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Seems like you should be able to do it. All the software they mention in that article is preinstalled.
That's basically just a worse version of the Gameboy Link cables though, It requires you both to carry adapters and a cable, or one of you carry two adapters and a cable. It also doesn't work with more than two systems, which an Ad-Hoc solution in software likely would.
It's better than nothing but it's no replacement for True ad-hoc wireless.
Why would some place not have wifi or some connectivity. Ad-hoc connectivity is generally reserved for
Also if you have an 'offline' LAN system then by definition you have a local network. I mean this isnt like before where I had to lug a token ring hub home to do LAN games over token ring back in the day. Not to mention pocket routers are now so cheap if you need an ad-hoc network, just connect to a pocket router. Also there's also the thing where if you have no network you can't communicate with steam servers , meaning that most things like remote play or MP matchmaking aren't possible either?
Note the switch has games designed for this localized network type of thing. Most PC games are designed around generally centralized servers or at least P2P servers with centralized management.
Note what 'problem' is this trying to solve. Because even if you made this 'ad hoc' network it would pretty much not be used for anything because nothing useful would be able to use it. Unless you're playing a Larian game with local IP based MP which is extremely rare these days, this seems like a solution looking for a problem
A lot of places these days don't have wifi or public Wifi. Many businesses still don't offer public wifi. Obvious places like Parks and Bus stations don't offer public Wifi. These and locations like them would be the prime locations where ad-hoc solutions are used.
You are confusing Ad-hoc and LAN, the benefit of Ad-hoc is that you don't need to carry anything at all. When people say Offline LAN despite how stupid it sounds they are doing so because some people get confused and think it has something to do with Online play since routers used for LAN are typically also connected to the internet. Games with LAN capability can indeed still play with each other when Steam is running in offline mode, which is the point of an Ad-hoc solution. [/quote]
There are indeed PC games supporting LAN play I don't think OP was expecting it to work with something like an MMO or live service game. Should also be noted that the Switch does use it's own protocol for local multiplayer, as did the majority of Nintendo handhelds (and consoles) all the way back to the Nintendo DS when they first started using Wifi.
It's trying to solve the problem of games that ALREADY have LAN support in offline environments and playing them with others. This can already be done by adding an ad-hoc network in desktop. They are asking to add it to the official Wifi setup page so it is easily accessible and usable in game mode and without a great deal of tinkering. Allowing support for local play in games that already support it.