好地管理页面在不同环境（如移动设备、Steam Deck 以及大屏幕模式）下的响应性。&lt;/p&gt;&lt;/li&gt;&lt;/ul&gt;&lt;p class=&quot;bb_paragraph&quot;&gt;&lt;img src=&quot;https://clan.akamai.steamstatic.com/images/3284297/9c156d287bd6b5a13afb497a282e10d13d001143.png&quot; /&gt;&lt;/p&gt;&lt;p class=&quot;bb_paragraph&quot;&gt;&lt;/p&gt;&lt;div class=&quot;bb_h2&quot;&gt;创意工坊：超过 3,000 款游戏和数百万用户的选择&lt;/div&gt;&lt;p class=&quot;bb_paragraph&quot;&gt;Steam 创意工坊依然是 Steam 社区中使用率极高的组成部分：时至今日，已有超过 3,000 款游戏启用了创意工坊，累计上传物品总计超过 5,000 万件。 数以百万计的玩家会经常订阅物品并为其投票。 尽管多年来我们一直在为创意工坊添加新功能并进行更新，但我们觉得是时候对整体用户体验进行一次更大规模的提升了。 基于这一考量，浏览页面便成为了重中之重。 每个月都有数百万用户浏览 Steam 创意工坊，而他们在浏览时有几十种与 UI 交互的方式。 遗憾的是，过去大多数与页面的交互都需要重新加载整个页面，这极大地拖慢了浏览过程。&lt;/p&gt;&lt;p class=&quot;bb_paragraph&quot;&gt;&lt;img src=&quot;https://clan.akamai.steamstatic.com/images/3284297/ebcb65845b56cb7aef0cf1980f2c9d916f22c142.png&quot; /&gt;&lt;/p&gt;&lt;p class=&quot;bb_paragraph&quot;&gt;&lt;/p&gt;&lt;p class=&quot;bb_paragraph&quot;&gt;&lt;/p&gt;&lt;div class=&quot;bb_h2&quot;&gt;常见问题&lt;/div&gt;&lt;p class=&quot;bb_paragraph&quot;&gt;&lt;b&gt;问： 本次测试将持续多久？&lt;/b&gt;&lt;/p&gt;&lt;p class=&quot;bb_paragraph&quot;&gt;答： 我们计划让本次更新以测试版的形式运行几周或几个月，以便我们修复错误并回应大家的反馈。 这个浏览页面在所有支持创意工坊的游戏中有着许多不同的使用方式，我们希望确保它能够完美应对所有这些使用场景。&lt;/p&gt;&lt;p class=&quot;bb_paragraph&quot;&gt;&lt;/p&gt;&lt;p class=&quot;bb_paragraph&quot;&gt;&lt;b&gt;问： 我该如何对这些改动提供反馈？&lt;/b&gt;&lt;/p&gt;&lt;p class=&quot;bb_paragraph&quot;&gt;答： 点击下方的“讨论”按钮为我们留言即可。&lt;/p&gt;&lt;p class=&quot;bb_paragraph&quot;&gt;&lt;/p&gt;&lt;p class=&quot;bb_paragraph&quot;&gt;&lt;b&gt;问： 你们有计划更新创意工坊的其他页面吗？&lt;/b&gt;&lt;/p&gt;&lt;p class=&quot;bb_paragraph&quot;&gt;答： 有的，但我们目前还没有确切的时间表。 我们完成了浏览页面的测试工作后，就会对后续页面的工作范畴有更清晰的了解。&lt;/p&gt;</description>
      <link><![CDATA[https://psteamcommunity.yuanyoumao.com/games/SteamWorkshop/announcements/detail/518616498862818032]]></link>
      <pubDate>Tue, 07 Apr 2026 17:20:45 +0000</pubDate>
      <author>Alden</author>
      <guid isPermaLink="true">https://psteamcommunity.yuanyoumao.com/games/SteamWorkshop/announcements/detail/518616498862818032</guid>
    </item>
    <item>
      <title>Steam 创意工坊物品现在可以指定支持的游戏版本</title>
      <description>&lt;p class=&quot;bb_paragraph&quot;&gt;&lt;img src=&quot;https://clan.akamai.steamstatic.com/images/3284297/bc536b5f0e1e488237c412adef52f3c398b14900.png&quot; /&gt;&lt;/p&gt;&lt;p class=&quot;bb_paragraph&quot;&gt;通过今天推出的 Steam 更新，Steam 创意工坊物品可以包含与游戏过去版本兼容情况的数据了。 游戏开发者启用这个功能后，模组创作者就可以为创意工坊物品的当前及历史版本指定已知兼容的游戏版本。&lt;/p&gt;&lt;p class=&quot;bb_paragraph&quot;&gt;有一系列 Steam API 供游戏开发者用来管理游戏历史版本，此次对 Steam 创意工坊进行的更新旨在与这些 API 配合使用。 关于游戏开发者对游戏版本管理的更多信息，请参阅我们的帖子：&lt;a class=&quot;bb_link&quot; href=&quot;https://psteamproxy.yuanyoumao.com/news/group/4145017/view/497183817277113900&quot; target=&quot;_blank&quot; rel=&quot;&quot; &gt;全新！ Steam 创意工坊模组版本控制&lt;/a&gt;  &lt;/p&gt;&lt;p class=&quot;bb_paragraph&quot;&gt;这次创意工坊更新有三个主要部分： &lt;/p&gt;&lt;ol&gt;&lt;li&gt;&lt;p class=&quot;bb_paragraph&quot;&gt;&lt;b&gt;游戏开发者进行仔细配置。&lt;/b&gt;首先，游戏开发者在使用生成版本分支及保留游戏的过去版本时需要谨慎小心，这点非常重要。 为此，游戏开发者在保存游戏过去的生成版本为分支时，应该用清晰合理的方式命名，并在深思熟虑后设置这些分支的顺序。 开发者随后应该在游戏的创意工坊设置中勾选“启用游戏分支版本”。 只要在创意工坊信息中看到这个功能，就表明这个功能已经启用了。&lt;br&gt;&lt;br&gt;&lt;img src=&quot;https://clan.akamai.steamstatic.com/images/3284297/929ff335521ec239645ce133aeb208bfe0ce9f1f.png&quot; /&gt;&lt;/p&gt;&lt;/li&gt;&lt;li&gt;&lt;p class=&quot;bb_paragraph&quot;&gt;&lt;b&gt;同时上传同一个物品的多个模组版本。&lt;/b&gt;Steam 创意工坊模组一直以来都支持版本历史，允许创作者在有需要时回滚到此前上传的版本。 这次推出的新更新可以让玩家同时获得一个物品的两个或多个版本。&lt;/p&gt;&lt;/li&gt;&lt;li&gt;&lt;p class=&quot;bb_paragraph&quot;&gt;&lt;b&gt;指定每个模组版本支持的游戏版本范围。&lt;/b&gt;为了支持玩家可以获得的多个版本，创意工坊物品版本现在可以指定模组创作者已知模组支持的一个或多个游戏生成版本范围。 如果未指定范围，则 Steam 会假设该版本适用于游戏的任何生成版本。 如果创意工坊物品的多个版本都显示与玩家当前的游戏版本兼容，则 Steam 会下载物品最新的已上传版本。&lt;/p&gt;&lt;/li&gt;&lt;/ol&gt;&lt;p class=&quot;bb_paragraph&quot;&gt;我们也知道许多模组创作者不会有时间检查自己的模组是否支持游戏的最新版本， 因此，我们打造了这个系统，对是否包含未来的更新提供支持。 如果模组物品大体而言比较简单，很有可能适用于游戏的新版本，那么将支持范围设为开放式比较合理。 但是，如果模组比较复杂，而且模组创作者希望在公布模组的支持范围前在游戏的新版本中对模组进行测试，也可以在配置支持范围时轻松做到这一点。  &lt;/p&gt;&lt;p class=&quot;bb_paragraph&quot;&gt;&lt;/p&gt;&lt;p class=&quot;bb_paragraph&quot;&gt;这些设置可以在创意工坊物品的“改动说明”选项卡中查看并配置。 &lt;/p&gt;&lt;p class=&quot;bb_paragraph&quot;&gt;&lt;img src=&quot;https://clan.akamai.steamstatic.com/images/3284297/18eb4da28de308ca53c0f90b2852dbf90f479e53.png&quot; /&gt;&lt;/p&gt;&lt;p class=&quot;bb_paragraph&quot;&gt; &lt;/p&gt;&lt;p class=&quot;bb_paragraph&quot;&gt;注意：游戏开发者也可以对创意工坊上传器工具进行配置，以便在上传或更新创意工坊物品时设置支持版本。&lt;/p&gt;&lt;p class=&quot;bb_paragraph&quot;&gt;&lt;/p&gt;&lt;p class=&quot;bb_paragraph&quot;&gt;&lt;/p&gt;&lt;div class=&quot;bb_h2&quot;&gt;常见问题&lt;/div&gt;&lt;p class=&quot;bb_paragraph&quot;&gt;&lt;b&gt;问： 我没有看到为我的创意工坊作品指定支持的游戏版本的选项。&lt;/b&gt;答：请确保游戏开发者已经在游戏的 Steamworks 设置中勾选了“启用游戏分支版本”选项。 这表明开发者在确定游戏版本的顺序上是经过深思熟虑的。&lt;/p&gt;&lt;p class=&quot;bb_paragraph&quot;&gt;请在游戏 Steam 创意工坊“关于”页面的“已启用功能”部分下查找这个图标。&lt;/p&gt;&lt;p class=&quot;bb_paragraph&quot;&gt;&lt;img src=&quot;https://clan.akamai.steamstatic.com/images/3284297/929ff335521ec239645ce133aeb208bfe0ce9f1f.png&quot; /&gt;&lt;/p&gt;</description>
      <link><![CDATA[https://psteamcommunity.yuanyoumao.com/games/SteamWorkshop/announcements/detail/521953615223457012]]></link>
      <pubDate>Thu, 08 Jan 2026 16:53:24 +0000</pubDate>
      <author>Alden</author>
      <guid isPermaLink="true">https://psteamcommunity.yuanyoumao.com/games/SteamWorkshop/announcements/detail/521953615223457012</guid>
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    <item>
      <title>Your Subscriptions and Workshop Collections</title>
      <description>Based on your feedback from the recent Steam Workshop changes outlined &lt;a class=&quot;bb_link&quot; href=&quot;https://psteamproxy.yuanyoumao.com/news/app/766/view/3888358641555807824&quot; target=&quot;_blank&quot; rel=&quot;&quot; &gt;here&lt;/a&gt;, we've added some additional features around Workshop subscriptions: you can now easily create, save, and load different subscription lists using Workshop Collections. This will make it easier to create &amp;quot;presets&amp;quot; or &amp;quot;mod lists&amp;quot; that you can swap between for whatever reason.  &lt;br&gt;&lt;br&gt;In the &lt;b&gt;Steam Client (&lt;a class=&quot;bb_link&quot; href=&quot;https://psteamhelp.yuanyoumao.com/en/faqs/view/276C-85A0-C531-AFA3&quot; target=&quot;_blank&quot; rel=&quot;&quot; &gt;beta&lt;/a&gt;)&lt;/b&gt;, you can access your Workshop Collections on your game's Properties &amp;gt; Workshop page under Advanced Options. From here you can quickly save your subscriptions list to a collection, or update your subscriptions list from a collection. The load order for your items will match the order of subscriptions within the collection.  &lt;br&gt;&lt;br&gt;We've also made it easier to share the mods you are using with your friends - Workshop Collections can now be shared via a link from within the Steam Client. (note that you'll need to save your subscriptions to a collection before you can send a link to a friend).&lt;br&gt;&lt;br&gt;&lt;img src=&quot;https://clan.akamai.steamstatic.com/images/3284297/23bf019ad1cd2c790af4e14106678f24b1420f99.png&quot; /&gt;&lt;br&gt;&lt;br&gt;On the Steam Community, the &amp;quot;Save to Collection&amp;quot; button is accessible on your subscriptions page for a game. On a collection's web page, the &amp;quot;Subscribe to all&amp;quot; button will now give you a choice of adding to or overwriting your current subscription list. There’s also an option to save a collection’s contents to another collection. &lt;br&gt;&lt;br&gt;There have also been some small updates to the Collection editor itself to make managing items a bit easier.&lt;br&gt;&lt;br&gt;&lt;ul class=&quot;bb_ul&quot;&gt;&lt;li&gt; Added the ability to sort items by Time Created or Time Updated&lt;br&gt;&lt;/li&gt;&lt;li&gt; Added the ability to sort items in ascending or descending order&lt;br&gt;&lt;/li&gt;&lt;li&gt; Added the ability to add or remove all items from the selected section (e.g. item's you've published, favorited, or subscribed to)&lt;br&gt;&lt;/li&gt;&lt;li&gt; Added ability to quickly remove all items or linked collections&lt;/li&gt;&lt;/ul&gt;</description>
      <link><![CDATA[https://psteamcommunity.yuanyoumao.com/games/SteamWorkshop/announcements/detail/3889485345756435017]]></link>
      <pubDate>Mon, 18 Dec 2023 18:23:43 +0000</pubDate>
      <author>TomB</author>
      <guid isPermaLink="true">https://psteamcommunity.yuanyoumao.com/games/SteamWorkshop/announcements/detail/3889485345756435017</guid>
    </item>
    <item>
      <title>New Quality of Life Workshop Features</title>
      <description>We've recently added some features to the Workshop that should be pretty useful for both new and power users alike.&lt;br&gt;&lt;br&gt;The new Steam Client beta has various improvements around Workshop, including displaying which item is being downloaded in the Downloads page, and an improved interface for dealing with your Workshop item subscriptions (accessible from your game's Properties dialog).  The subscription list now contains additional information, such as when the item was last updated, when you subscribed to it, and any item dependencies.  You can also filter your list by name or by tag.&lt;br&gt;&lt;br&gt;&lt;img src=&quot;https://clan.akamai.steamstatic.com/images/3284297/4f702d1226ad383b14f31fa7e060535c8e0be1b4.png&quot; /&gt;&lt;br&gt;For more advanced use cases, you can disable items from being loaded by your game.  And you can now change the local load order for your items.  Also, if Workshop creators have set their items as depending on other items, you can automatically set the load order based on these dependencies.  Missing dependencies will also be displayed, to make it easier to see why some mods are not working.  You can opt into the &lt;a class=&quot;bb_link&quot; href=&quot;https://psteamhelp.yuanyoumao.com/en/faqs/view/276C-85A0-C531-AFA3&quot; target=&quot;_blank&quot; rel=&quot;&quot; &gt;Steam Client beta&lt;/a&gt; to try out these changes.&lt;br&gt;&lt;br&gt;&lt;img src=&quot;https://clan.akamai.steamstatic.com/images/3284297/1d6d31e68fe49c2a4dbc1f0e680ca8a9ef4dac6e.png&quot; /&gt;&lt;br&gt;On the web side of things, we've added Saved Search Queries.  Basically, if you often find yourself searching/sorting/filtering to find the same kind of items in a game's Workshop, you can now save those search query parameters.  Then you can re-run your search at any time by selecting that saved search query from your game's Workshop home page. &lt;br&gt;&lt;br&gt;We've also added some more browsing options to the main Workshop Home page.  You can now filter to games that have Workshops based on whether you recently visited them, and we've brought back the ability to view Workshops for games you own or have recent playtime in.&lt;br&gt;&lt;br&gt;Plus a few other web changes:&lt;br&gt;&lt;ul class=&quot;bb_ul&quot;&gt;&lt;li&gt; Added the ability to subscribe to an item and all the items it depends on&lt;br&gt;&lt;/li&gt;&lt;li&gt; Added previous and next buttons to the image viewer&lt;br&gt;&lt;/li&gt;&lt;li&gt; Adding an item to a collection no longer reloads the web page&lt;br&gt;&lt;/li&gt;&lt;li&gt; Allow unlisted and friends-only items to be added to a collection&lt;/li&gt;&lt;/ul&gt;&lt;br&gt;Let us know your thoughts in the Steam Client Beta &lt;a class=&quot;bb_link&quot; href=&quot;https://psteamcommunity.yuanyoumao.com/groups/SteamClientBeta/discussions&quot; target=&quot;_blank&quot; rel=&quot;&quot; &gt;discussions&lt;/a&gt;.</description>
      <link><![CDATA[https://psteamcommunity.yuanyoumao.com/games/SteamWorkshop/announcements/detail/3888358641555807825]]></link>
      <pubDate>Wed, 13 Dec 2023 00:17:52 +0000</pubDate>
      <author>TomB (Valve)</author>
      <guid isPermaLink="true">https://psteamcommunity.yuanyoumao.com/games/SteamWorkshop/announcements/detail/3888358641555807825</guid>
    </item>
    <item>
      <title>更新：Steam 创意工坊搜索改进</title>
      <description>&lt;img src=&quot;https://clan.akamai.steamstatic.com/images/3284297/6cb302d4c63ea2ee656c6ff6b9077c64d46d3ab8.jpg&quot; /&gt;&lt;br&gt;&lt;br&gt;今天我们对 Steam 创意工坊中的搜索功能发布了几个改进。 &lt;br&gt;&lt;br&gt;本次更新后，创意工坊中的搜索可以处理字符串部分匹配，并能在兼顾热门程度及用户评价的同时，将搜索结果按相关度从高到低排序。&lt;br&gt;&lt;br&gt;您可以通过探索最喜欢游戏的 Steam 创意工坊来看看我们对搜索的新改进。</description>
      <link><![CDATA[https://psteamcommunity.yuanyoumao.com/games/SteamWorkshop/announcements/detail/3686807969140336680]]></link>
      <pubDate>Wed, 19 Jul 2023 17:14:15 +0000</pubDate>
      <author>Alden</author>
      <guid isPermaLink="true">https://psteamcommunity.yuanyoumao.com/games/SteamWorkshop/announcements/detail/3686807969140336680</guid>
    </item>
    <item>
      <title>Workshop Items Now Support Sketchfab Interactive Previews</title>
      <description>When preparing the Workshop page for your mod or item, you now have the option to include a 3D Sketchfab preview of your item along with your videos and screenshots.&lt;br&gt;&lt;br&gt;Here’s an example from johnskyrim’s &lt;a class=&quot;bb_link&quot; href=&quot;http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=606009216&quot; target=&quot;_blank&quot; rel=&quot;&quot; &gt;Doomhammer&lt;/a&gt;, a Skyrim weapon mod:&lt;br&gt;&lt;a class=&quot;bb_link&quot; href=&quot;https://psteamcommunity.yuanyoumao.com/linkfilter/?u=https%3A%2F%2Fsketchfab.com%2Fmodels%2F7b08add6fb40478a9bc465a8ef0d8ffb&quot; target=&quot;_blank&quot; rel=&quot; noopener&quot;  id=&quot;dynamiclink_0&quot;&gt;https://sketchfab.com/models/7b08add6fb40478a9bc465a8ef0d8ffb&lt;/a&gt;&lt;br&gt;This can be used to provide an interactive 3D presentation of your model, scene, or item that users can zoom, pan, or rotate around to get a better view of your submission.&lt;br&gt;&lt;br&gt;To include a Sketchfab preview, you’ll need to create a free account on Sketchfab’s website (&lt;a class=&quot;bb_link&quot; href=&quot;https://psteamcommunity.yuanyoumao.com/linkfilter/?u=http%3A%2F%2Fsketchfab.com%2F&quot; target=&quot;_blank&quot; rel=&quot; noopener&quot; &gt;http://sketchfab.com/&lt;/a&gt;) and upload your model there similar to how you go about posting a video to YouTube. Once your item has been posted to Sketchfab and you have a page on their site, you may enter that URL in the new field provided in the Steam Workshop when editing the screenshots and videos for your item.&lt;br&gt;&lt;br&gt;The Sketchfab preview can also be inserted into Steam Community Discussions, Announcements, and Greenlight submissions.&lt;br&gt;&lt;br&gt;Here are a few more examples:&lt;br&gt;City Skylines:&lt;br&gt;&lt;a class=&quot;bb_link&quot; href=&quot;https://psteamcommunity.yuanyoumao.com/linkfilter/?u=https%3A%2F%2Fsketchfab.com%2Fmodels%2F5948e8c389284f10993f882ca329223b&quot; target=&quot;_blank&quot; rel=&quot; noopener&quot;  id=&quot;dynamiclink_1&quot;&gt;https://sketchfab.com/models/5948e8c389284f10993f882ca329223b&lt;/a&gt;&lt;br&gt;&lt;a class=&quot;bb_link&quot; href=&quot;https://psteamcommunity.yuanyoumao.com/linkfilter/?u=https%3A%2F%2Fsketchfab.com%2Fmodels%2Ffa7d5fb3b9b14278be24afadf9d806bd&quot; target=&quot;_blank&quot; rel=&quot; noopener&quot;  id=&quot;dynamiclink_2&quot;&gt;https://sketchfab.com/models/fa7d5fb3b9b14278be24afadf9d806bd&lt;/a&gt;&lt;br&gt;&lt;br&gt;XCOM 2&lt;br&gt;&lt;a class=&quot;bb_link&quot; href=&quot;https://psteamcommunity.yuanyoumao.com/linkfilter/?u=https%3A%2F%2Fsketchfab.com%2Fmodels%2F184115675e484032944ec31d9dbcadd2&quot; target=&quot;_blank&quot; rel=&quot; noopener&quot;  id=&quot;dynamiclink_3&quot;&gt;https://sketchfab.com/models/184115675e484032944ec31d9dbcadd2&lt;/a&gt;&lt;br&gt;</description>
      <link><![CDATA[https://psteamcommunity.yuanyoumao.com/games/SteamWorkshop/announcements/detail/950630846486279664]]></link>
      <pubDate>Fri, 25 Mar 2016 17:14:21 +0000</pubDate>
      <author>Alden</author>
      <guid isPermaLink="true">https://psteamcommunity.yuanyoumao.com/games/SteamWorkshop/announcements/detail/950630846486279664</guid>
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    <item>
      <title>Removing Payment Feature From Skyrim Workshop</title>
      <description>We're going to remove the payment feature from the Skyrim workshop. For anyone who spent money on a mod, we'll be refunding you the complete amount. We talked to the team at Bethesda and they agree.&lt;br&gt;&lt;br&gt;We've done this because it's clear we didn't understand exactly what we were doing. We've been shipping many features over the years aimed at allowing community creators to receive a share of the rewards, and in the past, they've been received well. It's obvious now that this case is different.&lt;br&gt;&lt;br&gt;To help you understand why we thought this was a good idea, our main goals were to allow mod makers the opportunity to work on their mods full time if they wanted to, and to encourage developers to provide better support to their mod communities. We thought this would result in better mods for everyone, both free &amp;amp; paid. We wanted more great mods becoming great products, like Dota, Counter-strike, DayZ, and Killing Floor, and we wanted that to happen organically for any mod maker who wanted to take a shot at it.&lt;br&gt;&lt;br&gt;But we underestimated the differences between our previously successful revenue sharing models, and the addition of paid mods to Skyrim's workshop. We understand our own game's communities pretty well, but stepping into an established, years old modding community in Skyrim was probably not the right place to start iterating. We think this made us miss the mark pretty badly, even though we believe there's a useful feature somewhere here.&lt;br&gt;&lt;br&gt;Now that you've backed a dump truck of feedback onto our inboxes, we'll be chewing through that, but if you have any further thoughts let us know.</description>
      <link><![CDATA[https://psteamcommunity.yuanyoumao.com/games/SteamWorkshop/announcements/detail/208632365253244218]]></link>
      <pubDate>Mon, 27 Apr 2015 23:04:50 +0000</pubDate>
      <author>Alden</author>
      <guid isPermaLink="true">https://psteamcommunity.yuanyoumao.com/games/SteamWorkshop/announcements/detail/208632365253244218</guid>
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    <item>
      <title>Introducing New Ways to Support Workshop Creators</title>
      <description>&lt;img src=&quot;https://cdn.akamai.steamstatic.com/steamcommunity/public/images/workshop/Workshop_CommerceAnnounce.jpg&quot; /&gt;&lt;br&gt;&lt;br&gt;The Steam Workshop has always been a great place for discovering community-made mods, maps, and items for a variety of games. Starting now with The Elder Scrolls V: Skyrim, the Workshop is also a great place for community content creators to earn money by selling their greatest works.&lt;br&gt;&lt;br&gt;We think this is a great opportunity to help support the incredible creative work being done by mod makers in the Steam Workshop and to encourage more top-quality work. This new feature allows mod authors to choose whether to list their items for a fixed price, for pay-what-you-want, or to make their item available for free. As a customer and fan of Skyrim, you're able to explore both paid and free mods, quests, and items.&lt;br&gt;&lt;br&gt;The whole feature is best explained in the full press announcement and on the detailed announcement page and FAQ here:  &lt;a class=&quot;bb_link&quot; href=&quot;http://www.steamcommunity.com/workshop/aboutpaidcontent&quot; target=&quot;_blank&quot; rel=&quot;&quot; &gt;http://www.steamcommunity.com/workshop/aboutpaidcontent&lt;/a&gt;&lt;br&gt;&lt;br&gt;Along with these new options available to mod-creators, we've added a few features to support the experience and make everything as easy as possible:&lt;br&gt;&lt;br&gt;&lt;div class=&quot;bb_h1&quot;&gt;Free, Paid, or Pay What You Want&lt;/div&gt;With over 24,000 free mods available for Skyrim in the Steam Workshop, there will always be lots to do and explore for free. Now you can also find mods with a specified price, or mods where you can choose how much you wish to support the creators. The price is up to the mod creators.&lt;br&gt;&lt;br&gt;&lt;div class=&quot;bb_h1&quot;&gt;Try any mod, Risk Free&lt;/div&gt;When shopping for anything, it's still important to spend a little time learning about any product you are about to purchase. But, if after purchase you find that a mod is broken or doesn’t work as promised, you can easily get a refund of that mod within 24 hours of your purchase. View the full refund policy &lt;a class=&quot;bb_link&quot; href=&quot;http://psteamcommunity.yuanyoumao.com/workshop/refundpolicy&quot; target=&quot;_blank&quot; rel=&quot;&quot; &gt;here&lt;/a&gt;.&lt;br&gt;&lt;br&gt;&lt;div class=&quot;bb_h1&quot;&gt;Play Skyrim For Free This Weekend&lt;/div&gt;If you're new to Skyrim and haven't yet tried it out, now is your chance. Available now through April 26th, Skyrim is free to play. Just visit the &lt;a class=&quot;bb_link&quot; href=&quot;http://psteamproxy.yuanyoumao.com/app/72850/&quot; target=&quot;_blank&quot; rel=&quot;&quot; &gt;Skyrim store page&lt;/a&gt; and click the 'play' button to download and start playing. If you decide you want to keep the game, it's also on sale for 75% off regular price!&lt;br&gt;&lt;br&gt;&lt;div class=&quot;bb_h1&quot;&gt;Explore New Content&lt;/div&gt;To prepare for this announcement, we've asked a few community mod makers to prepare some content for release. &lt;a class=&quot;bb_link&quot; href=&quot;http://psteamcommunity.yuanyoumao.com/workshop/browse/?appid=72850&amp;amp;searchtext=&amp;amp;childpublishedfileid=0&amp;amp;browsesort=trend&amp;amp;section=readytouseitems&amp;amp;admin_view=1&amp;amp;requiredflags%5B%5D=paiditems&quot; target=&quot;_blank&quot; rel=&quot;&quot; &gt;Browse Paid Skyrim Mods&lt;/a&gt;&lt;br&gt;&lt;br&gt;&lt;div class=&quot;bb_h1&quot;&gt;Calling Creators!&lt;/div&gt;Whether you're just getting started or are already a professional artist or developer, now you can make money from your creations in the Steam Workshop.&lt;br&gt;&lt;br&gt;Starting with The Elder Scrolls V: Skyrim, you can make new cosmetic items, custom skins, fancy houses, epic quests, entire new cities, or just a new hat for Lydia. Once you've made your creation, you can easily set a price and earn a portion of each sale made through the Steam Workshop.&lt;br&gt;&lt;br&gt;Plus, many more of your favorite Workshop games will support paid content in the coming weeks. Check out the &lt;a class=&quot;bb_link&quot; href=&quot;http://psteamcommunity.yuanyoumao.com/workshop/aboutpaidcontent&quot; target=&quot;_blank&quot; rel=&quot;&quot; &gt;full announcement and FAQ&lt;/a&gt; for more details.&lt;br&gt;</description>
      <link><![CDATA[https://psteamcommunity.yuanyoumao.com/games/SteamWorkshop/announcements/detail/208632365237576574]]></link>
      <pubDate>Thu, 23 Apr 2015 17:07:29 +0000</pubDate>
      <author>Alden</author>
      <guid isPermaLink="true">https://psteamcommunity.yuanyoumao.com/games/SteamWorkshop/announcements/detail/208632365237576574</guid>
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      <title>Content Creators Earn Over $50M Through Steam Workshop, Can Now Earn Money in More Games</title>
      <description>When we launched the Workshop late in 2011, we expected that it would grow, but not that it would grow this much, this quickly. So far, the total payments made to individuals for the creation of in-game items sold in Team Fortress 2, Dota 2, and Counter-Strike: Global Offensive have passed $57 million. This money was earned by over 1,500 contributors spread out across 75 countries.&lt;br&gt;&lt;br&gt;&lt;div class=&quot;bb_h1&quot;&gt;New Curated Workshops&lt;/div&gt;The limitation of paid, revenue-generating Workshops to Valve content has been an unfortunate consequence of the sheer number of challenges required in order to scale to a global audience of creators and players. Today we're happy to announce that after a ton of work, the first curated Workshops for non-Valve games have opened: &lt;a class=&quot;bb_link&quot; href=&quot;http://psteamcommunity.yuanyoumao.com/app/302270/workshop/&quot; target=&quot;_blank&quot; rel=&quot;&quot; &gt;Dungeon Defenders: Eternity&lt;/a&gt; and &lt;a class=&quot;bb_link&quot; href=&quot;http://psteamcommunity.yuanyoumao.com/app/219640/workshop/&quot; target=&quot;_blank&quot; rel=&quot;&quot; &gt;Chivalry: Medieval Warfare&lt;/a&gt;.&lt;br&gt;&lt;br&gt;&lt;img src=&quot;https://cdn.akamai.steamstatic.com/steamcommunity/public/images/workshop/DungeonChivalry.jpg&quot; /&gt;&lt;br&gt;&lt;br&gt;This is really exciting news and means that more high quality content will be available for the game you love playing. Plus, purchases of this great new content directly enables those community members to continue practicing their craft and making more awesome content.&lt;br&gt;&lt;br&gt;We expect more curated Workshops to become available for creators and players in various games over the coming weeks and months.&lt;br&gt;&lt;br&gt;&lt;div class=&quot;bb_h1&quot;&gt;Introducing Revenue Tools For Workshop Authors&lt;/div&gt;The Workshop has continued to grow and a larger number of contributors are now earning revenue from more pieces of content in a wider variety of games. To help answer questions about where revenue is coming from, we're also launching a set of new tools that enable contributors to view real-time sales data for their items as well as view detailed per-item revenue breakdowns and historical statements.&lt;br&gt;&lt;br&gt;&lt;img src=&quot;https://cdn.akamai.steamstatic.com/steamcommunity/public/images/workshop/revenuegraph.jpg&quot; /&gt;&lt;br&gt;&lt;br&gt;Once you have content accepted into a paid, curated Workshop, you'll see a link to &amp;quot;View Your Revenue&amp;quot; from your &amp;quot;&lt;a class=&quot;bb_link&quot; href=&quot;http://psteamcommunity.yuanyoumao.com/my/myworkshopfiles&quot; target=&quot;_blank&quot; rel=&quot;&quot; &gt;My Workshop Files&lt;/a&gt;&amp;quot; page. If you don't have any content accepted yet, now's a great time to get involved!</description>
      <link><![CDATA[https://psteamcommunity.yuanyoumao.com/games/SteamWorkshop/announcements/detail/154581565731694927]]></link>
      <pubDate>Wed, 28 Jan 2015 22:25:40 +0000</pubDate>
      <author>Alden</author>
      <guid isPermaLink="true">https://psteamcommunity.yuanyoumao.com/games/SteamWorkshop/announcements/detail/154581565731694927</guid>
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      <title>Steam Workshop Update Adds Voting Queue and Updated Home Pages</title>
      <description>&lt;img src=&quot;https://cdn.akamai.steamstatic.com/steamcommunity/public/images/workshop/Workshop_HomeUpdate.jpg&quot; /&gt;&lt;br&gt;&lt;br&gt;We just released an update for the Steam Workshop that adds a voting queue for item selection and a new home page for each Workshop to highlight cool content.&lt;br&gt;&lt;br&gt;&lt;div class=&quot;bb_h1&quot;&gt;New Voting Queue&lt;/div&gt;Workshops for games such as Team Fortress 2, Dota 2, and Counter-Strike: Global Offensive include a type of items that players vote on to help determine which items can get accepted and made available for use in the game.&lt;br&gt;&lt;br&gt;Workshops with these types of items now have a voting queue, similar to the queue in Greenlight or on the Steam home page. This queue will make it easy to discover new and interesting items to vote on, and will help the game teams get a better measure of community interest on the variety of items being considered for use in the game.&lt;br&gt;&lt;br&gt;&lt;div class=&quot;bb_h1&quot;&gt;New Home Pages For Every Workshop&lt;/div&gt;Each product Workshop now has a new home page design, helping to highlight the most interesting content in the Workshop, and to also better expose a variety of ways to browse the Workshop. With this new home page, customers can now more easily see mods, maps, or items created by authors they follow, see what their friends are marking as favorites, and read about recent Workshop news from the game teams.&lt;br&gt;&lt;br&gt;This new home page also provides space for games to run special events such as themed contests, or to highlight new types of content supported by their Workshop.&lt;br&gt;&lt;br&gt;This update has automatically applied to all games and software with a Steam Workshop, so just check out your favorite Workshop to see these new features.&lt;br&gt;&lt;br&gt;&lt;div class=&quot;bb_h1&quot;&gt;Other changes:&lt;/div&gt;&lt;ul class=&quot;bb_ul&quot;&gt;&lt;li&gt;Added views for most popular items over trailing three-months, six-months, and year. This only applies to ready-to-use content such as mods and maps.&lt;br&gt;&lt;/li&gt;&lt;li&gt;Adding tabs lists to the home page for ready-to-use items. These lists include a new 'Most Subscribed' list as well as 'Most Popular' and 'Most Recent'.&lt;br&gt;&lt;/li&gt;&lt;li&gt;Adding larger voting controls to item voting to support the voting queue.&lt;br&gt;&lt;/li&gt;&lt;li&gt;Removing comment threads from the main page for items to be voted on. Giant ASCII art is now relegated to the 'comment' tab on each Workshop item.&lt;br&gt;&lt;/li&gt;&lt;li&gt;Hiding star ratings on items to be voted on to help avoid biased voting.&lt;/li&gt;&lt;/ul&gt;</description>
      <link><![CDATA[https://psteamcommunity.yuanyoumao.com/games/SteamWorkshop/announcements/detail/163581790341047748]]></link>
      <pubDate>Fri, 14 Nov 2014 22:41:24 +0000</pubDate>
      <author>Alden</author>
      <guid isPermaLink="true">https://psteamcommunity.yuanyoumao.com/games/SteamWorkshop/announcements/detail/163581790341047748</guid>
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