怒之铁拳4

怒之铁拳4

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Joker 2022 年 2 月 10 日 上午 3:13
Freshly installed game crashes after into
Hello, everyone!

So, I bought it, installed it - it crashes after into video. Tried to reinstall.
Latest MacOS (12.2)

Attaching the log:
Smells like Burned Chicken! We are sorry for the inconvenience. Please post this crash log on the Steam forums, we will try our best to resolve it. You can also send us the file /Users/user/Library/Application Support/Streets of Rage 4 Save and Config/gamedump_v07-s_r13648 _CRASH_0p__2022_Feb10_12h07m49s.GameDump to support@dotemu.com Remedy(s) to try: - Update your graphics drivers. - Restart your computer. - Uninstall and reinstall the game. v07-s r13648 FreeTypeException FreeType error: Invalid face handle. at SharpFont.Face.LoadGlyph (System.UInt32 glyphIndex, SharpFont.LoadFlags flags, SharpFont.LoadTarget target) [0x00031] in <a61113624f874df1a3e4b08f7cb602aa>:0 at CommonLib.platform.render_text_to_texture (Microsoft.Xna.Framework.Graphics.Texture2D texture, System.String text, CommonLib.platform+FontDefinition_s fontDef, System.String languageCode, CommonLib.IntVec2 textureSize, System.Single textSize, CommonLib.TextFlagEnum flags, System.Collections.Generic.List`1[T] imageList) [0x0050b] in <e33dde64c113461ca14364d6e1e72ce2>:0 at CommonLib.text_texture_cache.get_rendered_text (System.String text, CommonLib.platform+FontDefinition_s fontDefinition, System.String languageCode, System.Single fontSize, CommonLib.IntVec2 size, CommonLib.TextFlagEnum flags, System.Collections.Generic.List`1[T] imgLocationList) [0x0026f] in <e33dde64c113461ca14364d6e1e72ce2>:0 at BeatThemAll.GuiTextInstance.internal_draw (BeatThemAll.GuiNodeInstance+DrawingContext_s context) [0x00113] in <e33dde64c113461ca14364d6e1e72ce2>:0 at BeatThemAll.GuiNodeInstance.draw (BeatThemAll.GuiNodeInstance+DrawingContext_s context) [0x00131] in <e33dde64c113461ca14364d6e1e72ce2>:0 at BeatThemAll.GuiContainerInstance.internal_draw (BeatThemAll.GuiNodeInstance+DrawingContext_s context) [0x0002a] in <e33dde64c113461ca14364d6e1e72ce2>:0 at BeatThemAll.GuiNodeInstance.draw (BeatThemAll.GuiNodeInstance+DrawingContext_s context) [0x00131] in <e33dde64c113461ca14364d6e1e72ce2>:0 at BeatThemAll.GuiNodeData.draw_root (BeatThemAll.GuiNodeInstance& instance, System.Boolean callSpriteBatchBeginEnd) [0x00055] in <e33dde64c113461ca14364d6e1e72ce2>:0 at BeatThemAll.GuiNodeData.update_and_draw_root (BeatThemAll.GuiNodeInstance& instance, System.Boolean callSpriteBatchBeginEnd) [0x00007] in <e33dde64c113461ca14364d6e1e72ce2>:0 at BeatThemAll.MetaGame.program.draw (System.Single dt) [0x00086] in <e33dde64c113461ca14364d6e1e72ce2>:0 at (wrapper delegate-invoke) System.Action`1[System.Single].invoke_void_T(single) at CommonLib.xna+StandaloneGame.Draw (Microsoft.Xna.Framework.GameTime gameTime) [0x0003f] in <e33dde64c113461ca14364d6e1e72ce2>:0 at Microsoft.Xna.Framework.Game.Tick () [0x00235] in <0db24493b5f3440d89411e275b73b16c>:0 at Microsoft.Xna.Framework.Game.RunLoop () [0x00019] in <0db24493b5f3440d89411e275b73b16c>:0 at Microsoft.Xna.Framework.Game.Run () [0x00032] in <0db24493b5f3440d89411e275b73b16c>:0 at BeatThemAll.MetaGame.program.Main (System.String[] args) [0x00170] in <e33dde64c113461ca14364d6e1e72ce2>:0 /home/flibitijibibo/Programming/csProjects/SOR4/_BeatThemAll/MetaGame/program_update.cs line: 515 Mac OS X

Thank you for support!
最后由 Joker 编辑于; 2022 年 2 月 10 日 上午 3:15
引用自 ÀlaReskoos:
引用自 Joker
Hello, everyone!

So, I bought it, installed it - it crashes after into video. Tried to reinstall.
Latest MacOS (12.2)

Attaching the log:
Smells like Burned Chicken! We are sorry for the inconvenience. Please post this crash log on the Steam forums, we will try our best to resolve it. You can also send us the file /Users/user/Library/Application Support/Streets of Rage 4 Save and Config/gamedump_v07-s_r13648 _CRASH_0p__2022_Feb10_12h07m49s.GameDump to support@dotemu.com Remedy(s) to try: - Update your graphics drivers. - Restart your computer. - Uninstall and reinstall the game. v07-s r13648 FreeTypeException FreeType error: Invalid face handle. at SharpFont.Face.LoadGlyph (System.UInt32 glyphIndex, SharpFont.LoadFlags flags, SharpFont.LoadTarget target) [0x00031] in <a61113624f874df1a3e4b08f7cb602aa>:0 at CommonLib.platform.render_text_to_texture (Microsoft.Xna.Framework.Graphics.Texture2D texture, System.String text, CommonLib.platform+FontDefinition_s fontDef, System.String languageCode, CommonLib.IntVec2 textureSize, System.Single textSize, CommonLib.TextFlagEnum flags, System.Collections.Generic.List`1[T] imageList) [0x0050b] in <e33dde64c113461ca14364d6e1e72ce2>:0 at CommonLib.text_texture_cache.get_rendered_text (System.String text, CommonLib.platform+FontDefinition_s fontDefinition, System.String languageCode, System.Single fontSize, CommonLib.IntVec2 size, CommonLib.TextFlagEnum flags, System.Collections.Generic.List`1[T] imgLocationList) [0x0026f] in <e33dde64c113461ca14364d6e1e72ce2>:0 at BeatThemAll.GuiTextInstance.internal_draw (BeatThemAll.GuiNodeInstance+DrawingContext_s context) [0x00113] in <e33dde64c113461ca14364d6e1e72ce2>:0 at BeatThemAll.GuiNodeInstance.draw (BeatThemAll.GuiNodeInstance+DrawingContext_s context) [0x00131] in <e33dde64c113461ca14364d6e1e72ce2>:0 at BeatThemAll.GuiContainerInstance.internal_draw (BeatThemAll.GuiNodeInstance+DrawingContext_s context) [0x0002a] in <e33dde64c113461ca14364d6e1e72ce2>:0 at BeatThemAll.GuiNodeInstance.draw (BeatThemAll.GuiNodeInstance+DrawingContext_s context) [0x00131] in <e33dde64c113461ca14364d6e1e72ce2>:0 at BeatThemAll.GuiNodeData.draw_root (BeatThemAll.GuiNodeInstance& instance, System.Boolean callSpriteBatchBeginEnd) [0x00055] in <e33dde64c113461ca14364d6e1e72ce2>:0 at BeatThemAll.GuiNodeData.update_and_draw_root (BeatThemAll.GuiNodeInstance& instance, System.Boolean callSpriteBatchBeginEnd) [0x00007] in <e33dde64c113461ca14364d6e1e72ce2>:0 at BeatThemAll.MetaGame.program.draw (System.Single dt) [0x00086] in <e33dde64c113461ca14364d6e1e72ce2>:0 at (wrapper delegate-invoke) System.Action`1[System.Single].invoke_void_T(single) at CommonLib.xna+StandaloneGame.Draw (Microsoft.Xna.Framework.GameTime gameTime) [0x0003f] in <e33dde64c113461ca14364d6e1e72ce2>:0 at Microsoft.Xna.Framework.Game.Tick () [0x00235] in <0db24493b5f3440d89411e275b73b16c>:0 at Microsoft.Xna.Framework.Game.RunLoop () [0x00019] in <0db24493b5f3440d89411e275b73b16c>:0 at Microsoft.Xna.Framework.Game.Run () [0x00032] in <0db24493b5f3440d89411e275b73b16c>:0 at BeatThemAll.MetaGame.program.Main (System.String[] args) [0x00170] in <e33dde64c113461ca14364d6e1e72ce2>:0 /home/flibitijibibo/Programming/csProjects/SOR4/_BeatThemAll/MetaGame/program_update.cs line: 515 Mac OS X

Thank you for support!

Hello Joker,

Thank you for your report and sorry for the issue.

Can you tell me if you have homebrew installed?

If so, you can find the workaround here:

https://psteamcommunity.yuanyoumao.com/app/985890/discussions/1/3201495011980221685/

Let me know if it works for you.

If not, we'll have to take a closer look, but from your gamedump I have the impression that it's related.

I remain at your disposal.
< >
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此应用的一名开发者已表示此帖子解答了原先的主题。
ÀlaReskoos  [开发者] 2022 年 2 月 10 日 上午 8:26 
引用自 Joker
Hello, everyone!

So, I bought it, installed it - it crashes after into video. Tried to reinstall.
Latest MacOS (12.2)

Attaching the log:
Smells like Burned Chicken! We are sorry for the inconvenience. Please post this crash log on the Steam forums, we will try our best to resolve it. You can also send us the file /Users/user/Library/Application Support/Streets of Rage 4 Save and Config/gamedump_v07-s_r13648 _CRASH_0p__2022_Feb10_12h07m49s.GameDump to support@dotemu.com Remedy(s) to try: - Update your graphics drivers. - Restart your computer. - Uninstall and reinstall the game. v07-s r13648 FreeTypeException FreeType error: Invalid face handle. at SharpFont.Face.LoadGlyph (System.UInt32 glyphIndex, SharpFont.LoadFlags flags, SharpFont.LoadTarget target) [0x00031] in <a61113624f874df1a3e4b08f7cb602aa>:0 at CommonLib.platform.render_text_to_texture (Microsoft.Xna.Framework.Graphics.Texture2D texture, System.String text, CommonLib.platform+FontDefinition_s fontDef, System.String languageCode, CommonLib.IntVec2 textureSize, System.Single textSize, CommonLib.TextFlagEnum flags, System.Collections.Generic.List`1[T] imageList) [0x0050b] in <e33dde64c113461ca14364d6e1e72ce2>:0 at CommonLib.text_texture_cache.get_rendered_text (System.String text, CommonLib.platform+FontDefinition_s fontDefinition, System.String languageCode, System.Single fontSize, CommonLib.IntVec2 size, CommonLib.TextFlagEnum flags, System.Collections.Generic.List`1[T] imgLocationList) [0x0026f] in <e33dde64c113461ca14364d6e1e72ce2>:0 at BeatThemAll.GuiTextInstance.internal_draw (BeatThemAll.GuiNodeInstance+DrawingContext_s context) [0x00113] in <e33dde64c113461ca14364d6e1e72ce2>:0 at BeatThemAll.GuiNodeInstance.draw (BeatThemAll.GuiNodeInstance+DrawingContext_s context) [0x00131] in <e33dde64c113461ca14364d6e1e72ce2>:0 at BeatThemAll.GuiContainerInstance.internal_draw (BeatThemAll.GuiNodeInstance+DrawingContext_s context) [0x0002a] in <e33dde64c113461ca14364d6e1e72ce2>:0 at BeatThemAll.GuiNodeInstance.draw (BeatThemAll.GuiNodeInstance+DrawingContext_s context) [0x00131] in <e33dde64c113461ca14364d6e1e72ce2>:0 at BeatThemAll.GuiNodeData.draw_root (BeatThemAll.GuiNodeInstance& instance, System.Boolean callSpriteBatchBeginEnd) [0x00055] in <e33dde64c113461ca14364d6e1e72ce2>:0 at BeatThemAll.GuiNodeData.update_and_draw_root (BeatThemAll.GuiNodeInstance& instance, System.Boolean callSpriteBatchBeginEnd) [0x00007] in <e33dde64c113461ca14364d6e1e72ce2>:0 at BeatThemAll.MetaGame.program.draw (System.Single dt) [0x00086] in <e33dde64c113461ca14364d6e1e72ce2>:0 at (wrapper delegate-invoke) System.Action`1[System.Single].invoke_void_T(single) at CommonLib.xna+StandaloneGame.Draw (Microsoft.Xna.Framework.GameTime gameTime) [0x0003f] in <e33dde64c113461ca14364d6e1e72ce2>:0 at Microsoft.Xna.Framework.Game.Tick () [0x00235] in <0db24493b5f3440d89411e275b73b16c>:0 at Microsoft.Xna.Framework.Game.RunLoop () [0x00019] in <0db24493b5f3440d89411e275b73b16c>:0 at Microsoft.Xna.Framework.Game.Run () [0x00032] in <0db24493b5f3440d89411e275b73b16c>:0 at BeatThemAll.MetaGame.program.Main (System.String[] args) [0x00170] in <e33dde64c113461ca14364d6e1e72ce2>:0 /home/flibitijibibo/Programming/csProjects/SOR4/_BeatThemAll/MetaGame/program_update.cs line: 515 Mac OS X

Thank you for support!

Hello Joker,

Thank you for your report and sorry for the issue.

Can you tell me if you have homebrew installed?

If so, you can find the workaround here:

https://psteamcommunity.yuanyoumao.com/app/985890/discussions/1/3201495011980221685/

Let me know if it works for you.

If not, we'll have to take a closer look, but from your gamedump I have the impression that it's related.

I remain at your disposal.
< >
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