I realized importance of accessibility settings
I have severe eyesight issues, and I never fully understood how accessibility settings matter for struggling players until I played Cuphead.

Why? you might ask, film-grain effect made the game impossible to enjoy for me, even though I understand it’s part of the game’s aesthetic. I genuinely struggled to play and eventually had to refund it.

Normally, I’m not someone who uses accessibility options, but experiences like this showed me why they exist. For example Warhammer 40,000: Rogue Trader includes a colorblind option that improves general gameplay for colorblind players

I’m genuinely grateful to developers who take the time to implement accessibility settings and make gaming hobby little bit more accessible.
Naposledy upravil Gleeepborg; 30. lis. v 18.09
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Zobrazuje se 16 z 6 komentářů
i cant wait for braille
I don't have to use them, but I do always appreciate it when I see devs go to the extra effort of adding accessability options.

Been seeing a lot more of them in recent years which is cool.
Also try the settings on the monitor. I have one eye better than the other and that helps me alot.
󠀡󠀡 původně napsal:
i cant wait for braille

Clown farmer
󠀡󠀡 původně napsal:
i cant wait for braille
Imagine playing a horror game and getting jump scared by reading braille.
Xero_Daxter původně napsal:
󠀡󠀡 původně napsal:
i cant wait for braille
Imagine playing a horror game and getting jump scared by reading braille.
A large bump comes up.
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Zobrazuje se 16 z 6 komentářů
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