机械制造者 Trailmakers

机械制造者 Trailmakers

Newbie needs help.
I have too few braincells to understand how to make my vehicles stable while moving, or how to prevent them from doing three backflips at higher speeds, so far I have biggest issue with boats (Im in early campaing, ~10 trailmaker lv) So I have no idea if its just lack of parts or lack of knowledge. Im sending down my boat that has terrble maneuverability.
I also have no idea how to make 2 wheeled vehicles :c
最后由 Patricius Cerasinus 编辑于; 10 月 16 日 下午 12:38
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I figured out how to make the boat turn around etc. and built this one:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3588154600



Its still very clumsy and the turns are very unstable and chaotic, somehow when Im swimming backwards and turning it works better, I think that maybe using "paddles" could help but I have no idea whats that and where to put it in the vehicle...
I figured it out, added some tailfins and aerodynamic blocks and boat can finally turn around, and I would even say that its very agile/maneuverable.
Here is final product:
DemonCat320 10 月 19 日 下午 3:48 
2 wheeled vehicles aren't worth it, they are much more difficult to control than 4 wheeled ones.
引用自 DemonCat320
2 wheeled vehicles aren't worth it, they are much more difficult to control than 4 wheeled ones.
I see, thanks for the info. I just though it would be cool to make two wheeled machine of death but you're right, it might be hard to handle.
Sareth 10 月 24 日 上午 6:36 
2 wheeled only really becomes viable, once you unlock gyros and gyro stabilizers, which is kinda late-game.

Regarding stability, the easiest way is always size - wider, longer, lower center of gravity
that, plus some steering / stabilizing fins should do fine as a reliable platform.
Steelflame 10 月 26 日 上午 12:08 
Faster boats just tend to suffer from buoyancy causing bouncing at speed.

If you want functional vehicles in the campaign, look for the computer terminal things that shine up a blue pillar of light. The template vehicles it gives you are generally rather well optimized, and if you dissect them you can figure out good ideas to help make sure you can do most things.

And the template speed boat is rather good. Not very flexible for putting stuff on it, but very optimized for getting around the swamps fast. I used it to get to where I needed to go before swapping to a more specialized "Do something" boat at the location. Be it mining, fighting, or passenger transport.

Something to point out is that your passenger vehicles don't need to be able to fight either. You can swap to a fighter, kill the enemies, then swap back, and the frogs will just sit around unless you take too long (I think it's a minute? Generally you can kill most encounters faster than that except for the big static ones that you generally clear out on the way to said passengers).
proprongle 10 月 27 日 上午 10:55 
use gyro stabilizers B)
John-DVD 10 月 27 日 下午 6:20 
引用自 proprongle
use gyro stabilizers B)
you cant get them yet in pioneers
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