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We will have to wait to see just how poor the image quality might be, though. The passthrough on the Quest 2 and the Index are terrible, at least compared to other modern headsets like the Quest 3. Honestly, the passthrough is one of the most magical things about my Quest 3, but it isn't something I use regularly. Considering the Steam Frame includes eye tracking, I'd rather they put their efforts into a feature which will get constant use, like eye tracking, rather than making pretty passthrough that might be a novelty at best at this point.
Let's hope the headset it popular enough, inexpensive enough, and able to be produced in high enough numbers to meet demand, in order to create a thriving 3rd party accessory market, like what we see for the Quest headsets. There are a few companies who have made some amazing peripherals and attachments for the Quest headsets, and I really hope that they jump in this pool to support the Steam Frame. There will be a ton of room for this market segment.
Yeah, I think this is spot on. I think the eye tracking over color passthrough is a worthy trade IMO. you only really get that with Pimax or Apple Vision...or other super high end headsets.
If my math is mathing, the 440g weight translates to 0.9 lbs? thats crazy light. And the refresh rate is better than the quest. I guess this all depends on what they will charge for the price.
More sensors are more expensive and produce more heat and use more energy, hampering the battery life and potentially making your face sweatier. The rear battery design already makes it more ergonomic in weight distribution alongside literally being 80 grams lighter than the quest 3s
Lack of headphone jack is inexcusable though.
They must announce this later and I hope the USB 2 port is a lie, I don't do wireless ♥♥♥♥. Its a PCVR set it should have DisplayPort native mode too, such a low bar to hit, they need to get it right and murder Meta once and for all finally.
The Frame is fairly disappointing in comparison.
I'm hoping some of these cut corners mean a low price.
Passthrough is considered a critical feature in VR headsets these days, not just for AR but over all usability and safety. The ability to have mixed reality and productivity usage is a bonus.
Take for example, I'm in a game in VR with the Quest 3. If I need to see where I am in the room, grab something important or check the phone, I simply have to double tap the side of the VR headset and a full color pass through appears.
There are other use cases as well. Say I want to play a game on my couch, but there is either no TV, its being used by someone else or its just too small. I can project a display forward and keep complete situational awareness. Lets me keep an eye on a kid, or the pets, while also gaming on a virtual 100+ inch screen.
Maybe you want to play an older PC game, but the aspect ratio is made for 4:3 CRT displays, and it looks horrible on an ultrawide. Well with pass through I can still play + see the mouse + keyboard, and a virtual monitor. Strangely enough, older games look better this way as well.
There are a lot of use cases for mixed reality, even if all you do is game on the PC. Valve even said they would like to see android apps appearing on the Frame.
In fact in the marketing material, they clearly show a woman playing in her back yard, with a 2D screen projected onto the environment.
The SteamOS itself is not limited to games, thus it would be strange for Valve to drop the ball with pass through or seek parity with the Quest 3 with regards to spacial features.
According to techradar "The only potential foils to the Steam Frame’s domination are its lack of full-color mixed reality - it’s only black and white – and its price. We don’t know the official cost yet, but leaks point to $1,200, and based on the announced specs, this price sounds about right for what Valve is offering – though being solid value is not the same as being affordable."
Speaking of the price, you could likely buy two Quest 3 for less than the price of one Frame. They both have the same kind of controllers, the same resolution, the same type of lens and LCD panels. So are we really getting anything more for the price? Not really, eye tracking and a dongle for streaming? That's about it.
No matter how you cut it, its a big price for a headset that looks like it cut a lot of corners.
Everything you talk about is still doable just in black and white, thats fine by me.
We have no information on pricing, I think everyone fears a high price, in a video I heard they're calling it a premium device targeting sub-Index pricing with no commitments. I'm not going to bash it until the price justifies it and I hope it doesn't because what I've seen looks pretty good over, universally better than everything other than maybe the Index, Vive Pro 2 and PSVR2.
Why would I want two Quest 3s? The Quest is one of the most horrible piece of technology I've ever had the misfortune of using, the only thing 3 does better is the AR if you care about color AR gaming and don't care about anything else aside that its significantly inferior in every way.
This will play the overwhelming majority of Steam and PC games in general, possible talks about running Android .apks, obviously Windows and Linux games and software regardless of source and all with 0 bs restrictions, you just have full Linux desktop access, you can actually do work on a big virtual PC screen without even connecting to a separate PC, fully offline too.
You're right, the freedom to use my overpriced hardware should be the absolute bare minimum that seemingly every company other than Valve has forgot in the current age.
No I will not have a facebook account, no I will not download a stupid app that won't even run on my phone just to be allowed to turn on my headset, no I will not overspend on a WiFi router I don't need and still have lag, no I will not tolerate Oculus Link disconnecting every 5 minutes because suckerberg is mad hes losing money every extra second I spend on PCVR that I could be spending on his store.
As long as the price is right this'll be the only headset anyone should consider buying, the only flaw and a very major flaw is no wired connection being announced, I found 0 information about it, wireless always sucks and as much as I like Valve's hardware I don't trust them any more with it, even at its cheapest possible price wireless can't be allowed to ruin it, wired play must be an option, I was even hoping for DisplayPort native mode or a PConly option and yet theres 0 wired option? They put an USB-C 2.0 port on it (why do those even exist to begin with) so there's not much hope either, it does data but I mean who cares at that point, if its a PC I want an external SSD or Ethernet adapter hanging off my head let me damn it. Maybe theres hope for the front PCIe port to deliver that much needed expansion, at the same time as USB charging, I guess that could work.
And its not by me. Color matters. Since you don't use those features, you likely wouldn't know. The brain naturally picks up on color and form to process and identify quickly.
Common sense says it will cost more than the Quest 3, and not by just a little bit. That's all that matters.
Why would you assume I suggest you buy two quest 3? The context was clearly based on a value proposition. If you have two cars, and they are very similar to one another, yet the one with slightly more features cost half the price of the other, then you have to consider value when picking which one to buy.
I'm going to call BS on your statement btw. The Quest 3 is far from being horrible, its great actually. I doubt you ever owned one. I have the Quest 2 and 3, as well as nearly ever oculus that came out since the CV, as well as the Vive and the Valve Index.
The Quest 3 is by far the best headset I have used, and its been consistently good since I have started using it. Even down to streaming from the PC (steam library) to the headset itself.
In fact I have had no issues with it, but the same cannot be said for the Valve Index.
If all you care about is the best VR gaming experience, then you will need light stations and something like the Bigscreen Beyond or other extremely high end VR device.
But for price, convenience, features, and image quality all in one, nothing beats the Quest 3 right now. It's just a fact.
And this is where you reveal your bias, and the real reason for your attack on the Quest 3. Just be honest and say you hate facebook, that this is the real reason you won't touch the Quest 3. There was no reason to try and lie about how bad it is, as you just have a problem with the company rather than the hardware itself.
It's funny you would happily spend more for a VR device, but not get a good router. You do realize routers are cheap right? You don't have to buy a tricked out router with an LED light show attached to get the performance needed. It's a silly line of thought you are presenting here.
Some valid criticism, though I don't agree with it being the only headset anyone should consider.
Sounds like you should get the BigScreen Beyond 2, since it's both wired and barebone, made specifically for PC gaming and only that.
https://www.youtube.com/watch?v=gbFU6KoEASU
I used Quest 2 and its a horrible experience, yes the VR itself, when it actually works is fine, what is not fine is everything until you get into the game, and when it constantly disconnects, for having to constantly fight the device yes $300 is way too much money, well I got it given to me for free and I still want a refund, same reason I don't buy chinese knockoffs, sure its cheap but I don't waste my time like that.
Yes why should I buy a router? Everything I use has Ethernet, its way cheaper, way faster and way more reliable, the Quest 2 has a USB 3 port, plug in a Ethernet adapter? Disabled because ♥♥♥♥ you. I guess the Steam Frames insanely stupid USB 2 port at least would enable it to run at half speed so still more functionality than a Quest? Tho putting a USB 2.0 port on a 2026 highend device is almost as actively malicious as blocking it in software.
Isn't the Quest 3 $500 MSRP? + at least $100 router if you're lucky (cable is way cheaper too bad Oculus Link sucks anyways) + 3rd party headstrap? If the Frame can reach the price range of that complete package it won. You sound like you'd enjoy a Nintendo Switch, thats fine, I almost bought one too when it was new, it was affordable too, but I decided against it because I expected it to have crap 3rd party support, games on console never go on sale, and I wouldn't have ended up using it much since it would've been too inconvenient to not be able to save transfer from PC. I got a top OLED Deck day one and love it, no need to overpay for games, all my saves transfer, I can load it up with emulators, use a standard real PC webbrowser, watch youtube with adblock, even if it was weaker than a Switch it'd be a million times more useful because I'll never play Nintendo games but PC exclusive indies, like I don't wanna play AR only games, only PCVR games. A console without games is useless and every console including the Quest has 0 library compared to the PC library.
Same concept applies to the Quest. It functions if you're fine living in a locked down ecosystem where you can only do a very limited number of things but kind of well (standalone works okay), and I'll take the endless flexibility of Valve's hardware to do anything even if pushing it results in bad performance or other slight issues, when I see such issues I'm fine knowing I pushed the hardware to the limit, I can not stand being told I'm not even allowed to try "for my own good" (profits of corporations).
What I hate the most that its nearly impossible to find out anything I would've wanted to know about the Quest before I got one because everyone who just plays the 5 top Quest store games on it that its amazing and its impossible to find any information about anything else. Yes i can too say, it is VR, it does work, you can technically play Half Life Alyx on it, sure. everything you need to get there tho, thats never explained and how painful it is.
The Steam Frame is what the Quest should've been, its what the Quest would be if it was actually good, well aside some concerns I hope will get addressed before launch. If Valve is smart they'll take a loss on it to kill the Quest or just wait until they fully pivot to AI spy sunglasses, when that day comes all the Quest guys will cry about losing their expensive game libraries locked to a dead hardware platform from a company that only used VR as a prototype for smart glasses that show you 24/7 ads and never cared about gaming to begin with.
Yeah Bigscreen is way too expensive just like the Index. The original Vive and Rift was $600, with sales way below that, if I knew how hard the Quest will destroy the VR market I would've bought one at the time, silly me expecting tech to get better and cheaper. Basically my only option is the PSVR2 rn and I might still take that if Steam Frame is overpriced since for some reason everyone refuses to just make a dumb HMD for PC use that clearly can be manufactured for under $1000 but everyone is more interested in locking into their trash ecosystem for endless profits.
Oh, it's definitely bias if you are judging the device based on a dislike towards facebook. The software is bad? Not based on my experience. I have had no issues with it, connection or otherwise. In fact they have been constantly updating the UX/UI, even radically changing how it used to look and act when it first came out. V83 which overhauls quite a bit just came out about 2 weeks ago.
You can't base the Quest 3 off the Quest 2 either. The former is a huge improvement over the latter. It sounds like you have been out of the loop regarding the current state of Meta's VR headsets, and chose to keep your initial impression based on an older model for some reason.
That's not a normal position to take. Like most people, I have multiple devices connected to the internet throughout the house. Somethings are connected via ethernet, some wireless, some a mixture of both due to a wifi mesh system I have set up. Not sure how you would claim its way cheaper to not have a router.
Slow? On my steam deck and phone I get close to 300-400 mb/s download and upload around the house. With a PC connected wirelessly through a mesh system doing roughly 600mb/s down and upload. Another PC directly connected to the router is close to a gig.
All of that is well above the required speed for great wireless streaming. It would be insane to suggest otherwise.
The router system for me did not cost all that much and it gives me wireless control over all my devices through a control app. You are trying to make it sound strange to not use that kind of technology.
I bought one for my wife, but no I was never their target audience. Once she stopped using it I turned it into an emulation device and had it drive a modded arcade1up cab turned multicade.
I personally stopped console gaming after the PS2 and have been strictly PC since then.
Bringing up the switch is irrelevant, however what it has that Steam does not is physical media. The kind you can resell for a profit in many cases. As for VR, on the Quest you literally have a fork of the firefox browser, with adblock, in the app store for free. You can also connect directly to SteamVR, so all that library sharing and save file crap is there. I don't think you understand what the Quest is capable of. You can treat it as a steam VR headset, dedicated ONLY to steam gaming if you want to use it that way, it just needs a dedicated PC to connect to.
Want to use UEVR which inject VR into non VR games running off the PC regardless of platform? You can do that. Want to play half life alyx and use the steamVR interface, you can do that. Want to hop between VR platforms, you can do that. You can even root your Quest 3.
I really don't understand why you keep pretending like the Quest 3 is some walled ecosystem which you can't escape from. It is very versatile.
The Vive was $800, not $600. The Rift CV1 was $600, but quickly reduced to $500.
I also think the bigscreen is too expensive, but you seem to have some crazy high expectations/demands, and only those seem to fit in line with your expectations. Likely the Frame won't be far from that mark price wise.
Only the Quest has been consistently on the lower priced side. $200-300 for the Quest 2, Quest 3s $250-300, Quest 3 $499, though I found mine at $250 if you know where to look.
The quest did not destroy the market, but if you believe they did then you can claim Valve destroyed the PC gaming market with steam. There are simply benefits to being the first to market, especially with years of polish making competition harder. VR was always going to be a harder sell at first, since it needed to appeal to more than just gamers and the tech was quite rough in the beginning. Price was also a big factor.
2. Facebook and their approach to anything is anything but normal. I have a high-end PC, I have a fast wired network, I've everything for real VR.
I want to plug the DisplayPort cable of the headset into the GPU and have it immediately display SteamVR or any VR supported .exe I run, its really not complicated, that is normal.
Needing insane WiFi, needing a new enough phone because they want to mine my phone data too and can't be bothered to put the setup prompts inside of the actual headset or you know on my PC which is the only place I want to use it, needing to sign up and get banned for having a fake name on a service I never ever intend to use is abnormal.
Yeah and my Deck can use a 2.5Gb USB dongle, or its gigabit dock, keep that speed 100% of the time and cost way less than WiFi.
3. Don't see your problem with the Switch its a locked down device just like the Quest.
4. Nobody is buying physical on console hence why its being phased out, many Switch 2 games are key-cards, last advantage of consoles is killed.
Can I also have a File Manager on the store that can install an .apk or that gets banned within 3 microseconds?
Yeah the PC connection only works on paper, go look at all the YT videos with hundreds of thousands of views showing the insane workarounds to troubleshoot it and half the comments say it doesn't work still, all the reddit posts people questioning if PC support is even officialy it works so terribly and so rarely?
Yeah by submiting ID or credit card to facebook or some ♥♥♥♥ to get "developer" permission to be allowed to install an .apk on my device? Oh so much freedom, they can surely not take that away or ban the account or remove it in a mandatory update.
Quest 3 is about as open as a Switch or an iPhone and it appeals to the exact same type of people who were tricked into thinking they should never want more than what the manufacturer lets them do.
Quest standalone is a mobile toy and only has such games for the most part (or much downgraded version of PC games), PSVR console sucks because it has no games. VR is useless without a PC, PC and all the endless unofficial custom content is the only real reason to get VR and standalone VR which is just a locked platform like a console is completely against that, well the Steam Frame might finally change that and be the first open standalone set but that still doesn't help those that don't want to overpay for standalone they'll never use.
5. My expectation is literally that it just works when I plug it into PC, thats it. Thats the expection. I want LESS. I don't want all the "advantage" of the Quest type ♥♥♥♥, I want a dumb HMD, thats it. Im paying for the HMD, not an ecosystem, an overheating PC and battery strapped to my head I don't need or whatever.
Looking back at it now the Vive and Rift got it right the first time, and I thought that in a couple years I'll be able to get the exact same thing for less and instead of that the overpriced Vive Pro and Index happened and after that the Quest happened, and now VR is dead even Valve is going all in on standalone, with no options for those who don't want to overpay for yet another low end PC they don't need for "connvenience" (that just puts more roadblocks in the way when connecting to a separate PC).
Standalone VR is like a smart TV trying to show me ads constantly and sell me streaming subscriptions when I'm just trying to switch the HDMI input to the Blu-ray player but I can't until I accept forced arbitration terms after doing the mandatory updates that make the interface laggy with even more ads. Its objectively worse than a "dumb" TV that just does its job as soon as I power it on.
I want a good VR headset itself, I already have a PC way better than any headset, I don't want this crappy bundle deal.