Helium Rain

Helium Rain

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S. Gordon 2021 年 3 月 1 日 上午 3:02
Question for the devs: Is it possible to add new planet with the Dev Kit alone?
Dear Devs

I was looking to add a new moon to Nema and was wondering if this can be done using the dev kit. Adding new sectors is easy and I found a way to add a new planet to the list in the Orbital Map Asset and duplicated Anka in the Planetarium with the same name respecting lowercase name giving.

However it does not show on the Orbital Map ingame and I have not managed to find this 'map' asset and add the new planet to it. I thought this might all happen under the hood once the planet is added to the Orbital Map Asset page and the Planetarium.

Is this doable via the dev kit or does one need to use the source files for this?

Thank you
最后由 S. Gordon 编辑于; 2021 年 3 月 1 日 上午 3:34
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Stranger 2021 年 3 月 1 日 上午 10:02 
It is indeed impossible to add new planets as a simple mod, since the layout of planets in the map menu is indeed defined in part through source code.

Look up SFlareOrbitalMenu::Construct and SFlareOrbitalMenu::UpdateMap in Source/HeliumRain/UI/Menus/FlareOrbitalMenu.cpp if you want to see about adding a new planet or moon - you'll also need to adjust other moon's sizing data, so it'll have to be a mod and a new executable for the game, that can't be distributed as a mod since this requires a lot more trust from players.
最后由 Stranger 编辑于; 2021 年 3 月 1 日 上午 10:02
S. Gordon 2021 年 12 月 14 日 上午 4:16 
Ah, okay, well thank you for the response. I will thus not dig any further in the matter.
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