ARMA REFORGER SERVER
CANNOT START THE ARMA REFORGER SERVER
OS: WINDOWS SERVER 2022
HARDWARE 2x XENON with 32gb RAM
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SCRIPT SCRIPT Scope'
: Compiling Game scripts
(W): @"scripts/GameCode/Effects/SCR_OptimizedMuzzleEffectComponent.c,14": Possible variable name conflict 'in SCRIPT (W): @"scripts/Game/Editor/UI/Components/Modes/SCR_PhotoSaveModeEditorUIComponent.c,25": Pointer type 'PixelR awData' can only be used with local variables
SCRIPT (W): @"scripts/Game/Campaign/UI/SCR_CampaignUIMutePlayerComponent.c,28": 'GetPlayerBlockedState' is obsolete: Session blocking is no longer supported.
SCRIPT (W): @"scripts/Game/Campaign/UI/SCR_CampaignUIMutePlayerComponent.c,30": 'SetPlayerBlockedState' is obsolete: Session blocking is no longer supported. SCRIPT
(W): @"scripts/Game/Campaign/UI/SCR_CampaignUIMutePlayerComponent.c,35": 'SetPlayerBlockedState' is obsolete: Session blocking is no longer supported. (W): @"scripts/Game/Components/Damage/SCR_VehicleDamageManagerComponent.c, 826": Variable 'geomIndex' is not u (W): @"scripts/Game/Components/Voting/SCR_Votingkick.c,134": Variable 'outcome' is not used
SCRIPT
sed SCRIPT SCRIPT
andomGenerator instead
(W): @"scripts/Game/Entities/GridSpawnerEntity.c,180": 'Randomize' is obsolete: If seed need to be used use R (W): @"scripts/Game/Groups/SCR_GroupTileButton.c,684": 'GetPlayerMutedState' is obsolete: Use SocialComponent .IsMuted (playerId).
SCRIPT
SCRIPT (W): @"scripts/Game/ScenarioFramework/Actions/AIActions/SCR_ScenarioFrameworkAIActionSetCharacterStance.c,23" 'SetStance' is obsolete
+ SCRIPT (W): @"scripts/Game/ScenarioFramework/Actions/AIActions/SCR_ScenarioFrameworkAIActionSetMovementType.c,23": SetMovement Type' is obsolete
SCRIPT (W): SetMuted (playerid, muted). SCRIPT (W): IsMuted (playerId). SCRIPT (W): 3IsMuted(playerId).
SCRIPT
(W): .IsMuted(playerId).
@"scripts/Game/UI/HUD/SCR_PlayerListMenu.c,436": 'SetPlayerMutedState' is obsolete: Use SocialComponent. @"scripts/Game/UI/HUD/SCR_PlayerListMenu.c,438": 'GetPlayerMutedState' is obsolete: Use Social Component. @"scripts/Game/UI/HUD/SCR_PlayerListMenu.c,498": 'GetPlayerMutedState' is obsolete: Use Social Component. @"scripts/Game/UI/HUD/SCR_PlayerListMenu.c,1132": 'GetPlayerMutedState' is obsolete: Use SocialComponent @"scripts/Game/UI/HUD/SCR_PlayerListMenu.c,1135": 'GetPlayerMutedState' is obsolete: Use Social Component (W): @"scripts/Game/UI/HUD/SCR_PlayerListMenu.c,1139": 'GetPlayerMutedState' is obsolete: Use SocialComponent .IsMuted(playerId). SCRIPT (W): @"scripts/Game/UI/Menu/ContentBrowser/MainMenu/SCR_ContentBrowser_Addons FilteredSubMenu.c,7": 'SetPageIt ems' is obsolete: Use SetPageSize() instead!
SCRIPT
(W): .IsMuted(playerId).
SCRIPT
SCRIPT (W): @"scripts/Game/UI/Menu/ContentBrowser/MainMenu/SCR_ContentBrowser_Addons FilteredSubMenu.c,36": 'SetPageI tems' is obsolete: Use SetPageSize() instead!
SCRIPT (W): @"scripts/Game/UI/Menu/ContentBrowser/MainMenu/SCR_ContentBrowser_Addons SubMenu.c,358": 'SetPageItems' i s obsolete: Use SetPageSize() instead! SCRIPT
(W): @"scripts/Game/UI/Menu/ContentBrowser/MainMenu/SCR_ContentBrowser_Addons SubMenu.c,380": 'SetPageItems' i s obsolete: Use SetPageSize() instead! SCRIPT
(W): @"scripts/Game/UI/Menu/ContentBrowser/MainMenu/SCR_ContentBrowser_Addons SubMenu.c,420": 'SetPageItems' i s obsolete: Use SetPageSize() instead!
SCRIPT (W): @"scripts/Game/UI/Menu/ContentBrowser/MainMenu/SCR_ContentBrowser_Addons SubMenu.c,444": 'SetPageItems' i s obsolete: Use SetPageSize() instead!
SCRIPT
(W): @"scripts/Game/UI/Menu/GroupSettingsDialogUI.c,37": 'GetPrivilegeAsync' is obsolete: Use SocialComponent .RequestSocialPrivilege() or RequestMultiplayerPrivilege()
SCRIPT
(W): @"scripts/Game/UI/Menu/ServerBrowserMenuUI.c,2799": 'GetPrivilegeAsync' is obsolete: Use Social Component .RequestSocialPrivilege() or RequestMultiplayerPrivilege() SCRIPT (W): @"scripts/Game/UI/Menu/ServerBrowserMenuUI.c,2832": 'GetPrivilegeAsync' is obsolete: Use Social Component .RequestSocialPrivilege() or RequestMultiplayerPrivilege()
SCRIPT (W): @"scripts/Game/UI/Menu/ServerBrowserMenuUI.c,2857": 'GetPrivilegeAsync' is obsolete: Use Social Component .RequestSocialPrivilege() or RequestMultiplayerPrivilege() SCRIPT (W): @"scripts/Game/Vehicle/SCR_ImpactEffectComponent.c, 206": Comparing unrelated types 'Class' and 'Physics' SCRIPT (W): @"scripts/Game/Vehicle/SCR_ImpactEffectComponent.c,337": Comparing unrelated types 'Class' and 'Physics' ESCRIPT
arget (IEntity ent) instead
(W): @"scripts/Game/Weapon/Sights/SCR_2DPIPSights Component.c,432": 'SetGUIWidget' is obsolete: Use SetRenderT SCRIPT (W): @"scripts/Game/Weapon/Sights/SCR_2DPIPSights Component.c,481": 'SetGUIWidget' is obsolete: Use SetRenderT arget (IEntity ent) instead SCRIPT (W): @"scripts/Game/Weapon/Sights/SCR_PIPSightsComponent.c,115": 'SetGUIWidget' is obsolete: Use SetRenderTar Piget (IEntity ent) instead SCRIPT
(W): @"scripts/Game/Workshop/SCR_AddonManager.c,256": 'GetPrivilege' is obsolete: Use Social Component.IsPrivi legedTo() or IsMultiplayerAllowed() SCRIPT (W): @"scripts/Game/Workshop/SCR_AddonManager.c,280": 'GetPrivilegeAsync' is obsolete: Use SocialComponent.Re questSocialPrivilege() or RequestMultiplayerPrivilege() SCRIPT : Module: Game; loaded 4727x files; 9525x classes; used 21176/41943 kB (50%) of static memory; defines: "P LATFORM_WINDOWS, ENF_ENABLE_VHC_OVERRIDE, ENF_ENABLE_RPLCOMPONENT_IN_GAMECODE, ENABLE_BASE_DESTRUCTION, BUDGET_OPTIMIZATION_ CHECKS,DEBUG, RESPAWN_TIMER_COMPONENT_DEBUG, DEBUG_CONFIGURABLE_DIALOGS, DISABLE_WEAPON_SWITCHING, SCRIPTED_AIM_MODIFIER_DEB UG"; CRC32: 613c4e90
PROFILING : Compiling Game scripts took: 4945.752900 ms
INIT
: Creating game instance (ArmaReforgerScripted), version 1.4.0.55 built 2025-08-28 15:20:48 UTC. BACKEND (E): Unable to open server config file: config.json
ENGINE
(E): Error while initializing game.
ENGINE
(E): Unable to initialize the game
ENGINE
: Game destroyed.
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CONFIG
{
"dedicatedServerId": "ar-gm-%profilename",
"region": "EU",
"gameHostBindPort": 2001,
"gameHostRegisterPort": 2001,
"adminPassword" : "555666",
"game": {
"name": "YOUR SERVER NAME",
"scenarioId": "{ECC61978EDCC2B5A}Missions/23_Campaign.conf (Conflict)",
"playerCountLimit": 16,
"visible": true,
"password" : "YOUR SERVER PASSWORD maybe?",
"gameMode": "",
"supportedGameClientTypes": [
"PLATFORM_PC"
],
"gameProperties": {
"serverMaxViewDistance": 1600,
"battleEye": true,
"fastValidation": true
},
"mods": [
]
}
}
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