Installer Steam
log på
|
sprog
简体中文 (forenklet kinesisk)
繁體中文 (traditionelt kinesisk)
日本語 (japansk)
한국어 (koreansk)
ไทย (thai)
Български (bulgarsk)
Čeština (tjekkisk)
Deutsch (tysk)
English (engelsk)
Español – España (spansk – Spanien)
Español – Latinoamérica (spansk – Latinamerika)
Ελληνικά (græsk)
Français (fransk)
Italiano (italiensk)
Bahasa indonesia (indonesisk)
Magyar (ungarsk)
Nederlands (hollandsk)
Norsk
Polski (polsk)
Português (portugisisk – Portugal)
Português – Brasil (portugisisk – Brasilien)
Română (rumænsk)
Русский (russisk)
Suomi (finsk)
Svenska (svensk)
Türkçe (tyrkisk)
Tiếng Việt (Vietnamesisk)
Українська (ukrainsk)
Rapporter et oversættelsesproblem



Achievements are handled at the game level by the publisher / developer team.
It reminds me of another poster who played Doom (2016) in 2021, 5 years after release then complained about unobtainable achievements and wanted them removed so they could being seen as completing Doom (2016) to 100% so they could showcase it.
That’s not even mentioning games that LAUCH with broken achievements and never fix them-or worse games that launch with perfectly obtainable achievements THEN add more post-release that are 100% broken and never fixed.
It could work like a toggle system for the once obtainable achievements: that way the people who were actually there and got the currently unearnable achievements could still display them, but those who weren’t wouldn’t display them nor have to have them forever messing up their completion %.
And games with legitimately unearnable achievements that devs never bother to fix should straight up be reportable to Valve. Then give the devs 6 months-1 year to fix said broken achievement(s). If the devs don’t fix them within that timeframe-they get auto-removed for everyone by Valve.
It is never a given that we'll be able to get all the achievements for any given game.
Because if devs have to set them up... You'll have better luck squeezing milk off a stone.
+Підтримую. Для деяких людей це важливо.
Не всі розробники лишають хоть якісь альтернативи, як приклад в
dark souls 2, де без наявності кооперативу, всеодно є можливість отримати досягнення.
Або потрібно забов'язати розробників, підтримувати можливість отримання досягнень постійно.
Деякі люди купують гру, щоб показати якесь із складних досягнень отриманих власноруч.
Це ненормально коли якась функція перестає працювати.