Str3lok 9 月 12 日 上午 6:40
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最后由 Str3lok 编辑于; 9 月 26 日 上午 2:05
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正在显示第 1 - 15 条,共 27 条留言
Dedicated graphics offer you the flexibility to add more performance than what your system has included, and sometimes they are necessary if the system doesn't otherwise have them.

That is their point.

You may be fine with the performance of a particular integrated solution, and in the things you do. It doesn't mean everyone else will be, in all of the things they do. Looking it up, it's similar to a GTX 1650, and a bit weaker than the GTX 1060 I upgraded from a few years ago. While i could see some people finding that sufficient, it's nowhere near high enough to where I'd be asking "what's the point of more". In other words, your standards are low, and that is okay. But the rest of the market won't stop because you don't need anything more.
Soulreaver 9 月 12 日 上午 7:30 
In times of GPUs that cost almost as much as a small used car - this is a very wholesome post.
Monk 9 月 12 日 上午 7:35 
Simple, some of us don't want to play at low settings at 30fps, we want a better experience so we pay for it.

You might as well ask why pay for a bigger home or a nicer car, why buy nice clothes etc etc.
A&A 9 月 12 日 上午 7:42 
Minimal specs:
* Requires 8 GB VRAM for graphics. *
So they wrote the GPUs with bigger RAM buffers.

Also with lower end cards, I'd be more careful with enabling upscalers or frame generation because you're putting additional algorithm in the end of the pipeline.
Like FSR sounds good but it might be better just to drop the resolution of the game.
Frame generation sounds good but it also comes with a huge drawback. If I run the game on RTX 2060 with 40FPS and I enable it, the game will be running 60FPS but effectively is 30 if not worse. Having jitter of 20MS can be noticable on mouse and keyboard (At least on my end, I find it annoying).
最后由 A&A 编辑于; 9 月 12 日 上午 7:49
Andrius227 9 月 12 日 上午 7:46 
Integrated graphics are functional, but not very good. They can usually run low to medium settings at 1080p 60fps.

But for proper gaming, you need high resolution and high refresh rates and integrated graphics have no chance there (in most, current games).

Even my pretty decent dedicated gpu (rtx4080) struggles running games at 1440p 144hz…
GeForce 2 GTS 9 月 12 日 上午 7:48 
A classic "I've got it all figured out, everyone else must be stupid" thread.
Lixire 9 月 12 日 上午 7:52 
It all depends on what the user is aiming at. some people will be happy to play at 720p low@30fps as "the game runs"
and the majority will prefer something better like 1080p high@60fps with the other group aiming at even higher like 1440p/4k or higher refresh rate or taking advantage out of ray tracing

At the end it's all relative to the goal that the person has with their machine
PaulKrawitz 9 月 12 日 上午 10:17 
Frame Generation only works properly, and as intended, if there's at least 60 FPS already present.

Frame Generation requires a certain number of real frames to have enough information to create fake frames.
最后由 PaulKrawitz 编辑于; 9 月 12 日 上午 10:17
Onboard APU graphics for general use, and external egpu enclosures when needed are the wave of the future. Discrete GPUs are just too damn big for a reasonably sized PC case. Never mind the unnecessary power drain.
最后由 Electric Cupcake 编辑于; 9 月 12 日 上午 11:27
_I_ 9 月 12 日 上午 11:35 
depending on the game you could run it at 720p 30fps and be playable at minimum settings
BurakZG 9 月 12 日 下午 12:38 
discreet GPU will become a niche only
this trend is already visible, most people will play on laptops
for laptops discreet GPU doesn't make sense, too much energy, too much heat

AMD is much more advanced now in making good APU, than both Intel and Nvidia
I'm quite sure it's their choice to not go too much into competition on discreet GPU, as the future for discreet GPU is staying in niche
Alice Liddell 9 月 12 日 下午 2:19 
Is OP talking about cloud-based GPU's again because I do see that in the future.
Liquid Inc 9 月 12 日 下午 5:09 
depends on what your playing... DA:O on a Ryzen 3 with integrated GPU? Runs fine at 60fps at 1920x1080. I know that, because my laptop with those specs can do that.

No matter how hard I could try, that same laptop is completely inadequate if I attempted to play Skyrim SE or Fallout 4 on it, of which it neither has the RAM or VRAM to run them. I doubt the game would even start, and if it did, I doubt it would be playable.

Good luck getting that thing to run Cyberpunk at 4k + Ray, like my desktop can.

引用自 Alice Liddell
Is OP talking about cloud-based GPU's again because I do see that in the future.

That is a possibility, but only if you have decent internet to stream such games, and accept the lag between laptop and server. I don't think it's better than having the hardware in front of you.
That won't run most of the modern games. Unless you play older games you will either have to upgrade or use the cloud.

I have a GTX 1050 laptop, but with the cloud I've been able to flawlessly play Cyberpunk 2077, Hitman, and currently Titan Quest 2.

I would definitely want the hardware in front of me, but until I buy a new one this will have to do.
_I_ 9 月 12 日 下午 5:41 
or streaming from a gaming pc to laptop/tablet/tv/pi/link does not take much on the client side
最后由 _I_ 编辑于; 9 月 12 日 下午 5:42
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