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Rattman 12 月 2 日 下午 4:36
DnD map tool or application
Hello.

I am looking for something quite specific and was wondering if anyone knew of anything like it.

I am making my own DnD campaign and I would love to have the world map or the main map open to show the players where they are and where they're traveling once they reach a certain point in the map I would like to be able to click that point via a button or poi and another map screen opens showing the area they are in kinda like a picture within a picture without me needing to go through several folders to find what I am looking for.

Within that map screen I'd like to be able to hover over any areas and it shows a detailed description of what you're looking at in say a pop up box. Or be able to then open up another picture as they enter for example a basement

Once done with the map all I then need to do is click out and it goes to the previous map or the main map

If you have no idea what I'm trying to explain I don't blame you I'm having difficulty even trying to describe it myself!

If you have any ideas on this please let me know as I'm currently running table top simulator loading all the maps onto different tiles but it is getting confusing.
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Apollo702 12 月 2 日 下午 5:20 
I know this one.

You have your work cut out for you.

Any of the picture programs can make realistic maps. Notice that a big nasty brand name was not mentioned.

Making it clickable with interactions is a complete other beast and that will require other tools- and that is going to depend of if it's a standalone application or on a website.

You have a long journey ahead.

Most will chicken out when they see just how much work it really is going to take.
sounds like a power point presentation with drop down animation boxes, have your map up in segments you could then move it around the screen and reorganize it or rotate the map to create new layouts. then run the powerpoint and the button clicks should do things you assign to them.

maybe get a.i. to generate one for you lol
最后由 Golden Unicorn 编辑于; 12 月 2 日 下午 5:26
Read it is magnification with replacement method.


Maps JavaScript API

Scrap bits and pieces together.

Feels as being seen a box under another box that ya put head deeper into.
MinionJoe 12 月 2 日 下午 5:40 
Just did a quick search in Bing and found a half dozen, about half of which say they're "Free".

The search also returned a dozen YouTube videos each describing 5-10 D&D map makers.

There are plenty of options. Look through them until you find what you need.
Apollo702 12 月 2 日 下午 5:44 
引用自 MinionJoe
Just did a quick search in Bing and found a half dozen, about half of which say they're "Free".

The search also returned a dozen YouTube videos each describing 5-10 D&D map makers.

There are plenty of options. Look through them until you find what you need.


I did not do that specific search.

However, there should be the usual cautions with "free."

Many don't want to hear it. The best thing to do is one's own work.
MinionJoe 12 月 2 日 下午 5:47 
引用自 Apollo702
I did not do that specific search.

However, there should be the usual cautions with "free."

Many don't want to hear it. The best thing to do is one's own work.
Oh, no doubt. You get what you pay for, if you're not the customer you're the product, and all that.

OP didn't specify, but any OT request made for a program is usually asking for something that's "free".

Just letting them know there are options available.
Fake 12 月 2 日 下午 5:54 
I'm gonna be 100% real with you. Your players don't care about how detailed your world is.

Potholes don't matter.
Give them good sessions.
Apollo702 12 月 2 日 下午 5:56 
引用自 MinionJoe
引用自 Apollo702
Snip
Oh, no doubt. You get what you pay for, if you're not the customer you're the product, and all that.

OP didn't specify, but any OT request made for a program is usually asking for something that's "free".

Just letting them know there are options available.

Yeah, I hear that.

I am working on digital projects as we speak- so I don't want to get bogged down in exploring those ATM.

I do wonder what the state of them is at this point though.

As we speak, I am working both some completely original art and some photo editing. That's why I am at the PC steadily.

I use some very common open source programs and ZERO Adobe software and it's possible to do all kinds of things!

It took time and work to get good with the programs and their functions. What many find is if they really drill down and learn what everything does it's just click click click. It gets fast. You know what you want and you know how to make it happen.

The real challenge is the concept. Once I have that, it's just a matter of working backwards and using the tools to reach that destination.

I think that many would describe the process in a similar fashion.
Rattman 12 月 2 日 下午 6:01 
引用自 Apollo702
I know this one.

You have your work cut out for you.

Any of the picture programs can make realistic maps. Notice that a big nasty brand name was not mentioned.

Making it clickable with interactions is a complete other beast and that will require other tools- and that is going to depend of if it's a standalone application or on a website.

You have a long journey ahead.

Most will chicken out when they see just how much work it really is going to take.


I have had a quick look at picture programs such as PS but at this current moment I'm not willing to pay that price since we're basically brand new to the game.

I've been working with Canvas of Kings which helped me make a great first encounter but then I ran into the issue of actually showing the map. I've been using table top simulator having the table as the main map, various tiles for other smaller maps and using fog of war to hide them but as I said it's getting very complicated haha

PS would be great to quicky switch, draw and place but annoyingly for me... It's the price.
Rattman 12 月 2 日 下午 6:03 
引用自 Fake
I'm gonna be 100% real with you. Your players don't care about how detailed your world is.

Potholes don't matter.
Give them good sessions.

Haha I hear you but unfortunately one of the players has 0 imagination and needs visual prompts
Was never yours to begin with comes to mind. If tracing on specialized paper and bringing back projectors. Still belong to all belonging to be a player at the table if mind isn't occupied by another.

Figure Microscope virtualization?
However would get the blend of topography need 4 screens laid flat, a prism of reflective plastic cut to render each monitor to it's center and have holographic. That software is in fact ready to be used too.
Apollo702 12 月 2 日 下午 6:22 
引用自 Rattman
引用自 Apollo702
Snip


I have had a quick look at picture programs such as PS but at this current moment I'm not willing to pay that price since we're basically brand new to the game.

I've been working with Canvas of Kings which helped me make a great first encounter but then I ran into the issue of actually showing the map. I've been using table top simulator having the table as the main map, various tiles for other smaller maps and using fog of war to hide them but as I said it's getting very complicated haha

PS would be great to quicky switch, draw and place but annoyingly for me... It's the price.

There is a long list of reasons to steer clear of Adobe software.

Another issue is millions of years ago, I thought about taking courses on all manner of tech skills such as these. I was horrified to learn that the courses were effectively Adobe feed-ins.

I would never advocate **********ing software. But asking students to pay those prices... Come on!

No. Later on, I learned waves of these skills on open source software and get professional results. Some of the art now is on people's walls and some sold for enough to pay for years of home improvement.

It can be done.


Late edit:

To this day, I am amazed at the blank stares that happen when open source gets mentioned. Anything other than a corporate rip-off is unfathomable.
最后由 Apollo702 编辑于; 12 月 2 日 下午 6:26
Sounds like you want to use Figma with map images/assets.
Use one of the many tools for map creation online, then use Figma I suppose

https://www.youtube.com/watch?v=vzhTui6cRf4
最后由 パエトーン (Belle) 编辑于; 12 月 2 日 下午 6:37
Chaosolous 12 月 2 日 下午 10:41 
I've used TableTop Simulator in conjunction with workshop mods to build a few maps for tabletop campaigns.

There's also something like Foundry VTT, which I have heard good things about.

TableTop Simulator has a "Remote Play Together" feature as well, so if people wanted to participate in the actual movement of things, they can use Remote Play Together to also join in.

In Table Top Simulator, I've made maps and had it where I just host the map on Discord for people to see through my video feed as we go, and I just use it as a "portal" to basically give a "show" of what's going on.

I've also had it where we all are actually within the Table Top Simulator and everyone is interacting with and playing on the map in real time.

Either work, depends on what you're going for.

Again, there's also things like Foundry VTT and the other one I can't remember the name of. Roll20 I think, but don't quote me.

I've heard decent things about Foundry and mixed opinions on Roll20, or whatever it's called.
Rattman 12 月 3 日 上午 2:21 
引用自 Chaosolous
I've used TableTop Simulator in conjunction with workshop mods to build a few maps for tabletop campaigns.

There's also something like Foundry VTT, which I have heard good things about.

TableTop Simulator has a "Remote Play Together" feature as well, so if people wanted to participate in the actual movement of things, they can use Remote Play Together to also join in.

In Table Top Simulator, I've made maps and had it where I just host the map on Discord for people to see through my video feed as we go, and I just use it as a "portal" to basically give a "show" of what's going on.

I've also had it where we all are actually within the Table Top Simulator and everyone is interacting with and playing on the map in real time.

Either work, depends on what you're going for.

Again, there's also things like Foundry VTT and the other one I can't remember the name of. Roll20 I think, but don't quote me.

I've heard decent things about Foundry and mixed opinions on Roll20, or whatever it's called.


Brilliant! I'll take a look at Foundry
My plan is currently to use table top simulator and stream it through discord but I just wish I could make the table size as big as I want (not sure if you can actually do this I haven't really had a look) at the moment the smaller battle maps are off the main table and figures kinda hover above it and only set down properly on the main table, but I used a grid to keep them snapped so they can't really go anywhere
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