Sid Meier's Civilization V

Sid Meier's Civilization V

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Waz 2014 年 6 月 18 日 下午 7:56
(Linux) Resolution and multiple monitor setups.
I just can't get the proper resolution to run on my main monitor. Currently, I am running a 2 monitor setup. My main monitor is 1900 x 1200 and the secondary monitor runs at 1900 x 1080. Civ5 ALWAYS defaults to 1900 x 1080 on my main monitor. It makes the game almost unplayable since vertical mouse boundaries aren't at the edge resulting in NO vertical scrolling. Is there a fix for this? I looked everywhere for some user settings file that I can adjust manually via text editor. Or maybe a debug mode where I can manually set the resolution? Any help would be appreciated!

-waz
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Furkan 2014 年 6 月 21 日 下午 4:45 
I have another multi-monitor problem. My main monitor is 2560x1440, and my secondary monitor (on the left-hand side) is 1200x1920 (it's in portrait mode). Whenever I launch Civ5, it appears on the portrait screen.
Waz 2014 年 6 月 22 日 下午 7:47 
bump
larry conway 2014 年 9 月 1 日 上午 11:29 
Same thing here. Main 2560x1440 Secondary 1200x1920. Always on secondary.
Maximum resolution 1200x1900 :*(
Waz 2014 年 9 月 1 日 下午 1:20 
I actually found a fix for this. If you edit the config file to output the resolution you want, it will snap to the other monitor.
Waz 2014 年 9 月 1 日 下午 1:29 
/home/{your user name}/.local/share/Aspyr/Sid Meier's Civilization 5/

I don't remember which of the 3 files I edited. I think it might have been the dx9 *.ini file. I typed in the res I wanted and it just worked.

最后由 Waz 编辑于; 2014 年 9 月 1 日 下午 1:29
edruid 2014 年 10 月 5 日 上午 6:41 
Doesn't work for me. I have a main display 1080x1920 and a secondary monitor 1920x1080 to the left. I edited the dx9*.ini file from 1920x1080 to 1080x1920 but ended up with 1200x1024...

If I change so the secondary monitor is to the right it works as expected.

Workaround (requires you know your way around xrandr):

Move secondary monitor(s) to the right:
% xrandr --output <primary monitor> --pos 0x0 --output <secondary monitor> --pos 1920x0

start civ

Move the monitors back to normal configuration:
% xrandr --output <primary monitor> --pos 1080x565 --output <secondary monitor> --rotate left --pos 0x0

Your parameters will vary.

I first tried to virtually move the left monitor to -1080x-565 and have my main monitor at 0x0, but xrandr just translated it and moved my primary monitor.

If any civ 5 devs happen to see this, please change the logic determening which screen is primary to look at the primary flag (I at least have one those in xfce4) or disable the forcing of resolution if the config has been manually edited.
76561197972262567 2014 年 11 月 11 日 上午 6:34 
Just got the issue myself. The easiest solution, when you are using KDE is to:

1) Lauch Civ

2) Go to Video Options and set it to windowed mode

3) Now you can open the Window's Context Menu and Select "More Actions->Application Specific Settings".

4) Under the Tab "Size and Position->Screen" enter the number of the monitor you want to force the application's window on and then set the Pull-Down Menu to Force. You might have to experiment with the numbers.



This solution allows you also to run other applications on the correct monitor.
StoneCracker 7 月 26 日 下午 2:32 
引用自 bob
Just got the issue myself. The easiest solution, when you are using KDE is to:

1) Lauch Civ

2) Go to Video Options and set it to windowed mode

3) Now you can open the Window's Context Menu and Select "More Actions->Application Specific Settings".

4) Under the Tab "Size and Position->Screen" enter the number of the monitor you want to force the application's window on and then set the Pull-Down Menu to Force. You might have to experiment with the numbers.



This solution allows you also to run other applications on the correct monitor.

This only kind of worked. My left monitor is 9:16 and my main monitor is 4k. The resolution of the actual game will ONLY let me set it to the resolution of my left monitor. I'm still trying to figure out how to get it into 1920x1080 windowed mode. But it won't respect the aspect ration.
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