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报告翻译问题
Next time you try this, try lowering your supersampling and seeing if that makes a difference.
I know what you mean though, and I will keep an eye out for anything weird.
I've started way slowing down my motions, and that cuts down on the issue, but I'm not getting near as far as I was before, really increasing how much I have to jump in general. Idk, it might just be me. I'll put it down for a little while and come back, see if the issue has gone away, or if I can better work it out after I've cleared my head.
I've been trying to get Climbey ready for when the SteamVR beta becomes the main branch, if you have any reason to think it's the beta, please let me know.
I'll have to investigate more to be sure though, a lot of input stuff changed which might affect trigger release timing until I can get everything moved over to the new input mapping system...
I don't tthhhink I am? Is that something you have to opt-in on? Haven't done anything like that, if that's just the regular like, home menu you get with steam, no clue how not to use it.
I was on a bit earlier and it ssseeemed to be better. Still slightly present, but better. It might be a controller thing at that. I know the vive controllers are notorious for messing up in any way they possibly can, could have just been something that turning them off and letting them sit for a while fixed/helped, I don't even know.