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GabeN doesn't want to add a subscription to Steam, at this time.
GabeN would work with MS to bring Gamepass to Steam or any other dev/pub that wants to add a subscription to Steam, if they want to.
https://www.pcgamer.com/valve-has-no-plans-for-a-steam-pass-but-would-help-microsoft-put-game-pass-on-steam/
And just as they already worked with EA to bring theirs to Steam.
It's different when it's your own games and can curate your own list as you see fit. Trying to curate a Store of tens of thousands and multiple publishers into a pass is not something I would volunteer to do.
Valve's got the Valve pack they discount every sale. That's about as far as they are willing to go.
It might be too late but you should cut off some of the ones even that you want in order to qualify for those holiday deals like the 99cents/month for 12 months Hulu had one time.
Steam does not have a monopoly.
Whomever first said Steam did is a liar.
Steam does NOT stop game devs from selling in other storefronts.
A monopoly means you are the ONLY place to buy something, so since Steam isn't the only place devs can sell, Steam does not have a monopoly.
GabeN has already stated that he will not do any sort of Steam Game Pass.
But if a publisher wanted to bring their own, like Microsoft bringing their PC Game Pass to Steam, he would work with them to add it.
Electronic Arts has already brought their EA Play game pass to Steam.
But there will not be a Steam Game Pass.
It's worthwhile for EA because they are their own publisher and therefore have no third-party developed titles in their subscription model. Therefore their only costs are of opportunistic nature. They take the whole monthly cake for themselves.
Contrary to EA, Microsoft does sell third-party titles on the XBox and Microsoft store and therefore, their subscription model is more of a loss leader to encourage players to buy the games they loved to play on their store. They have to share the subscription profits either by agreement or usage ratio, netting them not only opportunity costs in lost sales (if the sub time covered the whole gameplay from start to finish), but also spendings on deals.
Steam doesn't need a loss leader to attract customers (it's by far the most popular PC games storefront) nor can Valve profit from rental agreements with several thousands of publishers as those aren't Valve's games to be rented away to begin with.
Hmm, VISA is in the US courts at the moment over monopolistic practices on debit cards even though they aren’t the only ones who make debit cards (although they represent 95% of all debit card processing outside of China).
So legally speaking that might not be how it’s defined.
https://www.cnbc.com/2024/09/24/doj-accuses-visa-of-debit-network-monopoly-that-impacts-price-of-nearly-everything.html
Edit: that’s from 2024 but law moves slow so it’s still going on.
Also, VISA has no control over prices of any goods, they are a payment PROCESSOR.
They make money by taking a fee from the business not the consumer, it is the BUSINESS who sets their prices.
Are you saying this in the context of thinking it’s a private class-action suit or, having clicked the link or intuited from the hypertext the fact it’s a suit brought by the United States Department of Justice, saying that 9 times out of 10 the DOJ’s antitrust suits never result in a win or settlement?