Factory Town

Factory Town

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Erik Asmussen  [开发者] 2019 年 12 月 11 日 上午 10:33
.133 released - bug fixes
  • Selected Inventory Sensor will attach or detach from a building with a right-click (instead of having to select Offset attribute first)
  • Inventory Sensor performs an assessment whenever its linked Building or item filter is changed
  • More consistent display of cursor icons when adding / removing computational block links
  • Fixed bug - Idle Worker notification overlapping the Select tool option buttons
  • Fixed bug - Logistic block connections were not included in copy/paste
  • Fixed bug - Copy/Pasted buildings might not correctly start their recipes
  • Fixed bug - Duplicating fixed-recipe buildings (like Shrines, Steam Generator and Mana Transmitter) would result in duplicate recipes.
  • Fixed bug - Copy/Pasting a building would paste in-progress recipe state to new building.
  • Fixed bug - Was able to use group copy/paste to create duplicate logistic blocks onto the same tile that couldn't be deleted
  • Fixed bug - Chute informational popup would appear repeatedly if no chutes built even if tutorial is off
  • Fixed bug - UI would lock up if you opened Move or Remove Block Tool via bottom-left toolbar, then deactivated via hotkey
  • Fixed bug - Moving structures to positions that overlap previous positions would sometimes result in visible, but ineditable blocks
  • Fixed bug - Moving and rotating Pipe paths would not properly apply rotated pipe directions
最后由 Erik Asmussen 编辑于; 2019 年 12 月 11 日 下午 12:25