6GB Vram enough for 1080p gaming?
Same as topic. would this be similar to say a PS5 Pro performance @ 1080p? med-high settings?
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Numlock687 9 月 3 日 下午 5:25 
Yes. I have 8gb vram and i do 1440p. Also it uses system ram if need be. I dont know win7 but win10/11 does
最后由 Numlock687 编辑于; 9 月 3 日 下午 5:26
_I_ 9 月 3 日 下午 5:31 
depends on the game and its vram reqs
irontankspc 9 月 3 日 下午 5:44 
so if i have 6GB vram and 9GB ram it will use that 9gb of ram?
最后由 irontankspc 编辑于; 9 月 3 日 下午 5:44
_I_ 9 月 3 日 下午 6:01 
you can give the intel hd or amd radeon igpu 32-64g of system ram, it does not make it any stronger
Xuild 9 月 3 日 下午 6:06 
lets just assume you have a gtx 1660 super or ti, you 6gb of vram is still usable, friends still using my old 1660 super and can still get good framerates, i just upgraded for VR
irontankspc 9 月 3 日 下午 6:08 
引用自 Xuild
lets just assume you have a gtx 1660 super or ti, you 6gb of vram is still usable, friends still using my old 1660 super and can still get good framerates, i just upgraded for VR
so i can play games @ 1080p med-high 60fps?
Xuild 9 月 3 日 下午 6:10 
引用自 Irontanks
引用自 Xuild
lets just assume you have a gtx 1660 super or ti, you 6gb of vram is still usable, friends still using my old 1660 super and can still get good framerates, i just upgraded for VR
so i can play games @ 1080p med-high 60fps?
yeah, depends which ones, COD needed some settings tweaks, arma reforger (my personal most annoying one to run) needed nearly all low settings

but yes, you'll run most games assuming its a 1660 super or any other recent ish gpu
最后由 Xuild 编辑于; 9 月 3 日 下午 6:10
irontankspc 9 月 3 日 下午 6:18 
引用自 Xuild
引用自 Irontanks
so i can play games @ 1080p med-high 60fps?
yeah, depends which ones, COD needed some settings tweaks, arma reforger (my personal most annoying one to run) needed nearly all low settings

but yes, you'll run most games assuming its a 1660 super or any other recent ish gpu
borderlands 3 and 4?
nullable 9 月 3 日 下午 6:29 
https://psteamproxy.yuanyoumao.com/app/1285190/Borderlands_4/

What do the minimum requirements say?

Granted, the game may still run on a weaker GPU like a 1660 Super but 60FPS maybe not. Medium settings maybe not.

Hard to say since the game isn't out yet and no one has played it.

Borderlands 3, you can already look up performance for your hardware pretty easily. That way you can answer your own question, IE does it run well enough for you.
You should say the graphics chip rather than the VRAM. 6 GB sounds like a GTX 1060, GTX 1660 of some sort, or RTX 2060. It may also be an RTX 3050 6 GB.

Regardless of which one it is, "last generation" games targeting the older consoles (PlayStation 4 and Xbox One), examples being those using Unreal Engine 4, will probably do pretty well on such hardware.

For "current generation" games targeting the current consoles though, which many recent and upcoming sequels are being made for, and examples being those made on Unreal Engine 5 (but also other current day engines), that level of hardware will probably struggle.

In my mind, you sort of want something from the RDNA2 generation (RX 6600 or greater) or RTX 30 series (RTX 3060 or greater) for most current games, and that baseline goes up if you want things like triple digit frame rates, higher resolution, less upscaling, ray tracing, etc. It's always going to depend much more on the individual game rather than its engine or the year it was made in.

For reference, the PlayStation 5/Xbox Series X have something akin to an RX 6700-non XT in performance. That's probably around an RTX 2070 or RTX 3060/Ti somewhere. The PlayStation 5 Pro will be better, but I'm not sure if there's a consensus on where it tends to land (RX 6800-non-XT or RX 7700 XT perhaps?). And comparing PCs to consoles tends to get muddy at the best of times, but most if not all 6 GB VRAM GPUs will be below the base PlayStation 5, let alone the Pro.

Borderlands 3 would definitely run well. Borderlands 4 is not out and I try not to make bets on many things, but I would guess it probably wouldn't run too well. If you're determined enough to play it and don't mind certain sacrifices though, you might find it fine.

This really just comes down to "the Golden rule". That is, simply buy and play what you find interesting, and if performance isn't up to par, then consider either reducing settings or making upgrades. And if you foresee that you can't upgrade anytime soon and don't want to waste money gambling on games, I'd recommend avoiding the heavier current generation titles.
最后由 Illusion of Progress 编辑于; 9 月 3 日 下午 7:55
ChickenBalls 9 月 4 日 上午 3:01 
yes 1080p low to medium
but no it wont be like ps5pro

I have a laptop with 1660Ti 6GB that I take with me on vacations and its good enough for 1080p with FSR on
最后由 ChickenBalls 编辑于; 9 月 4 日 上午 3:02
x 9 月 4 日 上午 3:07 
I played Rimworld at 1080p with 2GB VRAM... lol
ChickenBalls 9 月 4 日 上午 3:12 
Rimworld:
Processor: Core 2 Duo
Memory: 4 GB RAM
Graphics: Intel HD Graphics 4000 or other shader model 4.0
Storage: 1 GB available space
6GB VRAM is good but 8GB VRAM is safer and 11GB VRAM will never be used totally for 1080p via personal experiences.
x 9 月 4 日 上午 3:39 
引用自 ChickenBalls
Rimworld:
Processor: Core 2 Duo
Memory: 4 GB RAM
Graphics: Intel HD Graphics 4000 or other shader model 4.0
Storage: 1 GB available space

Started my Rimworld journey on exactly a core 2 duo with 4GB ram. Had a 2GB GPU that I can't recall right now.

Then I went to:

Ryzen 5 3400G
GPU: Integrated Vega 11 2GB
RAM: 16GB 3200 (2GB reserved for GPU)
SSD

My game would slow down when my colonies reached about 50/60 people and kept slowing down the more I added. More than 100 would be impossible. Add 5 DLCs now. Plus all the mods. Plus, get attacked by 200 tribals and you can fry eggs on the CPU. Each ingame person is an individual. A 200 enemy attack is actually 200 people attacking, each having it's own "identity", perks, flaws, physical attributes and skills. It's not like in a lot of game where an attack is a single "line", just with more bodies.

I don't think the game is designed to handle a 100 person colony though... but I do it! In theory there are no limits, the limits are the in game resources and the ability to keep everyone alive.
Apparently the game purposely runs in a way that it does not take full advantage of multicore processing, making single core processing more important.

But my game runs much better now after last week's upgrade to my rig. :D
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