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It's not just the size, it's the hardware in it. Gaming consoles excel are gaming because that's why their designed for, a desktop computer is not designed for gaming. It's a multitasking machine with tons of bloat that has no relevance for gaming.
That's why I think it would be better if Steam made the machine a little larger packing in better hardware.
dont use steamos, just use linux and install steam linux client
basic rule for buying a pc
cheap - gaming - prebuild
(pick 2)
ff it was a good gaming prebuild, it would not be cheap
My mini PC, R7 6800H 8C/16T + 32GB RAM + Radeon 680M 12 CU iGPU, is arguably more powerful, but its primary purpose/function is just gaming, plus I can only assign up to 8GB of system RAM to the iGPU whereas I ain't sure how much RAM could be assigned to the Steam Deck's iGPU....possibly equal of more than mine. I use it for some productivity usage, entertainment, etc, so it's an all rounder....
OP could build his own PC with more powerful components to surmount the disadvantage of the all-round nature of PCs vis-a-vis Steam Deck...
micro ATX cases in a cube are dead....ITX on the other hand is what most are using
Still a bit more expensive than bigger options. Probably with more sales volume and more vendors making hardware for it, specific components (cases, MBs, coolers, fans...) will be cheaper. At the moment I think micro ATX is the overall best option for the price. ITX can be amazing though.
It can also be used as a small desktop/gaming PC.
With a good price it will be a very interesting alternative to "gaming PC with 4060". I guess it will be cheaper and much more fun to use (Windows turns PCs into waiting machines...).
To be economical, it probably won't have an 8060s on board.
Not even a Ryzen AI. But a processor made somehow.
It's Valve's second attempt at a console, with a ready-made, dedicated operating system, with more than 95% of the titles bootable, so it can expand Linux.
If it's successful, developers will have better tools than the Unreal Engine and Unity, created specifically for future titles. It's possible Valve has already designed a graphics engine.