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Rapporter et oversættelsesproblem



puts me in a trance
Instant refund.
you wanted Δ love but
Basic trialing
All of them
Emptiness occurring during and after. Prior gave more insight then assuming the theatrics as own after.
I wanted to love this game, but the one Giant Glaring Flaw is the Nemesis System.
When you get beaten by an enemy, the game makes that enemy harder to beat.
Idiocy. It was already too hard to beat. Now it's impossible to beat. Great fun. Not.
The flaw is me. I can't do "Asteroids"-style turn and boost movement in 2D space games.
It would have been nice had the store page mentioned the movement style even once.
If it had standard "push the stick to go there" movement like Time Wasters, I could play it.
I sucked similarly at Sunless Skies and Sunless Sea for the same exact reason.
Which one could place on the chopping block?
As in the words rather not be notified with of how the speaker might be endangered.
Tetris, there said it. To many walls and more blocks that make more walls. If made it so pause happened run outta battery power before....to many flaws need the glaring one... THEY MADE THE BLOCKS NEON in the new one.
Soul Memory keeps you in a particular bracket for any sort of PVP and matches you with similar people, so unless you use all of your resources to level up, your gonna start getting dropped by people far more poweerful than you are.
Durability/Weapon degradation. I don't mind degradation as a mechanic, but in DkS2 it's like every 10 swings has your weapon at breaking point.
Funny, I have the same answer for a totally different reason. Because I had some truly epic matchups via the nemesis system and it was the best part of my experience.
But I just couldn't play anymore after a few hours (despite playing the heck out of Shadow of Mordor) because I just ran out of ♥♥♥♥♥ when it came to the same Arkham combat for the Nth time.