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Motion blur in games
I don't know of a single person in the history of gaming who willingly choses to enable motion blur. Why the hell do developers even implement it in their games?

A close second behind motion blur is depth of field, why the hell do I want far away things to be blurred? Blurring in games is just horrible in every way.
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Neuro 4. dec. kl. 2:52 
You are speaking the truth.
Midori 4. dec. kl. 2:59 
Idk I like both of those things when done right, sadly they're rarely done right.
Motion blur is pretty stupid at high framerates, back when I had a terrible PC and was trying to play HL2 at 20-50FPS it looked quite nice actually

I like GTA5's DoF.
Sidst redigeret af Midori; 4. dec. kl. 2:59
Blunt Raps 4. dec. kl. 2:59 
I think motion blur is more for consoles, and games locked at 30fps(?).

Honestly idk either, though. Gotta drop $1000 on a gpu to even play the newest releases. And then im expected to lose 10% performance by enabling garbage that blurs the graphics. Its ♥♥♥♥♥♥♥ stupid.

The settings being turned on by default is even stupider.
Film Grain enters the chat.
DarkH 4. dec. kl. 3:09 
It's their attempt of doing the "it's going so fast you can't see", i wonder if anyone remembered to attach a fan to start blowing wind in your face anytime motion blur appears in-game.

You know for immersion purposes, of course.
Ulfrinn 4. dec. kl. 3:10 
I got a 165hz monitor and try to run games as high as I can with it. Imagine WANTING your ♥♥♥♥ to look like 30fps?

It's one of the things I immediately turn off. Film Grain is another. Usually bloom as well because it's rarely well done.
DoomsDay 4. dec. kl. 3:12 
and screen shake, or screen wabble ,
motion blur, depth of field, I dont really need any of that,

the concept of motion blur is over the top dumb,I mean if player can run their games at above 500fps on a 600Hz monitor, they will see blur when moving fast,
Sidst redigeret af DoomsDay; 4. dec. kl. 3:21
Ulfrinn 4. dec. kl. 3:17 
Oprindeligt skrevet af DoomsDay:
and screen shake, or screen wabble ,
motion blur, depth of field, I dont really need any of that,

the concept of motion blur is over the top dumb,

That reminds me of when I played some of the recent Turok remasters. Head bob, weapon bob, jump bobbing. No, just no. I turned all that crap off.
Chimaera 4. dec. kl. 3:19 
I use it because it makes the graphics look better
DarkH 4. dec. kl. 3:25 
Oprindeligt skrevet af Ulfrinn:
Oprindeligt skrevet af DoomsDay:
and screen shake, or screen wabble ,
motion blur, depth of field, I dont really need any of that,

the concept of motion blur is over the top dumb,

That reminds me of when I played some of the recent Turok remasters. Head bob, weapon bob, jump bobbing. No, just no. I turned all that crap off.

Same reason why some horror games, piss me off, they force you to duck, panic, tumble or even over-react to details you don't need to pay attention to, with no way to skip animations unless you know how to dodge triggers, go out of bounds, etc...

It makes a 10 second hall become a pilgrimage of 10 minutes.
Alxndr 4. dec. kl. 3:38 
Oprindeligt skrevet af DoomsDay:
and screen shake, or screen wabble ,
motion blur, depth of field, I dont really need any of that,

the concept of motion blur is over the top dumb,I mean if player can run their games at above 500fps on a 600Hz monitor, they will see blur when moving fast,

Yeah "head bob" wtf is that self induced motion sickness feature?
Oprindeligt skrevet af Alxndr:
Oprindeligt skrevet af DoomsDay:
and screen shake, or screen wabble ,
motion blur, depth of field, I dont really need any of that,

the concept of motion blur is over the top dumb,I mean if player can run their games at above 500fps on a 600Hz monitor, they will see blur when moving fast,

Yeah "head bob" wtf is that self induced motion sickness feature?

Followed by "screen shake", sometimes you think they actually want people who are sensitive to that puke allover.
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