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I'm not sure what you mean.
You can't just leave your butcher block right there in the middle of the prison anymore. You've got to move it off to a side room and hide it behind a door to get the productivity bonuses.
Doors usually for me go one of two ways.
They either function like a door or they just teleport you to a different location like you said.
...But most of the time if it's in an RPG usually this happens:
https://www.youtube.com/watch?v=wW6xy9UVlFg
It’s all I could be bothered to find.
Rainbow Six Lockdown is the first FPS with iron sights and doors.
I used to make big beautiful house's in the settlements and added doors in the appropriate places too
The mods to correct this behaviour never worked either
Without doors the gameplay is all about randomly running and gunning the whole time, doors encourages you to strategize.
Doors also gives you the ability to "hide", like in Minecraft or a zombie/survival game you can close the door and the zombie or beast won't be able to kill you.
The reason doors are important is because doors "EXIST"! If you're trying to make a video game that's realistic, you need to include everything that exists.
You ever heard of the term "In-doors"? You can't make a "In-door" environment without doors!