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I'm playing it again now - the mouse and camera are working much better than yesterday. I'm enjoying it. Also, yesterday I had inventory and today I don't - but when I needed to use the items they automatically worked without me needing to open any sort of inventory. Hopefully by the time Blackenrock is released we'll have a very smooth game! However, I still like the original play mechanics much better.
As in it's using the same settings to manipulate mouse movement as it does the controller, which uses an analog stick and thus needs certain amounts of accelleration and such to function. So it is weird and jerky. I think the solution is somewhere within having the game differentiate between mouse and controller and running each through their own little script.
Can you pleaaasssee add the option to change mouse sensivity like in other games?
Thanks a lot.