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Yeah, that’s exactly what I thought too. I actually opened a thread about it because after the Nov 18 Steam update the L3/R3 clicks just stopped being detected on generic controllers. Before the update they showed up fine in the controller test page, so it really feels like a regression. Other buttons still work, which makes it even more annoying. I’m kinda surprised this slipped through, but hopefully Valve pushes a fix soon.
We would like to ask whether you are currently working on resolving the recent compatibility issues affecting generic controllers and joypads through Steam Input/Steam API. Many users have noticed that devices which previously worked seamlessly are now either not recognized or require complicated manual configurations.
Our concern is whether Valve intends to restore proper support for these controllers, or if the community is expected to rely on unofficial and short-lived solutions from GitHub projects that often disappear within a day of being published. Steam has always been valued as the most reliable and universal platform for PC gaming, and losing this key element of compatibility undermines that trust.
Could you please clarify if a fix or roadmap is being considered? Knowing Valve’s position would help the community decide whether to wait for an official solution or look elsewhere.