Steam Overlay doesn't display FPS anymore
Hello, The fps doesn't appear anymore.
Here is what I get in the log file
Sat Dec 06 01:00:22 2025 UTC - GameOverlay process started: pid: 3440 Sat Dec 06 01:00:22 2025 UTC - GameOverlay process connecting to: pid: 3536 Sat Dec 06 01:00:22 2025 UTC - BuildID: 1763795278 Sat Dec 06 01:00:22 2025 UTC - Steam Path: E:\Steam sam. déc. 06 01:00:22 2025 UTC - Got gameid on commandline: 519860 sam. déc. 06 01:00:22 2025 UTC - SetScreenSize from (1920, 1080) to ( 1920, 1080 ) with DPI scale factor 1.00 sam. déc. 06 01:00:22 2025 UTC - Changing resolution from (1920, 1080) to (1920, 1080) sam. déc. 06 01:00:24 2025 UTC - Overlay enable requested by game sam. déc. 06 01:00:29 2025 UTC - src\vgui2\vgui_surfacelib\Win32Font.cpp (1129) : Couldn't get string length sam. déc. 06 01:00:29 2025 UTC - src\vgui2\vgui_surfacelib\Win32Font.cpp (1129) : Couldn't get string length sam. déc. 06 01:00:29 2025 UTC - src\vgui2\vgui_surfacelib\Win32Font.cpp (1129) : Couldn't get string length sam. déc. 06 01:00:29 2025 UTC - src\vgui2\vgui_surfacelib\Win32Font.cpp (1129) : Couldn't get string length sam. déc. 06 01:00:29 2025 UTC - src\vgui2\vgui_surfacelib\Win32Font.cpp (1129) : Couldn't get string length sam. déc. 06 01:00:29 2025 UTC - src\vgui2\vgui_surfacelib\Win32Font.cpp (1129) : Couldn't get string length sam. déc. 06 01:00:29 2025 UTC - src\vgui2\vgui_surfacelib\Win32Font.cpp (1129) : Couldn't get string length sam. déc. 06 01:00:29 2025 UTC - src\vgui2\vgui_surfacelib\Win32Font.cpp (1129) : Couldn't get string length sam. déc. 06 01:00:29 2025 UTC - src\vgui2\vgui_surfacelib\Win32Font.cpp (1129) : Couldn't get string length sam. déc. 06 01:00:29 2025 UTC - src\vgui2\vgui_surfacelib\Win32Font.cpp (1129) : Couldn't get string length sam. déc. 06 01:00:29 2025 UTC - src\vgui2\vgui_surfacelib\Win32Font.cpp (1129) : Couldn't get string length sam. déc. 06 01:00:29 2025 UTC - src\vgui2\vgui_surfacelib\Win32Font.cpp (1129) : Couldn't get string length sam. déc. 06 01:00:29 2025 UTC - src\vgui2\vgui_surfacelib\Win32Font.cpp (1129) : Couldn't get string length sam. déc. 06 01:00:29 2025 UTC - src\vgui2\vgui_surfacelib\Win32Font.cpp (1129) : Couldn't get string length sam. déc. 06 01:00:35 2025 UTC - Overlay disable requested by game sam. déc. 06 01:00:35 2025 UTC - src\vgui2\vgui_surfacelib\Win32Font.cpp (413) : FindOrCreateDWriteTextLayout failure sam. déc. 06 01:00:35 2025 UTC - src\vgui2\vgui_surfacelib\Win32Font.cpp (413) : FindOrCreateDWriteTextLayout failure sam. déc. 06 01:00:37 2025 UTC - Overlay enable requested by game sam. déc. 06 01:00:46 2025 UTC - Overlay disable requested by game

Thanks. The overlay used to work properly a few months ago. I don't know why this issue has appeared.

I've put the log on pastebin too
https://pastebin.com/s1fghtU7
最后由 Panopticon 编辑于; 12 月 5 日 下午 5:12