安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题



Second question is, why when you do anything in construction, you need to provide the investor with accurate estimates of every constituent at every point of progress, be it before, during or after complition? Would it be better had contractors given you a random price before and random, higher price after the complition? I think not. In case of Steam Machine more information is better.
When you think about it, VALVE could just simply release their original intended price around the time when they announce the actual one, but in the end people will only see a large, four digit sum and a reason to be pissed.
We don't and Valve will set the price accordingly.
As a consumer purchasing is voluntary not mandatory.
The thing is value has the most credibility of any online gaming platform already, for example when fortnite dies, there's a potential situation that epic's marketplace goes down under too with your whole library there, that obviously wont happen for value even if their games or products die.