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报告翻译问题



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The visual element — a 'star rating' — is usually associated with game reviews. The idea is good, but it needs a different implementation. Maybe it could be something like creating custom favorite lists, similar to YouTube playlists. That way, you could have a general wishlist that includes all your wishlisted games, plus custom lists that you can make visible to others through privacy settings...
Right now big wishlists are a mess to manage, and “Your Rank” in its current form doesn’t really scale when you have hundreds or thousands of games. Being able to quickly assign a personal priority when adding a game (or later, when you’re in the mood to clean things up) would make wishlists way more usable without forcing anything on users who don’t care.
From the player side, it helps decide what to actually buy next instead of scrolling endlessly. From the developer side, clearer “how much do people really want this” data sounds super valuable for planning discounts and releases. This absolutely feels like a feature that should be implemented.
It’s really hard to keep it organized.
Being able to just add a quick star rating when wishlisting would make everything so much smoother and clearer.
Hope Valve takes a look at this, it’s such a simple but genuinely useful improvement :)
The way the wishlist is currently organized forces me to add games to it in three situations:
- I really want to buy and play the game, but I don't have the budget or time to do so right now.
- I want to buy the game as a "thank you" to the developers. For example, I played this game several times as a child, and maybe I'll want to revisit it someday, but buying it would be more of a collectible.
- I'm not really ready to buy the game myself, but I'd be happy if someone gave it to me.
But after adding a game to the wishlist, I'll later go back and ask myself, "Why is this game here and has this specific rating?".
Adding a "Star Raking" would make this feature much more convenient. But I'd suggest adding a TAGs feature.
I think adding 5-10 popular tags that reflect the reason for adding a game to a wishlist would truly revolutionize this feature. And it wouldn't require a huge amount of effort to implement, I guess.
Plus, it would really add the ability to analyze users, both for you and for the developers. We've already discovered a huge list of the real reasons why people use wishlists :)))))
Also, it would be great to make the wishlist button in the user profile more visible. It really takes a lot of effort to go to another user's wishlist and gift them something from their list.
May the wishlist update be with us!
Thank you for your thoughts!
It would be nice to have visual tags like "Gotta Have It" and "Waiting for Discount" available to mark games for yourself.
It is definitely a good option.
I personally don't find stars confusing, but I believe that others may feel so.
Also, if those categories could be standardized for most users, it would be better to use something like lists or icon tags.
If too many people don’t share the same use cases, it may be better to use something more abstract, like a grade/star system.
What if Steam added a “Wishlist Sponsorship” feature — a sort of pay-it-forward system for indie communities?
Players could mark games on their wishlist as open to community sponsorship, and others browsing the community page (or wishlist tab) could choose to gift a copy directly to someone who has it wishlisted. Steam already supports gifting and wishlists — this would just connect the two in a way that encourages generosity.
Developers could theme it if they want (e.g., “Adopt a new adventurer” in a fantasy MMO, “Sponsor a farmer” in a cozy sim). It would help small, player-driven games grow and give players an easy, meaningful way to support their favorite communities.
Even a light recognition system (like a Steam Points badge for sponsors or a thank-you note option) could make it feel personal without being transactional.
I think this could turn wishlists into something more alive — a bridge between discovery, community, and generosity.
I think it is more like a separate proposal, but I like it.
Kindness is great!
At least a few times I've wanted to support the game so much that I wanted to give away a few more copies for people to play. In this case I end up gifting games to my friends, but if they don't play them, half the point of this process is kind of wasted.
Any additional tools to manage our wishlists would be appreciated a ton, custom ranking just isn't gonna cut it once you add hundreds of games.