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Rapporter et oversættelsesproblem



You may own the storage media, but you don't and never have owned the data stored on it.
Many movies if you haven't noticed are skipping physical copies more and more often and becoming part of streaming services.
The production, storage, and transport of physical media is expensive.
Purely digital media skips those costs.
And companies are going to save money wherever they can.
You may suggest whatever you wish, but I think this is a much more complicated request than you realize, to the point where it's not worth considering for anyone involved.
How would Valve develop and sell this cartridge attachment? How much would it cost? How would they prevent a black market for bootleg Steam cartridges from happening?
There's a ton to consider. Now, instead of thinking about how "cool" it would be for you, think from Valve's perspective whether or not it would be worth it to them. There would be a ton to consider, and all of their existing clients publishing on Steam would have to be on board as well. Not every publisher would be okay with physical, offline copies of their games being put out there.
Also Valve needs to start controlling developers to support this thing customers don't want.
It's two bad ideas for the price of one.
What would be the use case of physical media that avoids the friction of manufacturing and retail?
1. digital and physical licenses are completely separate, digital licenses are stored on servers attached to the players account whereas physical license are on the disc, both versions are non-transferable.
2. Physical media is practically so obsolete that every pc now doesn't have an optical drive and both ps and xb have digital only versions of their consoles.
3. Steam is digital only, they cannot issue physical media for games they do not own.