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Tazor 11 月 27 日 上午 3:08
Why do games from 2016-2018 look and run better than modern games?
Red Dead Redemption 2, Battlefield 1, Hitman 2, Kingdom Come Deliverance 1.

Compare these to any blurry UE 5 slop these days that needs a 5080 to run at 60 FPS.
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正在显示第 1 - 15 条,共 18 条留言
EASY PETE 11 月 27 日 上午 3:10 
Heavy reliance on upscaling
DoomsDay 11 月 27 日 上午 3:12 
I think when I have been out here making scene, gaming community has attracted some attention not all in a positive way, that's what I think is.
Despiser 11 月 27 日 上午 3:18 
It seems video cards are paying less attention to performance and more to resource hog gimmickry. I wonder if in the case of Nvidia the focus has shifted from video cards to AI.
AlmightyDunkle 11 月 27 日 上午 3:24 
While graphical fidelity is a factor with many modern games I'm more impressed with the artistic style. For instance the Dragon Quest remakes look and play incredibly well but focus on that HD-2D style rather than being as realistic as possible.

Try not to look through rose tinted glasses however - there's certainly games from 2016-2018 that look like crap.

Hell there's games from 2000s that hold up really well like Final Fantasy 13.

Art style > Graphics
K19 11 月 27 日 上午 3:32 
引用自 EASY PETE
Heavy reliance on upscaling
CJM 11 月 27 日 上午 3:55 
The Sony PlayStation 4 was released in the USA on November 15, 2013. It was using mid-range hardware of the era, presumably the AMD equivalent of 3rd Gen Intel Core series CPUs. The PlayStation 4 had a dual CPU configuration, iirc. 2x4 cores. Most of the mainstream CPUs would have been Quad Cores.

Development for games would have taken place originally using 3rd Gen Intel Core series, or weaker CPUs. Likewise the GeForce GT 600 series.

Basically, video games 2016-2018 look and run better because they were held back by, or rather optimized for a "Steam Deck".
salamander 11 月 27 日 上午 3:59 
my precious bloodborne still looks immaculate
Day 1 11 月 27 日 上午 4:35 
Everyone with talent NOPE'd out of the industry for some reason back in 2018-2019. The good looking games (great art direction) are now in the indie scene. For some reason.
最后由 Day 1 编辑于; 11 月 27 日 上午 4:35
Xero_Daxter 11 月 27 日 上午 4:37 
I remember Battlefield 1 there are animations getting inside your vehicle and even switching seats.
最后由 Xero_Daxter 编辑于; 11 月 27 日 上午 4:38
Mostly due to lazy devs and unoptomised ♥♥♥♥ likr Ray-Tracing
Xero_Daxter 11 月 27 日 上午 5:04 
I kinda feel like games aren’t graphically getting better after 2020. Sure, there are some exceptions to the rule but generally games aren’t looking anymore better than 5 years ago.
最后由 Xero_Daxter 编辑于; 11 月 27 日 上午 5:04
MonkehMaster 11 月 27 日 上午 5:24 
some better games from then to now, but go further back and you find even better games, that look and run better.

that said, now a days, devs are lazy, they sell you spaghetti code and poorly done at that, boat loads of "commented" and unused code, as well as poor optimization, cause why bother testing when you can just sell the product and not care about the customers.

tod howard: "the game is optimized, go upgrade your pc's".

have a nice day :gk_smile:
Imagine a cube with 6000 polygons
Arvaos ⚚ 11 月 27 日 上午 5:29 
引用自 Tazor
Red Dead Redemption 2, Battlefield 1, Hitman 2, Kingdom Come Deliverance 1.

Compare these to any blurry UE 5 slop these days that needs a 5080 to run at 60 FPS.

I'd say games from 2010-2016.

Don't forget Crysis, Ryse: Son of Rome, and Assassin's Creed Unity.
one thing's for sure, they run better because they had to be able to run on software from a decade ago
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所有讨论 > Steam 论坛 > Off Topic > 主题详情