Slay the Spire

Slay the Spire

Retain cards discarding at turn end
I’m having an issue with an amount of bugs in my game. I’m sure its likely some kind of mod conflict type of issue but I can’t figure out how to read the debug info to find which mod is an issue. The first issue I have is not unique to the character I am currently playing (The Wild Card) since I also had the issue playing as Sidereal. Since that was the first time I noticed it I removed Sidereal from the list thinking it was an issue with that mod, but it has continued with this character. Then a second glitch that I couldn’t just ignore as easily appeared, the game is not reading my characters main relic. A good part of my deck is dependent on having a LOT of cards in my hand at a time, so it not reading the fact I have no hand limit is an extreme issue for this character. If someone could look at the debug and point out which mod is the issue I would REALLY appreciate it! Especially if you show me where it tells me so I can hopefully fix issues in the future. Thank you very much!
Bugs noticed (replicated in recording as needed): I started the game long enough to replicate the issues before closing the game.
1) Cards are not Retaining consistently. I’ve noticed they usually retain on turn one, and are more likely to retain if there is only one retaining card in hand. Other times when I end my turn they just discard with the other cards.
2) Game is not applying The Wild Card artifact, and upon starting a fight is telling me my hand is full. (I attempted using a draw potion to see if it was just saying it but it would not let me draw)
Mod the Spire debug log in next post
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makura1141 4 月 23 日 下午 7:33 
Apparantly the Mod the Spire debug log is too long for a single post. I do notice that alot of them are Loadout patchs/error loadout patchs. Loadout was added to try to fix the issues manually so I am deleting that from the debug log to hopefully make it fit.
If there is a better log thats shorter somewhere I could copy please let me know! Thats just the only one I know how to see.

Edit: Okay. I definately need to know a better log I can copy, because this is way too long to fit in. So for now I'm just posting my mod list in case there is a particular mod that someone knows causes this kind of issue. I'm also including the first few lines of debug that are saying warning, but I don't understand what they mean in case they are the issue.


Version Info:
- Java version (1.8.0_144)
- Slay the Spire (12-18-2022)
- ModTheSpire (3.30.3)
Mod list:
- basemod (5.55.3)
- AchievementEnabler (1.0.0)
- stslib (2.11.0)
- Astrologer (1.4.5)
- beakedthecultist-sts (0.7.3)
- betterAltar (1.4)
- betterNote (1.3.1)
- betterrewardsmod (4.6.2)
- bossedrelics (2.7.0)
- chefmod (1.1.0)
- coloredmap (2.4.1)
- FoxEvents:FoxEvents (1.0.2)
- Friendly_Minions_0987678 (0.1.2)
- mintyspire (2.5.8)
- OptimizeTheSpire (1.2.0)
- RandomCharacterButton (1.1.0)
- SIMod (1.0)
- AustinGregory:ShapeShifterMod (1.0.6)
- ShopMod (1.1.2)
- constructmod (1.1.0)
- thecursed (1.1.10)
- DelverMod (2.0.2)
- EvolutionMod (1.3.3)
- NecroMod (1.0.0)
- TheSenshi (1.3.0)
- PruneThePool (1.0.1)
- PatchouliMod (1.1.4)
- Absorber (0.0.17)
- betterLab (1.0)
- QueenMod (3.0)
- RikkuMod (1.0.0)
- evolution (1.3.4)
- M10Robot (1.1.4)
- blmod (0.154.14)
- bundlecore (7.4.20)
- bundle_of_food (5.1.0)
- GifTheSpireLib (2.0.1)
- pokemonmaster (4.2.17)
- PirateMod (1.17.0)
- aquaticmod (4.0.0)
- LevelheadMod (0.8.3)
- EphemeralMod (1.0.6.1)
- TheNohDancer (1.1.1)
- anniv5 (2.3.11)
- expansionPacks (1.8.1)
- Shaman (1.1.4)
- WeightedPaths (1.2.5)
- IceBreaker (1.2.4)
- fireForceMod (1.0)
- LorekeeperMod (1.0.0)
- VeigarMod (1.1.21)
- thecookiemod (0.1.3)
- FloraDemon (0.1.1)
- extendedui (4.5.3-hotfix03)
- DerFreischutz (1.2.1)
- bogwarden (1.2.0)
- YukariMod (0.9.17)
- actlikeit (1.2.8)
- Anm2Player (1.3.4)
- AvatarMod (1.0)
- Azoth (0.4.2)
- BlueArchive_Hifumi (1.0.11)
- dome_mod (0.0.6)
- DragonKnight (1.0.0)
- StSModEnergizedSpire (1.22.2)
- eventfilter (1.1.112)
- GuardsmenMod (0.6.0)
- LuffyMod (1.0.21)
- MGRMod (1.1.6)
- PVZ (1.0.1)
- RandomCharacterMod (1.0.1)
- RelicCombo (0.5.2)
- RhythmGirl (0.1.11)
- MinecraftSteve (1.1.2)
- dkSTS (1.1.0.0)
- TheColorful (1.1.2)
- Deathbringer (3.4.0)
- manymod (1.0.0)
- dannyandjanny (0.1.3)
- TheNineTailed (1.1.0)
- TheChaser (1.25)
- ramsaver (0.2.3)
- coloredpowertips (2.3.0)
- WildCard (1.0.0)
- loadout (1.1.0)

Begin patching...
Patching enums...Warning: @SpireEnum com.megacrit.cardcrawl.characters.AbstractPlayer$PlayerClass THE_DEFAULT is already defined.
Warning: @SpireEnum com.megacrit.cardcrawl.cards.AbstractCard$CardColor DEFAULT_GRAY_COLOR is already defined.
Warning: @SpireEnum com.megacrit.cardcrawl.helpers.CardLibrary$LibraryType DEFAULT_GRAY_COLOR is already defined.
Warning: @SpireEnum com.megacrit.cardcrawl.characters.AbstractPlayer$PlayerClass THE_DEFAULT is already defined.
Warning: @SpireEnum com.megacrit.cardcrawl.cards.AbstractCard$CardColor DEFAULT_GRAY_COLOR is already defined.
Warning: @SpireEnum com.megacrit.cardcrawl.helpers.CardLibrary$LibraryType DEFAULT_GRAY_COLOR is already defined.
Warning: @SpireEnum com.megacrit.cardcrawl.characters.AbstractPlayer$PlayerClass THE_DEFAULT is already defined.
Warning: @SpireEnum com.megacrit.cardcrawl.cards.AbstractCard$CardColor DEFAULT_GRAY_COLOR is already defined.
Warning: @SpireEnum com.megacrit.cardcrawl.helpers.CardLibrary$LibraryType DEFAULT_GRAY_COLOR is already defined.
Warning: @SpireEnum com.megacrit.cardcrawl.cards.AbstractCard$CardTags MAGIC is already defined.
Warning: @SpireEnum com.megacrit.cardcrawl.characters.AbstractPlayer$PlayerClass THE_DEFAULT is already defined.
Warning: @SpireEnum com.megacrit.cardcrawl.cards.AbstractCard$CardColor DEFAULT_GRAY_COLOR is already defined.
Warning: @SpireEnum com.megacrit.cardcrawl.helpers.CardLibrary$LibraryType DEFAULT_GRAY_COLOR is already defined.
Done.
最后由 makura1141 编辑于; 4 月 23 日 下午 7:45
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