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报告翻译问题
Hes really good at instruction/teaching and has lots of walk through, downloads, etc
If its just sculpting, or if its animation, or if youre only into graphic design for brands, etc. Some things can be ignored if you dont plan to use them.
Its one of those things where you need to just follow along with a bunch of walkthroughs to learn the various ways the program works, and after you do those enough, you can begin with your art. Youll memorize how the commands work after doing them repeatedly.
Basic things like learning about vertices, and how to select, extrude, copy, mirror, swap, how to bring in a reference model, how to apply lighting, how to create textures, etc. All have to come first, before you can really achieve a flowstate. Thats the hardest part about it really, is learning how the program works.
For that, I just watched a bunch of step by steps in yt. I slow the videos down to .80 speed, pause them and do the work, and then unpause. A 2 hour tutorial may take a whole day or two to achieve the sane result, at first.
There are classes online as well. Zenva Academy, etc.
Good luck.
You just need to find a good tutorial.
https://www.youtube.com/@RyanKingArt
That channel does a decent job of giving tutorials. Search for their "intro to" or "beginner" stuff. IDR what it's called. You'll probably need to do some pausing, but for a free channel, it's not a bad place to start.
There's a website called Udemy too, if you wanna spend money on a course, there's usually good stuff there if you're into learning through lecture/projects you follow along with.
I've been curious how much AI has changed the landscape for things like graphic design and animation. Its not like I was going to make a career out of it, but it was really deflating to see how AI could make something so quickly with zero effort on behalf of the end user.
AutoCad was always impressive to me. Ive always associated it with professional engineering and design.