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So your not gonna play multipayer it will be a long time before 343 to tweek aim assist they have also said it will require some beta's to do before any changes are amde. You might never play multiplayer at all
My main focus for halo has always been, control the focal point of the map/weapons and that still seems to be holding true here. I'm almost always using the Needle Rifle and Shotgun/Sword/Hammer. As well as staying with my group on whatever area we want to hold and using my Stealth ability to scramble the radar if opposing players show up.
Aim Assist is not over powered, please stop complaining about it.
PCs with keyboard and mouse have a quicker and more accurate reaction to situations, and sniping becomes very much a breeze. However, if an opponent is too quick or unpredictable, they do not have aim assist. BUT, we can still SPEEEEEEEEEN for days and at a greater speed than a controller-user, what matters is your reaction-time and aim with the mouse. As with a controller, you're set to a certain speed, and anyone who's faster than your ability to turn may out-manouver you.
It all comes down to the situation, weaponry, map, and even gamemode sometimes. Mouse & Keyboard and Controller both have their pros and cons.
Personally, I'm fine with controller-users to have aim assist. It responds primarily to enemy movement if you are turning your character and slows you down to help you aim. It doesn't "home in" on your target as if it were Aimbot or something.
Without aim-assist, controller-users wouldn't stand much of a chance against a keyboard-user most of the time. It's a feature that's existed across all the halo games, because the games were primarily designed for Xbox.
Granted, Halo just arrived on PC, but I can understand that nostalgic players may want to relive the old days with a controller despite the platform the game is on. It may be tough against PC-opponents, but it's their choice.
My point is:
It's not a big issue, it wasn't back in the day in the glory of Xbox, and I don't see how it's that much of a problem today.
I do have both keyboard and mouse and an Xbox One controller plugged into my PC, and I've taken some time to test out the differences. Personally, I prefer the keyboard and mouse. (But had the game still been on Xbox and brimming with players? Hand me that controller baby.)
I respect your opinion and you're free to disagree. But to claim that my statement "dont hold water" without even bothering to explain why, makes it difficult for me to take you seriously.
To clarify, I'm speaking from my own experience as an Xbox player, aswell as a PC player. The Halo games were my childhood, and I enjoyed them massively.
Your argument however sounds very much like: "This PC port of a console game is TOTALLY UNPLAYABLE because I'M not able to have aim-assist like a controller person does! EVERYONE thinks like me!"
I'm speaking for myself in this case, while you seem to take the liberty of speaking for everyone else.
the game wont die out though. in a short while halo ce a comes out and so many player buy and players come out then halo 2 same happens and well you get the rest so the game wont die any time soon. Then sometime in late 2020 guess what we get halo 6 infinite. Most people will want that and play No change of halo dieing anytime soon on pc
I appreciate you taking the time to explain, yet I feel that I've already told you the differences between both Keyboard & Mouse aswell as Controller.
I've played every installment of Halo on Xbox, too much for my own good admittedly, since I have a brother who enjoys the games just as much as I do. I'm quite aware of how a controller functions, and I do have this PC installment of the Master Chief Collection to play with Mouse & Keyboard.
As a veteran, I'd still like to press my statement that it's not as much of an overpowered feature as you make it out to be.
I totally understand the frustration of potentionally dying repeatedly in competitive matches, but again, it depends on circumstance, weapons, map, gamemode, reaction-time of the players and strategies involved. There's many factors that plays part.
But, before you answer, if we were to change the aim-assist somehow to keep things fair between controller-users and keyboard & mouse players, how would you go about it?
To remove aim-assist entierly would cripple controller-users immensely, and effectively make it near-impossible to play in PvP situations in terms of aim. What would serve as a good alternative if they want to keep playing with a controller?
I'm in agreement with you. This is a new platform for these games to be played on, so it's definitely not flawless. But I believe the issues will be ironed-out in due time.
In the meantime...
WORT WORT WORT!
just 2 things.
how can data show someones skill with either keyboard and mouse and controller? i mean no one is at the same level and everyone is differnt same with controller It would be very hard to find any balance as you can't calculate that from data.
second one is this
people will find some to complain about if its not this they would find somthing else maybe:)