Climbey

Climbey

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friedgoldmole 2017 年 2 月 14 日 上午 11:40
Jumping issue
I recently changed to a 2 sensor 360 layout (oculus) so not sure if it's related, but when I jump it seems to be biased toward's going left and forward, rather than straight forward in the direction I am facing. Has anyone had this issue. It's making using the trampolines really annoying.
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Chris P 2017 年 2 月 21 日 上午 12:05 
With a room-scale Vive I haven't noticed anything like that.
Keffertjuh 2017 年 2 月 24 日 下午 4:24 
The game just rolls with whatever velocity you have at the time of letting go, so your controllers would have to be spazzing when you try to jump.
Sandy Snizz 2017 年 3 月 3 日 下午 2:31 
If you always go left and forward regardless of what sensor you are facing, it might just be your form. I would suggest switching hands every once in awhile.
Korrent 2017 年 3 月 15 日 上午 10:59 
I tend to go more left than I expect, but my arms aren't quite the same length so I assume it's that. I could try to adjust my movement to compensate, but it would be nice to have some kind of "calibration" to allow me to jump directly forward using the same arm motion I use in real life.
friedgoldmole 2017 年 3 月 15 日 下午 12:59 
I tried again after the recent oculus update and it seems much better now, occasionally got a very slight left bias but completely managable where as before it was very frustrating. Never measured my arms so no idea if that could be part of the issue.
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发帖日期: 2017 年 2 月 14 日 上午 11:40
回复数: 5