安裝 Steam
登入
|
語言
簡體中文
日本語(日文)
한국어(韓文)
ไทย(泰文)
Български(保加利亞文)
Čeština(捷克文)
Dansk(丹麥文)
Deutsch(德文)
English(英文)
Español - España(西班牙文 - 西班牙)
Español - Latinoamérica(西班牙文 - 拉丁美洲)
Ελληνικά(希臘文)
Français(法文)
Italiano(義大利文)
Bahasa Indonesia(印尼語)
Magyar(匈牙利文)
Nederlands(荷蘭文)
Norsk(挪威文)
Polski(波蘭文)
Português(葡萄牙文 - 葡萄牙)
Português - Brasil(葡萄牙文 - 巴西)
Română(羅馬尼亞文)
Русский(俄文)
Suomi(芬蘭文)
Svenska(瑞典文)
Türkçe(土耳其文)
tiếng Việt(越南文)
Українська(烏克蘭文)
回報翻譯問題



And I didn't complain about transparency. Clearly this would remove transparency, it's punishing honesty/transparency (if you must) that I'm complaining about, particularly on more fragile indies.
If the game is good that's all that matters.
Games using AI generated assets or code should be nuked off the store and their devs banned.
Nah, it's way more fun to see a new Call of Duty game come out and immediately get overwhelmingly negative reviews.
Valve doesn't ban games from Steam for being bad. They're not the arbiters of taste. If you pay your $100 to get onto Steam and you upload some absolute garbage that doesn't break any rules, you get to reap the rewards of trying to sell people garbage, entirely organically.
Just as some people want to know whether their food is organic, or if the packaging is using recycled marterials..
From my perspective it doesn't matter. whether or not AI is used is not relevant.
But I'd still like to know.
And lets face it.. we know why Sweeny-kun doesn't want it./ It'd basically mean every Unreal5 ENgine game would carry that flag. :P
And the comparison with food just makes no sense.
The dude is running a store that hasn't made any money since it launched.
So I would not put my hopes in him for knowing what players want.
It's not anyone's business to know that devs didn't care to put in any effort and outsourced the process that they're paid for to a tool that has been trained on stolen assets?
Right.
Using AI for internal mockups, scetches and the like is fine. Using it for bouncing ideas internally is fine. Using it to generate assets that you put in the game is not fine.
It needs to be disclosed so that people can decide for their own if they want to support such lazy practices or not.
Either AI or some form or procedural general have been used for literal decades now. If the game is good that's what matters, AI is only a problem when it's noticeable, bad voice acting or crappy art. I know it has some impact on jobs, but, well guess what everything that involves technological advances does, and throughout gaming development history many jobs were lost due to it, heck many devs don't even hire play testers anymore due to Early Access.
This fear of AI seems more born of ignorance and fear of the unknown than anything else.