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3rd party Machines can be made, yes. They must follow Valve's branding guidelines, just like the Deck and controller.
We already have those. They are called computers.
It means exactly that. Valve is usually conservative when it comes to producing harware.
At this point, they could be giving W11 for free that I would not want it.
That wasn't an order. It was a hold/reservation to let you be in line to purchase one when it became available.
There will probably be a wait. Covid and scalpers made things worse.
But scalpers are still doing their thing and they now have accounts with purchases over a year old that would fulfill Valve's requirements if they do reservations again.
There definitely won't be enough of any device the first round.
They will be very happy if other companies make their own gaming PCs with SteamOS. like with SteamDeck clones.
And No, we don't have them yet.
Nobody yet is making gaming PCs with SteamOS (mainly because SteamOS is not ready for that)
That is interesting point.
I also think that some kind of locked bootloader and signed by Valve kernel has to come to enable linux on competitive online games.
Open source purists will cry, but I don't see other option. It's still much better that "kernel level malware" installed by games.
If you are interested in this point, here are some further thoughts on the matter:
My idea is an optional "jail mode" for SteamOS, not a permanent lock-down of the open system.
It would just be a simple toggle in SteamOS: turn jail mode on for competitive online games, turn it off when you want the normal open system again. Reboot.
In this "jail"-mode, the system could:
Visually speaking: you lock the user in a cell, but you give them the key. If they reboot out of jail mode into the normal, open SteamOS/Linux environment, they can do whatever they want again - but then they simply can’t connect to ranked/competitive games like Battlefield 6.
Cheats would then require real jailbreaks and 0-days against a tightly controlled stack, which is much harder and more expensive than today’s “inject a cheat into a random Windows install”. The point isn’t to kill openness in general, but to offer a console-like, verifiable mode next to the open PC mode, which you can enable or disable with a simple option, instead of shipping kernel-level malware with every competitive shooter.
An alternative is make so the Steam Machine marks itself as "insecure" whenever secure boot is turned off without a way to make it "secure" again. Or have some other method to ensure that while users are allowed to modify their machine, doing so permanently marks it as being possibly insecure for anti cheat. Of course, users should be warned by this.
The reason for making it permanent is because then anti-cheat games know that it's a system no one has tampered with.