安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题



Try not to look through rose tinted glasses however - there's certainly games from 2016-2018 that look like crap.
Hell there's games from 2000s that hold up really well like Final Fantasy 13.
Art style > Graphics
Development for games would have taken place originally using 3rd Gen Intel Core series, or weaker CPUs. Likewise the GeForce GT 600 series.
Basically, video games 2016-2018 look and run better because they were held back by, or rather optimized for a "Steam Deck".
that said, now a days, devs are lazy, they sell you spaghetti code and poorly done at that, boat loads of "commented" and unused code, as well as poor optimization, cause why bother testing when you can just sell the product and not care about the customers.
tod howard: "the game is optimized, go upgrade your pc's".
have a nice day
I'd say games from 2010-2016.
Don't forget Crysis, Ryse: Son of Rome, and Assassin's Creed Unity.