Steam Frame: Facetracking
I’m glad that at least a port is included where, just like on the Vive Focus, a face-tracking module can be attached. I really hope that such a module will still be announced by the time the headset is released.

It would be a unique selling point for the headset.

Unfortunately, there aren’t many headsets left that still support face tracking. 😑

How do you see it? Is face tracking (together with eye tracking) important to you? Users who have experienced social VR (for example VRChat) with both will surely agree. 😁
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al-1s 11 月 13 日 上午 10:33 
Honestly, for true immersion, it should've also been backwards compatible with base stations to work 1:1 with full body tracking, basically an unmatched Vive Pro eye but better in every way, more ergonomic with weight distribution, lighter than the Quest 3s and untethered with lossless foveated streaming that doubles as actual eye tracking in social games. Even the Bigscreen Beyond can't do that.
最后由 al-1s 编辑于; 11 月 13 日 上午 10:34
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