安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题


1 traps soon
2 ....round 2 of fortifications (fixing some problems)
3 stepping stones for "safe zones"
2. Flashbangs (Swear I saw them, 'blue' nades once but not again...)
3. Ammo types
4. More stances in animations
5. More gun effects
6, Be able to bury kit
7. All fixes stated to be implemented
8. Motorbikes
They are Blue right?
Do they work?
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1552473036
Oo!
I'm going in then! lol!
Thanks!
Cars - if not used in a 6-12 hour period it respawns - also do like what Dayz does-- need to find parts for them-- but also able to remove parts for safe keeping--
Making it easier to get people in but mostly out of a squad-
These are my top 3--
Isn't FOV Changer, Already in The Game?!
running around hoping to bump into friendly people or pissing about with the text window is a pain in the arse. I know it would potentially lead to other issues but its all a bit one dimensional at the minute and needs something to spice it up
- Human Hunting System (light version somehow of animal hunting system on humans players)
- Rework of Spawn system and Logout timer.
- Disease/environment threat (cold, heat, wet, rotten food, things that really threat your health and have to be treated in different ways ecc.)
- Carry/Drag corpse/animal/big stuff
- Hit consequences (other than grey visual. Sway if heavy arm damages, no sprint ability if heavy leg damages ecc.)
Guild System for long time Motivation where you can spend your RP for new Guild/Clan-Features. Then make a new Char and Farm again or play normally with your Group. Holding on to the same Character doesn't make too much sense due to RP-System and its natural Boarders. At some Point you wont get any more RP without PvP.
-Add a united state map for us players that are tired of seeing the standard dayz/arma layouts in maps
-some sort of code to balance the amount of useless loot on the map if you dont have the skill to craft you cant see it
-Fix loot system and rebalance the amount of stuff a person can carry based on fame and power
60Liter backpacks are used in real lfe By the way
-get rid of standard pvp formula to bring to life some real team based content rather then shoot on sight formula every ♥♥♥♥♥♥♥♥ game in the last 20 years has used. example Rust,arma,dayz cod and the like i mean seriously i saw something in this game and now playing for a bunch of hours and joining a few servers id rather play single player then have some wanker shoot me over a backpack and some weapons that can be found in the next building.