安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题



When Switch mode is used, the analog trigger becomes a binary input.
steam uses xinput, which is compatible with dinput games
Here are my settings for DualSense. Turning Playstation Controller support would actually make it act like a generic controller.
Try to copy these settings:
https://ibb.co/2kqZBRV
https://ibb.co/kc9bmZ7
The dualsense won't work with your recommended settings in games that do not natively support the dualsense controller.
If you want to use a non-XInput game controller on PC in a game or application that does not natively support your type of controller, you need to use an Input wrapper. Steam Input is one of these. It maps the controller's input to XInput and KB+M input.