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Also just so you know but using a vpn does violate steams tos even if it's mostly something you need to be concerned over when buying games.
As far as I can tell they only care if you do it when you're buying games, which I only ever do on my residential IP.
I am aware VPNs inherently introduce some level of latency. What I'm saying is WireGuard produces far less latency (to the point it's almost never noticeable) than OpenVPN does, which I have personally observed by testing on the same servers. OpenVPN and WireGuard are both VPN protocols and not providers, i.e., pretty much every major VPN service uses one or both of the two under the hood.
I'm guessing my problem is caused by some kind of skill issue in my firewall configs but I just wanted to check that Steam isn't incompatible with WG itself for some reason.