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报告翻译问题



It's just business at the end of the day.
So, what you're asking for doesn't exist.
I wasn't necessarily asking for a game with "no" cheaters, but a game without a problem. Siege is straight up unplayable. You're in a "good" lobby if there is only 2 cheaters out of 10 players.
Seeing people through walls is more complicated to prevent and often can't be prevented entirely, but it's still somewhat within the developer's control.
Stuff like aimbotting isn't possible to prevent, because it's something a theoretically infinite-skilled and infinite-dexterous player could do legitimately with the game's controls. So to prevent that, you'd either need an admin watching the server (or able to step in and watch if someone reports a problem), which works well for games with community-run dedicated servers, or some system for recording matches and reviewing them for cheats, which is what most of the big games with skill based matchmaking do.
The only way to make a game nobody can cheat at is to make a game nobody can play.
There will always be humans that desire to get ahead by any means.
A lot of times the groups that do this will spread out over multiple games so once you find a group you enjoy playing on their servers it can help you enjoy fair gameplay for many years.