安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题



Hmm, it doesn't, the game list URL requires a login for some reason (maybe Valve thought too many bots are targeting people with listed public games). Well, I guess the script must be modified some way. Get the list of game IDs from the browser using a little bit of JS in developer mode, and add that list in the python code. Or, if you just want the cached images you have, make a script to get the list of id-s based on all the files matching *_library_600x900.jpg in your librarycache.
Later edit: I've just made a one-liner in bash for the library cache, that works by default on GNU/Linux, but you could run it on Windows (https://stackoverflow.com/questions/6413377/is-there-a-way-to-run-bash-scripts-on-windows). You would need to change the path for the library cache.
Glad to know that StackExchange thing wasn't working for you too. I tried running it and got the folder to appear, but nothing appearing in it afterwards. Though I didn't know what the issue was, hence why I made this thread in the first place. Thank you for the help, and I'll let you know how things go once I have the requisite files installed!
Scam link, do not click. Just report the post and the account.
It works on GNU/Linux. It should work on Windows or macOS as well with no changes to the code.
Let me know if that works in Windows, or if there's anything that I might need to change to make it work (I'm not sure of that Windows lib cache path).