Indie games are so cute 🥺🥰
And funny at the same time! Trying to compete with AAA studios is so brave and so stupid if you ask me.

But keep trying guys one day you gonna succeed I'm sure :steamhappy:

Let's start with a 10 years early access state combined with Kickstarter campaign funding :steambored:

I swear until this day 30 years later people still enjoying games from big studios. Such as Red Dead, Half Life, AC 1, GTA, Crash Bandicoot, Rayman, and the list goes on!

How one single person could deliver a good game? And I'm not talking about visual boring books 📚
I'm talking about actual games! You know... When you PLAY instead of being a spectator! 🎮

Have fun everyone 👋🏻
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this is really sad bait, there are many great games developed by a single person

also, tetris was developed by a single person
最后由 space 编辑于; 17 小时以前
Hollow Knight: Silk Song Had nearly 600 000 players on launch.
https://steamdb.info/app/1030300/charts/


With almost no marketing and a small team. CEOs from Triple A companies are most likely mad as hell because they have to throw up to 100+ millions on marketing.
They are actually not trying to compete with bigger budget games. They're merely trying to reach their target audience. The only ones competing are those answering to the "line must go up" people.
引用自 GamerSpecial
And funny at the same time! Trying to compete with AAA studios is so brave and so stupid if you ask me.

But keep trying guys one day you gonna succeed I'm sure :steamhappy:
It's way better to do as AAAs do and sit on their bottoms waiting for a new mechanic or genre to pick up in indies to steal it and slap it on their games to try ride the popularity wave.

引用自 The nameless Gamer
They are actually not trying to compete with bigger budget games. They're merely trying to reach their target audience.
And that's why they have more creative control on their product. Creative control that allows them to create things AAAs later will cram into their franchises to reap that popularity.

That's why AAAs now have Battle Royale gamemodes.
Guys let's be realistic about this. We play those indie once, uninstall and forget about it forever like it never existed. Games such as Dragon Age, Mass Effect, Fallout, The Sims 4? Endless replayability with modding support. Games are actually complete. Not in early access state (which is just beta state btw)

We shouldn't pay the devs for developing their games. Period.
引用自 GamerSpecial
Guys let's be realistic about this.
that reality might apply to you, but you certainly don't speak for everyone
引用自 GamerSpecial
We shouldn't pay the devs for developing their games.
feel free to make your own game and give it away then
最后由 space 编辑于; 15 小时以前
引用自 The nameless Gamer
They are actually not trying to compete with bigger budget games. They're merely trying to reach their target audience. The only ones competing are those answering to the "line must go up" people.

I think some are trying to compete. Or rather, when an AAA company that "owns" a type of game drops the ball in some way, a bunch of devs will try to rush in and steal their lunch.

Cities Skylines took Sim City's Lunch. Now Sim City franchise seems to be Dead.

A couple of games were eying The Sims' Lunch as well:

A Rod Humble (Sims 3, Second Life) led game to be published by Paradox, Life By You, looked promising but ultimately fell through.

Inzoi is out but currently has mixed reviews, and the most promising competitor (imo) is Paralives recently got delayed.

https://psteamproxy.yuanyoumao.com/app/2456740/inZOI/

https://psteamproxy.yuanyoumao.com/app/1118520/Paralives/
最后由 Sciencemile 编辑于; 15 小时以前
引用自 Sciencemile
引用自 The nameless Gamer
They are actually not trying to compete with bigger budget games. They're merely trying to reach their target audience. The only ones competing are those answering to the "line must go up" people.

I think some are trying to compete. Or rather, when an AAA company that "owns" a type of game drops the ball in some way, a bunch of devs will try to rush in and steal their lunch.

Cities Skylines took Sim City's Lunch. Now Sim City franchise seems to be Dead.

A couple of games were eying The Sims' Lunch as well:

A Rod Humble (Sims 3, Second Life) led game to be published by Paradox, Life By You, looked promising but ultimately fell through.

Inzoi is out but currently has mixed reviews, and the most promising competitor (imo) is Paralives recently got delayed.

https://psteamproxy.yuanyoumao.com/app/2456740/inZOI/

https://psteamproxy.yuanyoumao.com/app/1118520/Paralives/

They're just trying to fill a starved niche. Much like indie RTS games are starting to pop up.
引用自 Sciencemile
引用自 The nameless Gamer
They are actually not trying to compete with bigger budget games. They're merely trying to reach their target audience. The only ones competing are those answering to the "line must go up" people.

I think some are trying to compete. Or rather, when an AAA company that "owns" a type of game drops the ball in some way, a bunch of devs will try to rush in and steal their lunch.

Cities Skylines took Sim City's Lunch. Now Sim City franchise seems to be Dead.

A couple of games were eying The Sims' Lunch as well:

A Rod Humble (Sims 3, Second Life) led game to be published by Paradox, Life By You, looked promising but ultimately fell through.

Inzoi is out but currently has mixed reviews, and the most promising competitor (imo) is Paralives recently got delayed.

https://psteamproxy.yuanyoumao.com/app/2456740/inZOI/

https://psteamproxy.yuanyoumao.com/app/1118520/Paralives/
True! ✅👍🏻
引用自 space
引用自 GamerSpecial
Guys let's be realistic about this.
that reality might apply to you, but you certainly don't speak for everyone
引用自 GamerSpecial
We shouldn't pay the devs for developing their games.
feel free to make your own game and give it away then
Why giving away? If your game is complete you deserve payment 🤷🏻‍♂️
引用自 GamerSpecial
引用自 space
that reality might apply to you, but you certainly don't speak for everyone
feel free to make your own game and give it away then
Why giving away? If your game is complete you deserve payment 🤷🏻‍♂️
i dunno what you're complaining about then, if you don't want to buy a game then don't
Me with 6k hours in Warframe and and 2k in rimworld.

Yeah man, no one plays Indies more than once.

Really tho, AAA is hot garbo, always be indie.
I love indie games but my dopamine and serotonin levels are pretty average so that might be helping.
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