Helium Rain

Helium Rain

查看统计:
ZaRaK 2018 年 10 月 19 日 上午 7:20
A Few Suggestions And Questions
Sector Info (F2)
there should be a function to sort the stations by distance, by faction and alphabetical

Orbital Map (F3)
i'm sure its not easy and not really needed
but it would be nice if the sectors where arranged by distance
so if they are close to each other on the sector map, so you have a little travel time
if they are far away, it takes more days

Economy (F4)
example > search for tools > filter by production
you can see who is producing it; in my case now, "The Forge" is producing Tools
it would be nice, if i could click in that menu on "The Forge" and see the stations who sell it and how many they have for sale

Company (F5)
Property
the font size should be smaller; its a mess scrolling through that menu if you have a lot of stuff
and/or maybe get rid of that pic on the right side; make left side for stations and right side for ships

Transaction Log
Filter > there should be the name of the ships shown, how i named them, not the numbers like 0124, 0129, 0139 and so on
if i renamed the ship to "hauler-1", then there should be shown the name "hauler-1", not the "spawned" number
it should be sorted alphabetical, now its just random

Diplomacy (F7)
please let me pay tribute before a war is declared
if i dont want a war, i would pay in advance
maybe add a function to form an alliance with another faction to fight/defend together

Technology (F8)
a lot of people are going to hate me, but..
research is done really fast if you have a good income and research stations
you could/should split the research > example:
- click on science, it expands and you can choose > research station or telescope
- click on metallurgy, it expands and you can choose > steelworks, arsenals or tool factory
and so on

General
you should be able to see the money transfers for each station:
resource cost -> production cost -> trade profit
(maybe inside the "company -> accounting" tab?)

if you build new stations, ships in auto trade mode should get high prio on delivering resources to the building site

Question
is there a price change?
it looks like buying fuel (i think it was fuel) costs 11 credits everywhere and it sells for 22 credits, everywhere
((i really cant remember if it was fuel))

if i produce the resources at my stations and haul them to one of my other stations what needs them, is the profit of selling the finished product higher?
最后由 ZaRaK 编辑于; 2018 年 10 月 19 日 上午 7:27
< >
正在显示第 1 - 1 条,共 1 条留言
ZaRaK 2018 年 10 月 22 日 下午 12:47 
hm :-/
< >
正在显示第 1 - 1 条,共 1 条留言
每页显示数: 1530 50