工人与资源:苏维埃共和国 Workers & Resources: Soviet Republic

工人与资源:苏维埃共和国 Workers & Resources: Soviet Republic

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Workers unhappy in random city
I think this is not intended. A random city I never touched is complaining that it's sad. Is there a solution to this?
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SomaTGW 10 月 21 日 上午 10:33 
Is it in a building that someone just randomly moved into?
I tend to get that and it tends to normalise after a little while
Delle(DK) 10 月 22 日 下午 12:39 
it take a while for the data to update. So as the player above write it can be random people moving in from somewhere els that are not that happy.
but els you should check all the usual things
do buildings have electricty
are there people in the shop so they can buy food.
If the electricty is unstable this is a big issue since people will stop and go home
are there heat in the building
are there allot of crime ( this could be an issue even in an empty city )
are people sick or was there something that killed the people a while ago.
are the garbage cans filled, are the sewage stuck, are there clean water
is there industry within 500m of the city then it could be pollution.
Are there a sewage exit within 500m of the city then that could be the problem.
ALso build a cinema and indoor sports building and some statues.
And ofcourse police, court, ect ect.


Again remember that it take time for data about people to update so it might take some time before you get a correct view of what goes on.
You can also import/buy some new people they are happy from day one this can help
since unhappy people might not go to work and then they become more unhappy
and then things go really bad. ( example if crime is high it goes bad )
But focus on their health if its stable then be patient.
They are usually not sad by themself. Something is missing. For me usually it is health due to pollution or lack of running water. They may be getting some but not enough.
Its literally on the other side of the world. I never interact in any way, and its just this one town on every playthrough. Its Łódź in Poland map btw
SomaTGW 10 月 31 日 上午 6:24 
引用自 elektroencefalograf
Its literally on the other side of the world. I never interact in any way, and its just this one town on every playthrough. Its Łódź in Poland map btw
Do they have services?
If you don't want them moving there you may wanna turn off "Allow citizens to move here" in the building, however think that should be default
引用自 SomaTGW
引用自 elektroencefalograf
Its literally on the other side of the world. I never interact in any way, and its just this one town on every playthrough. Its Łódź in Poland map btw
Do they have services?
If you don't want them moving there you may wanna turn off "Allow citizens to move here" in the building, however think that should be default

I though the game doesn't care about towns you havent touched? Either way I cant imagine how they would always move there specifically. And its a problem only on this map
最后由 elektroencefalograf 编辑于; 13 小时以前
Are they in new buildings perhaps? Some maps have modern buildings on them for aesthetic reasons, that can't support self sustaning lifestyle, and possibly could cause higher likelyhood of people moving in.

Also check if the houses have access to any work, some maps have fileds also for aesthetic reasons that are in range of a house - that creates jobs preventing self sustainment.
引用自 elektroencefalograf
引用自 SomaTGW
Do they have services?
If you don't want them moving there you may wanna turn off "Allow citizens to move here" in the building, however think that should be default

I though the game doesn't care about towns you havent touched? Either way I cant imagine how they would always move there specifically. And its a problem only on this map
I think how it works is that if people live there YOU didn't invite, game doesn't care
But if someone you invited moved into that building the game may care
引用自 SomaTGW
引用自 elektroencefalograf

I though the game doesn't care about towns you havent touched? Either way I cant imagine how they would always move there specifically. And its a problem only on this map
I think how it works is that if people live there YOU didn't invite, game doesn't care
But if someone you invited moved into that building the game may care

I see. But it's weird that they move into the same town every time i create a world with that map
引用自 elektroencefalograf
引用自 SomaTGW
I think how it works is that if people live there YOU didn't invite, game doesn't care
But if someone you invited moved into that building the game may care

I see. But it's weird that they move into the same town every time i create a world with that map
Maybe it's the most attractive craphouse on the map lmao
Not sure fully how it works, may do some testing myself sometime about it
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