Helium Rain

Helium Rain

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S. Gordon 2020 年 2 月 23 日 下午 5:59
Importing Assets from full game into dev kit to create new ships that fit right in...
Okay,

So far I have managed to 'create' a couple of new ships using assets already implemented in the Mod kit.

Mainly a kitbash of the Dragon and the Orca and also a kitbash between the Solen and the Ghoul.

Which both look quite nice actually if I say so myself.

The Shade (scout class/armed shuttle)

https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2005942580

The Argo (cutter class gunboat)

https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2005943332

Now, there are some assets, like the airframes of the Phalanx, the Atlas, The Themis, The Sphinx and the Anubis which are not included in the dev kit and thus unavailable for construction of new ships.

Is there a way to import these ? and how is it done?

Thank you

S
最后由 S. Gordon 编辑于; 2020 年 2 月 23 日 下午 6:05
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Stranger 2020 年 2 月 24 日 上午 9:54 
Hi there ! We included some of the ships in the modding kit, but since it had to be available for free regardless of whether you actually bought the game, we made sure not to include the full game content. We thought people would rather design their own ships entirely anyway, since most of the existing ships have recognizeable shapes ; though the mod kit got no interest from the player base until now anwyay.
S. Gordon 2020 年 2 月 25 日 上午 2:35 
Hello Stranger.

I understand. So this means you have chosen for the best of both worlds... Creating a game that everyone could buy and a free dev kit where creating a space simulation where the sky is actually the limit...

I have actually waited a long time for something like this and It is a damn shame that no one appreciated the moddability of this gem.

This mod kit has a lot of the content already included and a solid foundation for a remake of a few masterpiece from yesteryear:

The First one that comes to mind is I-War and I-War 2 by Particle Systems. It is in a league of its own, even compared to today's standards like Elite Dangerous - it features full Newtonian Physics, a great story, sandbox mode and spaceship design that made sense.

https://i-war2.com/documents/ships/corvettes

The second one that comes to mind is Nexus The Jupiter incident where a lot of similarities can be found with Helium Rain regarding the logic behind spaceship construction. The game also featured Newtonian Physics.

https://www.youtube.com/watch?v=qU_xS7yyUR0&t=2m25s

The third one is Frontier Elite 2

Maybe the assets I made years ago for Oolite will find a new home...

https://www.youtube.com/watch?v=xr8DtDWDtlQ

https://www.youtube.com/watch?v=FeLpZQI_a4M

Seeing that UE4 also supports VR ... well, what is there not to like.

Regarding your assets from the full game...

I managed to find a way to import the Helium Rain meshes and the textures present in the full game into the unreal 4 engine, and wanted to create my own kitbashes with them.

Would it be a problem to release a mod containing those kitbashes through the Steam Workshop given the fact that

1) if a my mod were released via this the Workshop, installing it would require the purchase of the full game anyways.

2) The re-usability of the contents from a .pak file would be limited - Templates and Ship Catalog files cannot be exported.

3) The assets would be rescaled and rotated and would take more work to reverse engineer instead of just buying your game.

I would love to re-create this ship using your (rescaled and modified) assets. Mainly this one:

The USS Lexington and its drones - Which would be a bit of an 'Anubis Max'.

https://ibb.co/dW2QmZD
https://ibb.co/BLCHn4R
https://ibb.co/pjb5W7Z

https://www.youtube.com/watch?v=OY5ONuHlNQU&t=41m58s

And see how far this engine can be stretched.

Beyond the scope of this discussion a game that would include the following gameplay assets:

- Helium Rain's complexity - but simple gameplay and moddability
- Duskers style boarding
- Remakes of Ship models from I-War and Nexus and a few from 'The Expanse'
- X-Rebirth VR gameplay and magnitude
- I-War 2's atmosphere, story, gameplay, navigation, engineering mechanics.
- X-wing Vs Tie Fighter's Gameplay and mission creation support
- Objects in Space's Repair and Console mechanics
- Tartarus's / Alien Isolation ship interiors.

would really rock.

Could you point me to a document or tell me how to share a DLC .pak file via the Steam Workshop?
最后由 S. Gordon 编辑于; 2020 年 2 月 25 日 上午 4:47
Stranger 2020 年 2 月 25 日 下午 12:48 
The mod kit includes a Steam Workshop tool : https://heliumrain.gamepedia.com/Modding

We're okay with people importing their game content into the game, and we're okay with Helium Rain mods built with the game's content too. As long as the game assets aren't reused in another game or otherwise published, it's fine !
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