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报告翻译问题


Unlike most of sci-fi games or movies, Helium Rain use a realistic Newtonian flight model, meaning there is no maximum speed, no atmosphere to slow you down, and no change in velocity if engines aren't active.
In such a model, engines only start when the pilot desires a change of velocity, and they don't really throttle - each of your 20-30 thrusters are on or off, depending on whether that particular thruster can help put the ship on the desired attitude. Real-life thrusters have zero throttle capability either. As a result, a gauge showing the power of your thrusters wouldn't work at all - it would be a massive panel of 30 power indicators showing which thruster is active.
The important indicators in Helium Rain are the forward vector guide (circle) and speed indicator (m/s number). If you are aligned to the forward vector, the forward/backward keys will thrust in either direction, at full power, to slow down or accelerate.
I hope this is helpful !