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报告翻译问题



'HAving problems' is different to 'having issues worth the trouble and time to make a post'.
I mean many people had beefs with the old UI, myself included, but they were just niggling petty annoyances that didn't particularly affect anything so were not mentioned. Heck some where annoyances I didn't even realize were annoying until they were gone.
Thing about design. EVery option is a branch on a trouble-shooting tree. and in early iomplementation you kinda want to keep that tree well pruned so you can focus on the core. When you're working on a car you get the engine sorted out before you work on the interior panelling. The options may or may not come in at a later time.
Over a decade of experience has taught them that literally nothing they say will help. EVery UI change, no matter how small, is met wiith the same level of angst. Remember what the forums looked like when they went from Green to Blue?
When progress uis made, some will aklways be left behind. Such is life.
Which customer?
And 'RIght' by whose judgement?
WOuld you as a customer ever accept a judgement that went against your desire to be 'right'?
Form follows function. The previous design sought to enhance the utility of the interface for the user. The new design scuttles user preferences and gives access to developers to intrude upon the library for marketing purposes.
Self fulfilling prophesy perhaps? I've heard these comparisons before, but I just don't buy it. I didn't care about the previous change while this one has me seeking out other gaming platforms, and so many others have said the same thing. In any case, a long history of best practices for corporate communications shows the worst way to handle a PR crisis is exactly how Valve handled theirs. It snowballed as a result.
Any customer.
The customer.
Only when a monopoly leaves no other choice. That was the case ten years ago, but not any longer. There are countless examples of what happens to a business when they take the approach you are advocating. It doesn't usually end well.
And others said the same thing back then, and when they changed the store page, and when they changed the chat ui. Are you sensing a pattern. Once you have a large heterogenous group you will invariably dffind that any action or inaction will please some and displease others.
Actually the worst way is to to do what Blizz did with the Blitzchung thing, over react, over correct and generally put ones foot in ones mouth. Better to say nothing. And again experience has taught rthem that waiting a week or two for the furor to die down works best. Because as said this happens EVERY TIME.
Well considering I'm a customer. and I think they've treated me and other right. Sooo...hw does that work now. Customers are not some homogenous hive-mind.
And you really don't see where that logic falls apart?
So in otherwords. RIght is when circumstances benefit you, and you alone and if you are not the one receiving the maximum favourable outcome things are 'wrong'. You've kinda made the point. You've essentially said the equivalent of: 'You will never accept being in the wrong, even when you are in the wrong'
news flash. Valve has had competition since day one...They've just done a better job than their competition. There are also countless examples of businesses going under from the way you're advocating...perhaps more. One of the major causes for small businesses and start up businesses going under in the first 3-5 years is spending too much on custiomer acquisition and retention.
That said, this forum are out-of-the-way for some people, if you ask me, hence my first post. Partly because of the bad rep with steam based forums in general.
It's actually a pretty nice place, but not the place to go if you want to soapbox or expect an echo chamber.
But my point stands. Having a problem and having a problem worth the trouble to post about are not the same thing. Just like there are still people who don't like the Blue COlor scheme.
Edit: also, AFAIK, "some" could be a small amount or even a large amount. It just doesn't mean "all".
I basically take the rule of multiplying the numbers by 100. Essentially I assume those that do pose represent 1% of the total. and even with that math it still comes down to a minority of the steam userbase.
As fopr machines.. well considering the age and make of my machine...you'd have to have a pretty crappy machine to get worse performance than me. Then again, The first thing I did was to enable low performance mode and low bandwidth modes.
I also removes all the shelves that were not important.
Though to be fair I don't keep many games installed at anyone time. No more tyhan 40
I do not think that is the case entirely. Architecture of the computer plays a role too. I've seen reports of a game performing worse on a high end computer than my computer for example (game did not multithread very well). There are lots of factors to deal with when dealing with the performance of personal computer software.
Which boils down to the user then./ Hence why IU said, 'users' initially.
The end point is that you can't really count the words of those who say nothing and the most reasonable way to account for such silence is 'Apathy'. I.e they are silent because the changes are neither here nor there for them. Just like the change from green to blue was a non-issue for many, and just like how the CHat UI changes were for many.
Look back through every change ever made to the UI and you'll find the same jkind of forum flare ups for 2-4 weeks and then the world ciontinues on.
Apathy is the more reasonable assumption here since it basically means you can't count them one way or the other. The silence could equally be people who are happy wityh the change, as people being apathetic, or people being displeased.
Lets take it from another stand point. A video game review. Only a small minority of people who buy and play a game ever review it. So do you count the people who haven't left a review as people who like the game? people who hate the game? or people who haven't even platyed the game yet because it is burried a hundred games down in their backlog (meaning you don't)?
Do you generally hold the review score to be a fair indicator of public consensus?
As in do you assume a game that scores mostly positive is fair to decent, and a game that's negative to be best avoided? Bty your logic every mostly positive game could just have legiopns of people who hate the game but haven'rt bothered to review it. And a Negative gam,e could have tghrongs of dfans who believe its the best game evar buty they just don't like writing reviews.
Or do you just consider the reviewing population and keep the total userbase in the back of tyour head?
Edit: They can also silently buy less software from steam.
Also, what you see on the forums or in the reviews are the not so silent people. People who are not opposed to dealing with other people in an online situation where people are often only know by their profiles and what they type.
Finally, I stopped taking the review system seriously when developer politics became a heavy factor.
Have you noticed you keep trying to count the silent majority in one column?
Most reviewers (shockingly) ignore developer politics. Its why review bombers only make up a minority of reviews in total.
Its so good to be able to make collections and sort games by genre. This function the whole forum wanted for so many years.
I dont know if its steam fault but, my PC was very laggy and slow when the update came.
Now its better.
Edit: Also worth mentioning that I can see apathy being a thing for people of all sides of the matter.