Using WireGuard Makes Counter-Strike 2 and Team Fortress 2 Matchmaking Inaccessible
As the title says, I can't use official matchmaking in CS2 or TF2 when I'm on a WireGuard VPN specifically. OpenVPN over UDP works fine, so I know Steam isn't just blocking VPN IPs, but OpenVPN also tends to make things lag out a lot more.

Is there any way for me to fix this? I use wg-quick on Gentoo Linux, with AirVPN as my provider.
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Is there a reason you use a vpn at all when playing online like that as they will increase your ping / lag issues over a normal connection?

Also just so you know but using a vpn does violate steams tos even if it's mostly something you need to be concerned over when buying games.
引用自 Chompman
Is there a reason you use a vpn at all when playing online like that as they will increase your ping / lag issues over a normal connection?
My area has annoyingly accurate GeoIP, so I do it for privacy reasons mostly. I get that Steam has my billing information already, but I don't want random server hosters, people on P2P multiplayer games, other random services, etc having a not too far off estimate of where I live. On games that let me play with WireGuard, the difference between that and a normal connection is usually negligible, it's only when I have to use OpenVPN that I start actually lagging.

引用自 Chompman
Also just so you know but using a vpn does violate steams tos
As far as I can tell they only care if you do it when you're buying games, which I only ever do on my residential IP.
From a technical standpoint, you're always going to encounter additional lag from a VPN provider. Some will be better than others. As Steam does not support VPN usage, officially, you'll essentially have to "shop around" to find the VPN service that will provide the best level of service that you need for your online play.
引用自 rawWwRrr
From a technical standpoint, you're always going to encounter additional lag from a VPN provider. Some will be better than others. As Steam does not support VPN usage, officially, you'll essentially have to "shop around" to find the VPN service that will provide the best level of service that you need for your online play.

I am aware VPNs inherently introduce some level of latency. What I'm saying is WireGuard produces far less latency (to the point it's almost never noticeable) than OpenVPN does, which I have personally observed by testing on the same servers. OpenVPN and WireGuard are both VPN protocols and not providers, i.e., pretty much every major VPN service uses one or both of the two under the hood.

I'm guessing my problem is caused by some kind of skill issue in my firewall configs but I just wanted to check that Steam isn't incompatible with WG itself for some reason.
最后由 intergalactic 编辑于; 14 小时以前
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