TkM! 11 月 23 日 上午 3:51
Steam input: toogle feature
i do have a steam input profile to simulate keyboard and mouse where is use some bindings to toggle the right click mouse.

It looks like the toggle feature does not look for the input state but it save the latest configuration of the binding. Example:
- R4: Configured as toggle for the right click toggle.
- R3: Configured as right click (normal)
- right joystick as mouse.

when i toggle the right click with R4 the my camera moves with the right joystick properly... Then if i hit R3, the right click is released which is expected as i did the click... but then when i press again R4, i have to click it twice...

The toggle feature should check the real state of the input and not the saved status of the binding... So if I hit R4 and the mouse is actually released, it should hold it again, and not to have to press it twice to hold the mouse again.