Halo: The Master Chief Collection

Halo: The Master Chief Collection

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(ADORA)ble 🌈👊 2019 年 12 月 11 日 上午 10:09
There's more to winning than shooting
Yes, the auto aim probably needs some tweaking. I've seen reasonable arguments for and against, both from pros. Winning the actual shooting is just half the battle though. The other half is out smarting the opponent. Get the drop on them before they can shoot you and then however much auto aim they have won't matter. Also, unless you're in swat, travel in packs.
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⎝⧹TrM⧸⎠ 2019 年 12 月 11 日 上午 10:11 
So your advice is to play the game lol^^

引用自 Day Light
引用自 Usmovers_02
Yes, the auto aim probably
needs some tweaking. I've seen reasonable arguments for and against, both from pros. Winning the actual shooting is just half the battle though. The other half is out smarting the opponent. Get the drop on them before they can shoot you and then however much auto aim they have won't matter. Also, unless you're in swat, travel in packs.


well yea but i still think the biggest problem is aim assist.

i quit multiplayer until it is fixed. if not i will refund

So your not gonna play multipayer it will be a long time before 343 to tweek aim assist they have also said it will require some beta's to do before any changes are amde. You might never play multiplayer at all
最后由 ⎝⧹TrM⧸⎠ 编辑于; 2019 年 12 月 11 日 上午 10:13
Aegis 2019 年 12 月 11 日 上午 10:16 
M/K user myself. I'm not really sure what the problem is with the Aim Assist. As far as I'm concerned the pad users need the help. I'm coming out on top of all my games today with positive ratios as well as I've only lost 2 of the games I've played today.

My main focus for halo has always been, control the focal point of the map/weapons and that still seems to be holding true here. I'm almost always using the Needle Rifle and Shotgun/Sword/Hammer. As well as staying with my group on whatever area we want to hold and using my Stealth ability to scramble the radar if opposing players show up.

DoomsterEG 2019 年 12 月 11 日 上午 10:19 
I just had to try using a gamepad because of all the rumours about the aim assist. After playing a KOTH game with it I can safely say that gamepad is not OP. The aim assist is almost always negligible, the only time i really noticed that it could help was at close quarters, but even then it was hard.
Aim Assist is not over powered, please stop complaining about it.
Aegis 2019 年 12 月 11 日 上午 10:21 
引用自 DoomsterEG
I just had to try using a gamepad because of all the rumours about the aim assist. After playing a KOTH game with it I can safely say that gamepad is not OP. The aim assist is almost always negligible, the only time i really noticed that it could help was at close quarters, but even then it was hard.
Aim Assist is not over powered, please stop complaining about it.
This right here. I really think the addition if the Gamepad is because 343 wants to go Cross-Platform. and I honestly hope that will be possible. I'd move to play with all my friends that don't have a PC
Sabatoc 2019 年 12 月 11 日 上午 10:26 
The aim assist isn't as bad as people want to make it out to be. Sure, it may have an advantage with certain weapons in certain situations, like sharpshooter weapons like the Magnum, Needler Rifle, DMR, in areas like hallways or with opponents in close-medium range. Controllers tend to use their mobility-stick to make up for their slower turns in close-quarters combat.

PCs with keyboard and mouse have a quicker and more accurate reaction to situations, and sniping becomes very much a breeze. However, if an opponent is too quick or unpredictable, they do not have aim assist. BUT, we can still SPEEEEEEEEEN for days and at a greater speed than a controller-user, what matters is your reaction-time and aim with the mouse. As with a controller, you're set to a certain speed, and anyone who's faster than your ability to turn may out-manouver you.

It all comes down to the situation, weaponry, map, and even gamemode sometimes. Mouse & Keyboard and Controller both have their pros and cons.

Personally, I'm fine with controller-users to have aim assist. It responds primarily to enemy movement if you are turning your character and slows you down to help you aim. It doesn't "home in" on your target as if it were Aimbot or something.

Without aim-assist, controller-users wouldn't stand much of a chance against a keyboard-user most of the time. It's a feature that's existed across all the halo games, because the games were primarily designed for Xbox.

Granted, Halo just arrived on PC, but I can understand that nostalgic players may want to relive the old days with a controller despite the platform the game is on. It may be tough against PC-opponents, but it's their choice.


My point is:

It's not a big issue, it wasn't back in the day in the glory of Xbox, and I don't see how it's that much of a problem today.

I do have both keyboard and mouse and an Xbox One controller plugged into my PC, and I've taken some time to test out the differences. Personally, I prefer the keyboard and mouse. (But had the game still been on Xbox and brimming with players? Hand me that controller baby.)



Aegis 2019 年 12 月 11 日 上午 10:27 
引用自 Sabatoc
The aim assist isn't as bad as people want to make it out to be. Sure, it may have an advantage with certain weapons in certain situations, like sharpshooter weapons like the Magnum, Needler Rifle, DMR, in areas like hallways or with opponents in close-medium range. Controllers tend to use their mobility-stick to make up for their slower turns in close-quarters combat.

PCs with keyboard and mouse have a quicker and more accurate reaction to situations, and sniping becomes very much a breeze. However, if an opponent is too quick or unpredictable, they do not have aim assist. BUT, we can still SPEEEEEEEEEN for days and at a greater speed than a controller-user, what matters is your reaction-time and aim with the mouse. As with a controller, you're set to a certain speed, and anyone who's faster than your ability to turn may out-manouver you.

It all comes down to the situation, weaponry, map, and even gamemode sometimes. Mouse & Keyboard and Controller both have their pros and cons.

Personally, I'm fine with controller-users to have aim assist. It responds primarily to enemy movement if you are turning your character and slows you down to help you aim. It doesn't "home in" on your target as if it were Aimbot or something.

Without aim-assist, controller-users wouldn't stand much of a chance against a keyboard-user most of the time. It's a feature that's existed across all the halo games, because the games were primarily designed for Xbox.

Granted, Halo just arrived on PC, but I can understand that nostalgic players may want to relive the old days with a controller despite the platform the game is on. It may be tough against PC-opponents, but it's their choice.


My point is:

It's not a big issue, it wasn't back in the day in the glory of Xbox, and I don't see how it's that much of a problem today.

I do have both keyboard and mouse and an Xbox One controller plugged into my PC, and I've taken some time to test out the differences. Personally, I prefer the keyboard and mouse. (But had the game still been on Xbox and brimming with players? Hand me that controller baby.)
THIS
Sim 2019 年 12 月 11 日 上午 10:33 
the game gonna die out if they dont fix it ...just make a non auto aim playlist for players who wanna have fun
Sabatoc 2019 年 12 月 11 日 上午 10:34 
引用自 Day Light
引用自 Sabatoc
The aim assist isn't as bad as people want to make it out to be. Sure, it may have an advantage with certain weapons in certain situations, like sharpshooter weapons like the Magnum, Needler Rifle, DMR, in areas like hallways or with opponents in close-medium range. Controllers tend to use their mobility-stick to make up for their slower turns in close-quarters combat.

PCs with keyboard and mouse have a quicker and more accurate reaction to situations, and sniping becomes very much a breeze. However, if an opponent is too quick or unpredictable, they do not have aim assist. BUT, we can still SPEEEEEEEEEN for days and at a greater speed than a controller-user, what matters is your reaction-time and aim with the mouse. As with a controller, you're set to a certain speed, and anyone who's faster than your ability to turn may out-manouver you.

It all comes down to the situation, weaponry, map, and even gamemode sometimes. Mouse & Keyboard and Controller both have their pros and cons.

Personally, I'm fine with controller-users to have aim assist. It responds primarily to enemy movement if you are turning your character and slows you down to help you aim. It doesn't "home in" on your target as if it were Aimbot or something.

Without aim-assist, controller-users wouldn't stand much of a chance against a keyboard-user most of the time. It's a feature that's existed across all the halo games, because the games were primarily designed for Xbox.

Granted, Halo just arrived on PC, but I can understand that nostalgic players may want to relive the old days with a controller despite the platform the game is on. It may be tough against PC-opponents, but it's their choice.


My point is:

It's not a big issue, it wasn't back in the day in the glory of Xbox, and I don't see how it's that much of a problem today.

I do have both keyboard and mouse and an Xbox One controller plugged into my PC, and I've taken some time to test out the differences. Personally, I prefer the keyboard and mouse. (But had the game still been on Xbox and brimming with players? Hand me that controller baby.)




I disagree and your arguments dont hold water. You have to understand they advertised this game as a PC game which is clearly not. For me is unplayable cuz of aim assist and also for many other players

I respect your opinion and you're free to disagree. But to claim that my statement "dont hold water" without even bothering to explain why, makes it difficult for me to take you seriously.

To clarify, I'm speaking from my own experience as an Xbox player, aswell as a PC player. The Halo games were my childhood, and I enjoyed them massively.

Your argument however sounds very much like: "This PC port of a console game is TOTALLY UNPLAYABLE because I'M not able to have aim-assist like a controller person does! EVERYONE thinks like me!"

I'm speaking for myself in this case, while you seem to take the liberty of speaking for everyone else.
⎝⧹TrM⧸⎠ 2019 年 12 月 11 日 上午 10:36 
引用自 Sim
the game gonna die out if they dont fix it ...just make a non auto aim playlist for players who wanna have fun

the game wont die out though. in a short while halo ce a comes out and so many player buy and players come out then halo 2 same happens and well you get the rest so the game wont die any time soon. Then sometime in late 2020 guess what we get halo 6 infinite. Most people will want that and play No change of halo dieing anytime soon on pc
Sabatoc 2019 年 12 月 11 日 上午 10:48 
引用自 Day Light
引用自 Sabatoc

I respect your opinion and you're free to disagree. But to claim that my statement "dont hold water" without even bothering to explain why, makes it difficult for me to take you seriously.

To clarify, I'm speaking from my own experience as an Xbox player, aswell as a PC player. The Halo games were my childhood, and I enjoyed them massively.

Your argument however sounds very much like: "This PC port of a console game is TOTALLY UNPLAYABLE because I'M not able to have aim-assist like a controller person does! EVERYONE thinks like me!"

I'm speaking for myself in this case, while you seem to take the liberty of speaking for everyone else.


yea i didnt explained myself but i previosly, did that repeatedly in other posts. So im tired no offence.

anyway i have nothing against controller players nor do i mind losing if the other player is better and id want as many people to play as possible cross play to keep the population up

all i want is equal chances and i think aim assist is overpowered it is just not enjoyable and it is not just me that saying that plenty of people noticed it. And i dont think all Mouse players are just ignorant kids reacting out of impulse feelings of loosing


I appreciate you taking the time to explain, yet I feel that I've already told you the differences between both Keyboard & Mouse aswell as Controller.

I've played every installment of Halo on Xbox, too much for my own good admittedly, since I have a brother who enjoys the games just as much as I do. I'm quite aware of how a controller functions, and I do have this PC installment of the Master Chief Collection to play with Mouse & Keyboard.

As a veteran, I'd still like to press my statement that it's not as much of an overpowered feature as you make it out to be.

I totally understand the frustration of potentionally dying repeatedly in competitive matches, but again, it depends on circumstance, weapons, map, gamemode, reaction-time of the players and strategies involved. There's many factors that plays part.

But, before you answer, if we were to change the aim-assist somehow to keep things fair between controller-users and keyboard & mouse players, how would you go about it?

To remove aim-assist entierly would cripple controller-users immensely, and effectively make it near-impossible to play in PvP situations in terms of aim. What would serve as a good alternative if they want to keep playing with a controller?
Sabatoc 2019 年 12 月 11 日 上午 10:57 
引用自 Day Light
引用自 Sabatoc


I appreciate you taking the time to explain, yet I feel that I've already told you the differences between both Keyboard & Mouse aswell as Controller.

I've played every installment of Halo on Xbox, too much for my own good admittedly, since I have a brother who enjoys the games just as much as I do. I'm quite aware of how a controller functions, and I do have this PC installment of the Master Chief Collection to play with Mouse & Keyboard.

As a veteran, I'd still like to press my statement that it's not as much of an overpowered feature as you make it out to be.

I totally understand the frustration of potentionally dying repeatedly in competitive matches, but again, it depends on circumstance, weapons, map, gamemode, reaction-time of the players and strategies involved. There's many factors that plays part.

But, before you answer, if we were to change the aim-assist somehow to keep things fair between controller-users and keyboard & mouse players, how would you go about it?

To remove aim-assist entierly would cripple controller-users immensely, and effectively make it near-impossible to play in PvP situations in terms of aim. What would serve as a good alternative if they want to keep playing with a controller?


yup Clearly they should not Remove AIM ASSIST from controller i dont want that because i know it is harder to play with a controller. and mouse players should not have an advantage. So i said nothing about offering a solution so far

As i said needs some balance and 343 should not take my word for it. If i was part of the implementation process in the 343 team id investigate do a statistics over large population of players get the data see the rate of winning comparing eachother and so on.

then implement the right solution. But if there was no problem at all then i think people would not talk about it.


I'm in agreement with you. This is a new platform for these games to be played on, so it's definitely not flawless. But I believe the issues will be ironed-out in due time.

In the meantime...



WORT WORT WORT! :bigbang:
⎝⧹TrM⧸⎠ 2019 年 12 月 11 日 上午 10:58 
引用自 Day Light
引用自 Sabatoc


I appreciate you taking the time to explain, yet I feel that I've already told you the differences between both Keyboard & Mouse aswell as Controller.

I've played every installment of Halo on Xbox, too much for my own good admittedly, since I have a brother who enjoys the games just as much as I do. I'm quite aware of how a controller functions, and I do have this PC installment of the Master Chief Collection to play with Mouse & Keyboard.

As a veteran, I'd still like to press my statement that it's not as much of an overpowered feature as you make it out to be.

I totally understand the frustration of potentionally dying repeatedly in competitive matches, but again, it depends on circumstance, weapons, map, gamemode, reaction-time of the players and strategies involved. There's many factors that plays part.

But, before you answer, if we were to change the aim-assist somehow to keep things fair between controller-users and keyboard & mouse players, how would you go about it?

To remove aim-assist entierly would cripple controller-users immensely, and effectively make it near-impossible to play in PvP situations in terms of aim. What would serve as a good alternative if they want to keep playing with a controller?


yup Clearly they should not Remove AIM ASSIST from controller i dont want that because i know it is harder to play with a controller. and mouse players should not have an advantage. So i said nothing about offering a solution so far

As i said needs some balance and 343 should not take my word for it. If i was part of the implementation process in the 343 team id investigate do a statistics over large population of players get the data see the rate of winning comparing eachother and so on.

then implement the right solution. But if there was no problem at all then i think people would not talk about it.

just 2 things.

how can data show someones skill with either keyboard and mouse and controller? i mean no one is at the same level and everyone is differnt same with controller It would be very hard to find any balance as you can't calculate that from data.

second one is this

people will find some to complain about if its not this they would find somthing else maybe:)
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发帖日期: 2019 年 12 月 11 日 上午 10:09
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