MachiaVillain

MachiaVillain

查看统计:
 此主题已被置顶,因此可能具有重要性
Good Shepherd Entertainment  [开发者] 2018 年 5 月 29 日 上午 9:56
Suggestions for the game - (No Bugs)
Merging topics here for those who want to suggest future content. Ideas welcome but no bugs here.
最后由 Good Shepherd Entertainment 编辑于; 2018 年 5 月 29 日 上午 9:57
< >
正在显示第 1 - 15 条,共 127 条留言
constantinet2001 2018 年 5 月 28 日 下午 5:42 
Suggestions for the Game
Hello guys, although the game is full of bugs and under construction, with the help of some guys here most of us we are able to play it, and there are a few things i would like to see on this game in the future.

Let's make a list with suggestions for the game.

Here are mine:

suggestions
  1. Add by deafault all the map to the cleaning area, cause no one wants victims scared of blood, just leave the options there to add or remove from this area if we want to
  2. Option to move the minions vertically on the jobs assignment window
  3. Put the mailbox under the office room equipment so we can build it wherever we want
  4. Near to cleaning and fire extinguish area, option to select an area where no jobs can be done from minions there, we can use this to not disturb victims in victims area
  5. Make every furniture/equipment (like table, traps etc) so we can buy/build them with coins too, not only make them with resources
  6. Make heroes auto attack every minion that is close to them and not targeting only one, give them some artificial intelligence in general
  7. Merchant for equipment carry all the possible items/equipments/weapons everytime in categories
  8. Destroy button, like the cancel job button to demolish a lot of structures easier
  9. Undo button, at least for building things, cause if i destroy a wall or something by mistake i would like to undo
  10. When we remove a wall or a trap on a wall or other items do not leave the ground without floor
  11. Make doors that we can lock and unlock manually
  12. Make stone and the other resources unclickable, so we can select a floor with resources on it, to demolish it, also choosing resources has no point at all.

you can add your suggestions too on the comments below guys

*sorry for my english
最后由 constantinet2001 编辑于; 2018 年 5 月 28 日 下午 9:46
xlockeed 2018 年 5 月 28 日 下午 7:39 
引用自 constantinet2001
Hello guys, although the game is full of bugs and under construction, with the help of some guys here most of us we are able to play it, and there are a few things i would like to see on this game in the future.

Let's make a list with suggestions for the game.

Here are my suggestions:
  • add by deafault all the map to the cleaning area, cause no one wants victims scared of blood, just leave the options there to add or remove from this area if we want to
  • option to move the minions vertically on the jobs assignment window
  • put the mailbox under the office room equipment so we can build it wherever we want
  • near to cleaning and fire extinguish area, option to select an area where no jobs can be done from minions there, we can use this to not disturb victims in victims area
  • make every furniture/equipment (like table, traps etc) so we can buy/build them with coins too, not only make them with resources
  • make heroes auto attack every minion that is close to them and not targeting only one, give them some artificial intelligence in general
  • merchant for equipment carry all the possible items/equipments/weapons everytime in categories
  • destroy button, like the cancel job button to demolish a lot of structures easier
  • undo button, at least for building things, cause if i destroy a wall or something by mistake i would like to undo
  • when we remove a wall or a trap on a wall or other items do not leave the ground without floor
  • make doors that we can lock and unlock manually
  • make stone and the other resources unclickable, so we can select a floor with resources on it, to demolish it, also choosing resources has no point at all.

you can add your suggestions too on the comments below guys

*sorry for my english

Your english is fine.:approve:

1. Rimworld did this with a toggle to auto mark area or not to.
2. Rimworld had this issue as well with pawns randomly moved on list. Would be nice to be able to move them in order in which you prefer.
3. Mailbox is a govt thing. You're not allowed to move their drop off box. This makes you plan better or around it.
4. Just make the victim rooms away from minion areas?
5. The resource management part would go out the window if everything only needed coin.
6. AI needs help yes.
7. The randomness is fine, I would however like to see different resources for sale.
8. A destroy quick button would be nice.
9. Undo buttons in RTS have been proven unreliable and exploitable. I don't see one being created for this genre.
10. Once again this could lead to exploiting if you can harvest floors. Maybe increase wall cost as it places a floor under it.
11. I would add that heroes when confronted with a locked door will break it down.
12. Yeah I don't like how I try to unclick something I end up clicking a floor or item. Always have to click on outside dirt to clear my selections. But I don't see a work around as you have to click things all the time.


What I would like.
1. Larger stockpiles.
2. An actual number gauge to tell me room values so I know evil and prest. Click a room and it gives a description.
3. Bed gives some healing.
4. Turn off if you reach maximum research points as to not bloat UI with unneeded flasks.
5. Toggles for certain noises. Eating, Car horn, That strange spider noise even though nothing is hitting your building, Trees you get the idea. Or better make the noises not so loud?
6. Where's incantations? Video on store page says we can summon things yet where is this?
7. Give item merchant more resources then evil wood and metal randomly.
8. Have certain AI heroes if fire welding to set buildings on fire :stress:


I've got more ideas I'll post later.
xlockeed 2018 年 5 月 28 日 下午 7:46 
Plants
Audrey 2, little shop of horrors.
最后由 xlockeed 编辑于; 2018 年 5 月 28 日 下午 7:50
D4rkJust1c3 2018 年 5 月 28 日 下午 9:28 
holiday events
constantinet2001 2018 年 5 月 28 日 下午 9:39 
引用自 xlockeed
I've got more ideas I'll post later.

tnx you answered to each one of mine xlockeed :D i converted my bullet list to number list so its more clear where you are refered to.

nice suggestions by you too.

i will add more in the future as well i guess, like this one...

suggestion
i would like to ctrl+click on traps or similar items, like storage or workshops, and select more than one, so i can turn off/on multiple traps for example
最后由 constantinet2001 编辑于; 2018 年 5 月 28 日 下午 9:45
Akiseherol 2018 年 5 月 30 日 下午 2:40 
Mail is always sent when the victims are coming, and my mailman scares them away when i am not paying attention. An option to send the mail earlier would be better.
Cthary 2018 年 5 月 30 日 下午 3:04 
1. "Daily Reoutine", it happens so often to me that i have to wake Minions or keep them from eating because of the timing for Victims / Spoiling of corpses.
2. More Areas. Let us create areas that restrict minion movement. Best example would be that a Dracula on Storage can't leave the "House Area"
3. Induvidual Job priority. 1 Minion has building higher as Cutting wood, the other minion has it the other way round etc.
5. Storage Counter Tabs. Rawr Food, Smoked Food and Cooked Food for example as 3 dropdown points under "Food" so that the UI doesn't get spammed and you see what you want to see.
6. Intelligent Healing Pods... currently they starve or go crazy in that thing, let them make breaks on their own and return when they are fine.

*edit* Point 4 removed.
New Point 4.
Storage System.
1x1 Storage from the getgo, 4x4 unlocked through green science, an upgrade to hold more from red science.
Priority System, so we can for example have 2 1x1 storages in the office for gold and wood, have them a higher priority than the big storage.
最后由 Cthary 编辑于; 2018 年 5 月 30 日 下午 3:35
The healing pod needs to be automatic, not to manualy heal your minions.
Arjuna 2018 年 5 月 30 日 下午 6:21 
- Select all minions
- Group minions
Cthary 2018 年 5 月 30 日 下午 6:26 
引用自 Arjuna
- Select all minions
CTRL+A

Shortcuts are basically the only thing that is in the wiki ^^
Ad Massive 2018 年 5 月 31 日 上午 2:56 
1. Don't make minions automatically drop what they're carrying if I tell them to go somewhere.

2. Implement waypoints. I'm guessing this is a bug, but one of my main complaints is the AI bugging out and stuttering stepping between squares because the AI can't path find correctly.

Implementing these two options if possible would allow me to manually correct this issue without having a stack of materials in limbo for eternity.
Bumblechubs 2018 年 5 月 31 日 上午 11:07 
Give Medusas an ability that lets them damage petrified victims, and at high levels shatters them on death to solve two problems. 1. Medusas are a worse-vampire. 2. Stone limits on a map.
constantinet2001 2018 年 5 月 31 日 下午 8:08 
suggestion
Esc button open the menu window, suggested by Shaihulud
最后由 constantinet2001 编辑于; 2018 年 5 月 31 日 下午 8:15
Ad Massive 2018 年 6 月 1 日 上午 1:30 
Ironman mode option also please.

Also cyclical saves 5 per world to conserve space. It's a bit overblown currently.
constantinet2001 2018 年 6 月 1 日 上午 5:41 
引用自 Ad Massive
Ironman mode option also please.

what is ironman mode? :P
< >
正在显示第 1 - 15 条,共 127 条留言
每页显示数: 1530 50

发帖日期: 2018 年 5 月 29 日 上午 9:56
回复数: 127